Documentation
¶
Index ¶
- Constants
- func IsConstraintError(err error) bool
- func IsNotFound(err error) bool
- func IsNotLoaded(err error) bool
- func IsNotSingular(err error) bool
- func IsValidationError(err error) bool
- func MaskNotFound(err error) error
- func NewContext(parent context.Context, c *Client) context.Context
- func NewTxContext(parent context.Context, tx *Tx) context.Context
- type AggregateFunc
- type Client
- type CommitFunc
- type CommitHook
- type Committer
- type ConstraintError
- type Group
- type GroupClient
- func (c *GroupClient) Create() *GroupCreate
- func (c *GroupClient) CreateBulk(builders ...*GroupCreate) *GroupCreateBulk
- func (c *GroupClient) Delete() *GroupDelete
- func (c *GroupClient) DeleteOne(gr *Group) *GroupDeleteOne
- func (c *GroupClient) DeleteOneID(id int) *GroupDeleteOne
- func (c *GroupClient) Get(ctx context.Context, id int) (*Group, error)
- func (c *GroupClient) GetX(ctx context.Context, id int) *Group
- func (c *GroupClient) Hooks() []Hook
- func (c *GroupClient) Query() *GroupQuery
- func (c *GroupClient) QueryResources(gr *Group) *ResourceQuery
- func (c *GroupClient) QueryUsers(gr *Group) *UserQuery
- func (c *GroupClient) Update() *GroupUpdate
- func (c *GroupClient) UpdateOne(gr *Group) *GroupUpdateOne
- func (c *GroupClient) UpdateOneID(id int) *GroupUpdateOne
- func (c *GroupClient) Use(hooks ...Hook)
- type GroupCreate
- func (gc *GroupCreate) AddResourceIDs(ids ...uuid.UUID) *GroupCreate
- func (gc *GroupCreate) AddResources(r ...*Resource) *GroupCreate
- func (gc *GroupCreate) AddUserIDs(ids ...int) *GroupCreate
- func (gc *GroupCreate) AddUsers(u ...*User) *GroupCreate
- func (gc *GroupCreate) Exec(ctx context.Context) error
- func (gc *GroupCreate) ExecX(ctx context.Context)
- func (gc *GroupCreate) Mutation() *GroupMutation
- func (gc *GroupCreate) Save(ctx context.Context) (*Group, error)
- func (gc *GroupCreate) SaveX(ctx context.Context) *Group
- func (gc *GroupCreate) SetCreatedAt(t time.Time) *GroupCreate
- func (gc *GroupCreate) SetDescription(s string) *GroupCreate
- func (gc *GroupCreate) SetName(s string) *GroupCreate
- func (gc *GroupCreate) SetNillableCreatedAt(t *time.Time) *GroupCreate
- func (gc *GroupCreate) SetNillableUpdatedAt(t *time.Time) *GroupCreate
- func (gc *GroupCreate) SetUpdatedAt(t time.Time) *GroupCreate
- type GroupCreateBulk
- type GroupDelete
- type GroupDeleteOne
- type GroupEdges
- type GroupGroupBy
- func (ggb *GroupGroupBy) Aggregate(fns ...AggregateFunc) *GroupGroupBy
- func (ggb *GroupGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (ggb *GroupGroupBy) BoolX(ctx context.Context) bool
- func (ggb *GroupGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (ggb *GroupGroupBy) BoolsX(ctx context.Context) []bool
- func (ggb *GroupGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (ggb *GroupGroupBy) Float64X(ctx context.Context) float64
- func (ggb *GroupGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (ggb *GroupGroupBy) Float64sX(ctx context.Context) []float64
- func (ggb *GroupGroupBy) Int(ctx context.Context) (_ int, err error)
- func (ggb *GroupGroupBy) IntX(ctx context.Context) int
- func (ggb *GroupGroupBy) Ints(ctx context.Context) ([]int, error)
