Documentation ¶
Index ¶
- Constants
- func Asset(name string) ([]byte, error)
- func AssetDir(name string) ([]string, error)
- func AssetInfo(name string) (os.FileInfo, error)
- func AssetNames() []string
- func Confirmation(writer io.Writer, description string) (bool, error)
- func Language(languageSource string, languageSources ...string) i18n.TranslateFunc
- func LoadLocales(path string) error
- func MarshallReader(writer io.Writer, data interface{}, format string) error
- func MustAsset(name string) []byte
- func ReadInputFile(path string) (io.Reader, string, error)
- func RestoreAsset(dir, name string) error
- func RestoreAssets(dir, name string) error
- func ScannerLines(writer io.Writer, description string, instructions bool) (io.Reader, string, error)
- func UnmarshalReader(data io.Reader, format string, dest interface{}) error
- func ValidateRulesFormat(reader io.Reader) (io.Reader, error)
- func YAMLToJSON(reader io.Reader, dst interface{}) (io.Reader, error)
Constants ¶
const ( // JSON . JSON = "JSON" // YAML . YAML = "YAML" )
Variables ¶
This section is empty.
Functions ¶
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
func AssetInfo ¶
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func Confirmation ¶
Confirmation .
func Language ¶
func Language(languageSource string, languageSources ...string) i18n.TranslateFunc
Language is a wrapper of go_i18n.Tfunc
func MarshallReader ¶
MarshallReader returns the JSON or YAML encoding of data.
func MustAsset ¶
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func ReadInputFile ¶
ReadInputFile reads the content of a given file and retuns a reader and the extension of the file.
func RestoreAsset ¶
RestoreAsset restores an asset under the given directory
func RestoreAssets ¶
RestoreAssets restores an asset under the given directory recursively
func ScannerLines ¶
func ScannerLines(writer io.Writer, description string, instructions bool) (io.Reader, string, error)
ScannerLines returns a reader with the rules provided in the console.
func UnmarshalReader ¶
UnmarshalReader parses the reader data and stores the result in the value pointed by dest.
func ValidateRulesFormat ¶
ValidateRulesFormat .
Types ¶
This section is empty.