- func (ggb *GroupGroupBy) IntsX(ctx context.Context) []int
- func (ggb *GroupGroupBy) Scan(ctx context.Context, v interface{}) error
- func (ggb *GroupGroupBy) ScanX(ctx context.Context, v interface{})
- func (ggb *GroupGroupBy) String(ctx context.Context) (_ string, err error)
- func (ggb *GroupGroupBy) StringX(ctx context.Context) string
- func (ggb *GroupGroupBy) Strings(ctx context.Context) ([]string, error)
- func (ggb *GroupGroupBy) StringsX(ctx context.Context) []string
- type GroupMutation
- func (m *GroupMutation) AddField(name string, value ent.Value) error
- func (m *GroupMutation) AddResourceIDs(ids ...uuid.UUID)
- func (m *GroupMutation) AddUserIDs(ids ...int)
- func (m *GroupMutation) AddedEdges() []string
- func (m *GroupMutation) AddedField(name string) (ent.Value, bool)
- func (m *GroupMutation) AddedFields() []string
- func (m *GroupMutation) AddedIDs(name string) []ent.Value
- func (m *GroupMutation) ClearEdge(name string) error
- func (m *GroupMutation) ClearField(name string) error
- func (m *GroupMutation) ClearResources()
- func (m *GroupMutation) ClearUsers()
- func (m *GroupMutation) ClearedEdges() []string
- func (m *GroupMutation) ClearedFields() []string
- func (m GroupMutation) Client() *Client
- func (m *GroupMutation) CreatedAt() (r time.Time, exists bool)
- func (m *GroupMutation) Description() (r string, exists bool)
- func (m *GroupMutation) EdgeCleared(name string) bool
- func (m *GroupMutation) Field(name string) (ent.Value, bool)
- func (m *GroupMutation) FieldCleared(name string) bool
- func (m *GroupMutation) Fields() []string
- func (m *GroupMutation) ID() (id int, exists bool)
- func (m *GroupMutation) Name() (r string, exists bool)
- func (m *GroupMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error)
- func (m *GroupMutation) OldDescription(ctx context.Context) (v string, err error)
- func (m *GroupMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *GroupMutation) OldName(ctx context.Context) (v string, err error)
- func (m *GroupMutation) OldUpdatedAt(ctx context.Context) (v time.Time, err error)
- func (m *GroupMutation) Op() Op
- func (m *GroupMutation) RemoveResourceIDs(ids ...uuid.UUID)
- func (m *GroupMutation) RemoveUserIDs(ids ...int)
- func (m *GroupMutation) RemovedEdges() []string
- func (m *GroupMutation) RemovedIDs(name string) []ent.Value
- func (m *GroupMutation) RemovedResourcesIDs() (ids []uuid.UUID)
- func (m *GroupMutation) RemovedUsersIDs() (ids []int)
- func (m *GroupMutation) ResetCreatedAt()
- func (m *GroupMutation) ResetDescription()
- func (m *GroupMutation) ResetEdge(name string) error
- func (m *GroupMutation) ResetField(name string) error
- func (m *GroupMutation) ResetName()
- func (m *GroupMutation) ResetResources()
- func (m *GroupMutation) ResetUpdatedAt()
- func (m *GroupMutation) ResetUsers()
- func (m *GroupMutation) ResourcesCleared() bool
- func (m *GroupMutation) ResourcesIDs() (ids []uuid.UUID)
- func (m *GroupMutation) SetCreatedAt(t time.Time)
- func (m *GroupMutation) SetDescription(s string)
- func (m *GroupMutation) SetField(name string, value ent.Value) error
- func (m *GroupMutation) SetName(s string)
- func (m *GroupMutation) SetUpdatedAt(t time.Time)
- func (m GroupMutation) Tx() (*Tx, error)
- func (m *GroupMutation) Type() string
- func (m *GroupMutation) UpdatedAt() (r time.Time, exists bool)
- func (m *GroupMutation) UsersCleared() bool
- func (m *GroupMutation) UsersIDs() (ids []int)
- func (m *GroupMutation) Where(ps ...predicate.Group)
- type GroupQuery
- func (gq *GroupQuery) All(ctx context.Context) ([]*Group, error)
- func (gq *GroupQuery) AllX(ctx context.Context) []*Group
- func (gq *GroupQuery) Clone() *GroupQuery
- func (gq *GroupQuery) Count(ctx context.Context) (int, error)
- func (gq *GroupQuery) CountX(ctx context.Context) int
- func (gq *GroupQuery) Exist(ctx context.Context) (bool, error)
- func (gq *GroupQuery) ExistX(ctx context.Context) bool
- func (gq *GroupQuery) First(ctx context.Context) (*Group, error)
- func (gq *GroupQuery) FirstID(ctx context.Context) (id int, err error)
- func (gq *GroupQuery) FirstIDX(ctx context.Context) int
- func (gq *GroupQuery) FirstX(ctx context.Context) *Group
- func (gq *GroupQuery) GroupBy(field string, fields ...string) *GroupGroupBy
- func (gq *GroupQuery) IDs(ctx context.Context) ([]int, error)
- func (gq *GroupQuery) IDsX(ctx context.Context) []int
- func (gq *GroupQuery) Limit(limit int) *GroupQuery
- func (gq *GroupQuery) Offset(offset int) *GroupQuery
- func (gq *GroupQuery) Only(ctx context.Context) (*Group, error)
- func (gq *GroupQuery) OnlyID(ctx context.Context) (id int, err error)
- func (gq *GroupQuery) OnlyIDX(ctx context.Context) int
- func (gq *GroupQuery) OnlyX(ctx context.Context) *Group
- func (gq *GroupQuery) Order(o ...OrderFunc) *GroupQuery
- func (gq *GroupQuery) QueryResources() *ResourceQuery
- func (gq *GroupQuery) QueryUsers() *UserQuery
- func (gq *GroupQuery) Select(fields ...string) *GroupSelect
- func (gq *GroupQuery) Unique(unique bool) *GroupQuery
- func (gq *GroupQuery) Where(ps ...predicate.Group) *GroupQuery
- func (gq *GroupQuery) WithResources(opts ...func(*ResourceQuery)) *GroupQuery
- func (gq *GroupQuery) WithUsers(opts ...func(*UserQuery)) *GroupQuery
- type GroupSelect
- func (gs *GroupSelect) Bool(ctx context.Context) (_ bool, err error)
- func (gs *GroupSelect) BoolX(ctx context.Context) bool
- func (gs *GroupSelect) Bools(ctx context.Context) ([]bool, error)
- func (gs *GroupSelect) BoolsX(ctx context.Context) []bool
- func (gs *GroupSelect) Float64(ctx context.Context) (_ float64, err error)
- func (gs *GroupSelect) Float64X(ctx context.Context) float64
- func (gs *GroupSelect) Float64s(ctx context.Context) ([]float64, error)
- func (gs *GroupSelect) Float64sX(ctx context.Context) []float64
- func (gs *GroupSelect) Int(ctx context.Context) (_ int, err error)
- func (gs *GroupSelect) IntX(ctx context.Context) int
- func (gs *GroupSelect) Ints(ctx context.Context) ([]int, error)
- func (gs *GroupSelect) IntsX(ctx context.Context) []int
- func (gs *GroupSelect) Scan(ctx context.Context, v interface{}) error
- func (gs *GroupSelect) ScanX(ctx context.Context, v interface{})
- func (gs *GroupSelect) String(ctx context.Context) (_ string, err error)
- func (gs *GroupSelect) StringX(ctx context.Context) string
- func (gs *GroupSelect) Strings(ctx context.Context) ([]string, error)
- func (gs *GroupSelect) StringsX(ctx context.Context) []string
- type GroupUpdate
- func (gu *GroupUpdate) AddResourceIDs(ids ...uuid.UUID) *GroupUpdate
- func (gu *GroupUpdate) AddResources(r ...*Resource) *GroupUpdate
- func (gu *GroupUpdate) AddUserIDs(ids ...int) *GroupUpdate
- func (gu *GroupUpdate) AddUsers(u ...*User) *GroupUpdate
- func (gu *GroupUpdate) ClearResources() *GroupUpdate
- func (gu *GroupUpdate) ClearUsers() *GroupUpdate
- func (gu *GroupUpdate) Exec(ctx context.Context) error
- func (gu *GroupUpdate) ExecX(ctx context.Context)
- func (gu *GroupUpdate) Mutation() *GroupMutation
- func (gu *GroupUpdate) RemoveResourceIDs(ids ...uuid.UUID) *GroupUpdate
- func (gu *GroupUpdate) RemoveResources(r ...*Resource) *GroupUpdate
- func (gu *GroupUpdate) RemoveUserIDs(ids ...int) *GroupUpdate
- func (gu *GroupUpdate) RemoveUsers(u ...*User) *GroupUpdate
- func (gu *GroupUpdate) Save(ctx context.Context) (int, error)
- func (gu *GroupUpdate) SaveX(ctx context.Context) int
- func (gu *GroupUpdate) SetCreatedAt(t time.Time) *GroupUpdate
- func (gu *GroupUpdate) SetDescription(s string) *GroupUpdate
- func (gu *GroupUpdate) SetName(s string) *GroupUpdate
- func (gu *GroupUpdate) SetNillableCreatedAt(t *time.Time) *GroupUpdate
- func (gu *GroupUpdate) SetNillableUpdatedAt(t *time.Time) *GroupUpdate
- func (gu *GroupUpdate) SetUpdatedAt(t time.Time) *GroupUpdate
- func (gu *GroupUpdate) Where(ps ...predicate.Group) *GroupUpdate
- type GroupUpdateOne
- func (guo *GroupUpdateOne) AddResourceIDs(ids ...uuid.UUID) *GroupUpdateOne
- func (guo *GroupUpdateOne) AddResources(r ...*Resource) *GroupUpdateOne
- func (guo *GroupUpdateOne) AddUserIDs(ids ...int) *GroupUpdateOne
- func (guo *GroupUpdateOne) AddUsers(u ...*User) *GroupUpdateOne
- func (guo *GroupUpdateOne) ClearResources() *GroupUpdateOne
- func (guo *GroupUpdateOne) ClearUsers() *GroupUpdateOne
- func (guo *GroupUpdateOne) Exec(ctx context.Context) error
- func (guo *GroupUpdateOne) ExecX(ctx context.Context)
- func (guo *GroupUpdateOne) Mutation() *GroupMutation
- func (guo *GroupUpdateOne) RemoveResourceIDs(ids ...uuid.UUID) *GroupUpdateOne
- func (guo *GroupUpdateOne) RemoveResources(r ...*Resource) *GroupUpdateOne
- func (guo *GroupUpdateOne) RemoveUserIDs(ids ...int) *GroupUpdateOne
- func (guo *GroupUpdateOne) RemoveUsers(u ...*User) *GroupUpdateOne
- func (guo *GroupUpdateOne) Save(ctx context.Context) (*Group, error)
- func (guo *GroupUpdateOne) SaveX(ctx context.Context) *Group
- func (guo *GroupUpdateOne) Select(field string, fields ...string) *GroupUpdateOne
- func (guo *GroupUpdateOne) SetCreatedAt(t time.Time) *GroupUpdateOne
- func (guo *GroupUpdateOne) SetDescription(s string) *GroupUpdateOne
- func (guo *GroupUpdateOne) SetName(s string) *GroupUpdateOne
- func (guo *GroupUpdateOne) SetNillableCreatedAt(t *time.Time) *GroupUpdateOne
- func (guo *GroupUpdateOne) SetNillableUpdatedAt(t *time.Time) *GroupUpdateOne
- func (guo *GroupUpdateOne) SetUpdatedAt(t time.Time) *GroupUpdateOne
- type Groups
- type Hook
- type MutateFunc
- type Mutation
- type Mutator
- type NotFoundError
- type NotLoadedError
- type NotSingularError
- type Op
- type Option
- type OrderFunc
- type Policy
- type Query
- type Resource
- type ResourceClient
- func (c *ResourceClient) Create() *ResourceCreate
- func (c *ResourceClient) CreateBulk(builders ...*ResourceCreate) *ResourceCreateBulk
- func (c *ResourceClient) Delete() *ResourceDelete
- func (c *ResourceClient) DeleteOne(r *Resource) *ResourceDeleteOne
- func (c *ResourceClient) DeleteOneID(id uuid.UUID) *ResourceDeleteOne
- func (c *ResourceClient) Get(ctx context.Context, id uuid.UUID) (*Resource, error)
- func (c *ResourceClient) GetX(ctx context.Context, id uuid.UUID) *Resource
- func (c *ResourceClient) Hooks() []Hook
- func (c *ResourceClient) Query() *ResourceQuery
- func (c *ResourceClient) QueryOwner(r *Resource) *GroupQuery
- func (c *ResourceClient) Update() *ResourceUpdate
- func (c *ResourceClient) UpdateOne(r *Resource) *ResourceUpdateOne
- func (c *ResourceClient) UpdateOneID(id uuid.UUID) *ResourceUpdateOne
- func (c *ResourceClient) Use(hooks ...Hook)
- type ResourceCreate
- func (rc *ResourceCreate) Exec(ctx context.Context) error
- func (rc *ResourceCreate) ExecX(ctx context.Context)
- func (rc *ResourceCreate) Mutation() *ResourceMutation
- func (rc *ResourceCreate) Save(ctx context.Context) (*Resource, error)
- func (rc *ResourceCreate) SaveX(ctx context.Context) *Resource
- func (rc *ResourceCreate) SetAcls(s []string) *ResourceCreate
- func (rc *ResourceCreate) SetDefault(s []string) *ResourceCreate
- func (rc *ResourceCreate) SetID(u uuid.UUID) *ResourceCreate
- func (rc *ResourceCreate) SetName(s string) *ResourceCreate
- func (rc *ResourceCreate) SetNillableOwnerID(id *int) *ResourceCreate
- func (rc *ResourceCreate) SetOwner(g *Group) *ResourceCreate
- func (rc *ResourceCreate) SetOwnerID(id int) *ResourceCreate
- type ResourceCreateBulk
- type ResourceDelete
- type ResourceDeleteOne
- type ResourceEdges
- type ResourceGroupBy
- func (rgb *ResourceGroupBy) Aggregate(fns ...AggregateFunc) *ResourceGroupBy
- func (rgb *ResourceGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (rgb *ResourceGroupBy) BoolX(ctx context.Context) bool
- func (rgb *ResourceGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (rgb *ResourceGroupBy) BoolsX(ctx context.Context) []bool
- func (rgb *ResourceGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (rgb *ResourceGroupBy) Float64X(ctx context.Context) float64
- func (rgb *ResourceGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (rgb *ResourceGroupBy) Float64sX(ctx context.Context) []float64
- func (rgb *ResourceGroupBy) Int(ctx context.Context) (_ int, err error)
- func (rgb *ResourceGroupBy) IntX(ctx context.Context) int
- func (rgb *ResourceGroupBy) Ints(ctx context.Context) ([]int, error)
- func (rgb *ResourceGroupBy) IntsX(ctx context.Context) []int
- func (rgb *ResourceGroupBy) Scan(ctx context.Context, v interface{}) error
- func (rgb *ResourceGroupBy) ScanX(ctx context.Context, v interface{})
- func (rgb *ResourceGroupBy) String(ctx context.Context) (_ string, err error)
- func (rgb *ResourceGroupBy) StringX(ctx context.Context) string
- func (rgb *ResourceGroupBy) Strings(ctx context.Context) ([]string, error)
- func (rgb *ResourceGroupBy) StringsX(ctx context.Context) []string
- type ResourceMutation
- func (m *ResourceMutation) Acls() (r []string, exists bool)
- func (m *ResourceMutation) AddField(name string, value ent.Value) error
- func (m *ResourceMutation) AddedEdges() []string
- func (m *ResourceMutation) AddedField(name string) (ent.Value, bool)
- func (m *ResourceMutation) AddedFields() []string
- func (m *ResourceMutation) AddedIDs(name string) []ent.Value
- func (m *ResourceMutation) ClearEdge(name string) error
- func (m *ResourceMutation) ClearField(name string) error
- func (m *ResourceMutation) ClearOwner()
- func (m *ResourceMutation) ClearedEdges() []string
- func (m *ResourceMutation) ClearedFields() []string
- func (m ResourceMutation) Client() *Client
- func (m *ResourceMutation) Default() (r []string, exists bool)
- func (m *ResourceMutation) EdgeCleared(name string) bool
- func (m *ResourceMutation) Field(name string) (ent.Value, bool)
- func (m *ResourceMutation) FieldCleared(name string) bool
- func (m *ResourceMutation) Fields() []string
- func (m *ResourceMutation) ID() (id uuid.UUID, exists bool)
- func (m *ResourceMutation) Name() (r string, exists bool)
- func (m *ResourceMutation) OldAcls(ctx context.Context) (v []string, err error)
- func (m *ResourceMutation) OldDefault(ctx context.Context) (v []string, err error)
- func (m *ResourceMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *ResourceMutation) OldName(ctx context.Context) (v string, err error)
- func (m *ResourceMutation) Op() Op
- func (m *ResourceMutation) OwnerCleared() bool
- func (m *ResourceMutation) OwnerID() (id int, exists bool)
- func (m *ResourceMutation) OwnerIDs() (ids []int)
- func (m *ResourceMutation) RemovedEdges() []string
- func (m *ResourceMutation) RemovedIDs(name string) []ent.Value
- func (m *ResourceMutation) ResetAcls()
- func (m *ResourceMutation) ResetDefault()
- func (m *ResourceMutation) ResetEdge(name string) error
- func (m *ResourceMutation) ResetField(name string) error
- func (m *ResourceMutation) ResetName()
- func (m *ResourceMutation) ResetOwner()
- func (m *ResourceMutation) SetAcls(s []string)
- func (m *ResourceMutation) SetDefault(s []string)
- func (m *ResourceMutation) SetField(name string, value ent.Value) error
- func (m *ResourceMutation) SetID(id uuid.UUID)
- func (m *ResourceMutation) SetName(s string)
- func (m *ResourceMutation) SetOwnerID(id int)
- func (m ResourceMutation) Tx() (*Tx, error)
- func (m *ResourceMutation) Type() string
- func (m *ResourceMutation) Where(ps ...predicate.Resource)
- type ResourceQuery
- func (rq *ResourceQuery) All(ctx context.Context) ([]*Resource, error)
- func (rq *ResourceQuery) AllX(ctx context.Context) []*Resource
- func (rq *ResourceQuery) Clone() *ResourceQuery
- func (rq *ResourceQuery) Count(ctx context.Context) (int, error)
- func (rq *ResourceQuery) CountX(ctx context.Context) int
- func (rq *ResourceQuery) Exist(ctx context.Context) (bool, error)
- func (rq *ResourceQuery) ExistX(ctx context.Context) bool
- func (rq *ResourceQuery) First(ctx context.Context) (*Resource, error)
- func (rq *ResourceQuery) FirstID(ctx context.Context) (id uuid.UUID, err error)
- func (rq *ResourceQuery) FirstIDX(ctx context.Context) uuid.UUID
- func (rq *ResourceQuery) FirstX(ctx context.Context) *Resource
- func (rq *ResourceQuery) GroupBy(field string, fields ...string) *ResourceGroupBy
- func (rq *ResourceQuery) IDs(ctx context.Context) ([]uuid.UUID, error)
- func (rq *ResourceQuery) IDsX(ctx context.Context) []uuid.UUID
- func (rq *ResourceQuery) Limit(limit int) *ResourceQuery
- func (rq *ResourceQuery) Offset(offset int) *ResourceQuery
- func (rq *ResourceQuery) Only(ctx context.Context) (*Resource, error)
- func (rq *ResourceQuery) OnlyID(ctx context.Context) (id uuid.UUID, err error)
- func (rq *ResourceQuery) OnlyIDX(ctx context.Context) uuid.UUID
- func (rq *ResourceQuery) OnlyX(ctx context.Context) *Resource
- func (rq *ResourceQuery) Order(o ...OrderFunc) *ResourceQuery
- func (rq *ResourceQuery) QueryOwner() *GroupQuery
- func (rq *ResourceQuery) Select(fields ...string) *ResourceSelect
- func (rq *ResourceQuery) Unique(unique bool) *ResourceQuery
- func (rq *ResourceQuery) Where(ps ...predicate.Resource) *ResourceQuery
- func (rq *ResourceQuery) WithOwner(opts ...func(*GroupQuery)) *ResourceQuery
- type ResourceSelect
- func (rs *ResourceSelect) Bool(ctx context.Context) (_ bool, err error)
- func (rs *ResourceSelect) BoolX(ctx context.Context) bool
- func (rs *ResourceSelect) Bools(ctx context.Context) ([]bool, error)
- func (rs *ResourceSelect) BoolsX(ctx context.Context) []bool
- func (rs *ResourceSelect) Float64(ctx context.Context) (_ float64, err error)
- func (rs *ResourceSelect) Float64X(ctx context.Context) float64
- func (rs *ResourceSelect) Float64s(ctx context.Context) ([]float64, error)
- func (rs *ResourceSelect) Float64sX(ctx context.Context) []float64
- func (rs *ResourceSelect) Int(ctx context.Context) (_ int, err error)
- func (rs *ResourceSelect) IntX(ctx context.Context) int
- func (rs *ResourceSelect) Ints(ctx context.Context) ([]int, error)
- func (rs *ResourceSelect) IntsX(ctx context.Context) []int
- func (rs *ResourceSelect) Scan(ctx context.Context, v interface{}) error
- func (rs *ResourceSelect) ScanX(ctx context.Context, v interface{})
- func (rs *ResourceSelect) String(ctx context.Context) (_ string, err error)
- func (rs *ResourceSelect) StringX(ctx context.Context) string
- func (rs *ResourceSelect) Strings(ctx context.Context) ([]string, error)
- func (rs *ResourceSelect) StringsX(ctx context.Context) []string
- type ResourceUpdate
- func (ru *ResourceUpdate) ClearOwner() *ResourceUpdate
- func (ru *ResourceUpdate) Exec(ctx context.Context) error
- func (ru *ResourceUpdate) ExecX(ctx context.Context)
- func (ru *ResourceUpdate) Mutation() *ResourceMutation
- func (ru *ResourceUpdate) Save(ctx context.Context) (int, error)
- func (ru *ResourceUpdate) SaveX(ctx context.Context) int
- func (ru *ResourceUpdate) SetAcls(s []string) *ResourceUpdate
- func (ru *ResourceUpdate) SetDefault(s []string) *ResourceUpdate
- func (ru *ResourceUpdate) SetName(s string) *ResourceUpdate
- func (ru *ResourceUpdate) SetNillableOwnerID(id *int) *ResourceUpdate
- func (ru *ResourceUpdate) SetOwner(g *Group) *ResourceUpdate
- func (ru *ResourceUpdate) SetOwnerID(id int) *ResourceUpdate
- func (ru *ResourceUpdate) Where(ps ...predicate.Resource) *ResourceUpdate
- type ResourceUpdateOne
- func (ruo *ResourceUpdateOne) ClearOwner() *ResourceUpdateOne
- func (ruo *ResourceUpdateOne) Exec(ctx context.Context) error
- func (ruo *ResourceUpdateOne) ExecX(ctx context.Context)
- func (ruo *ResourceUpdateOne) Mutation() *ResourceMutation
- func (ruo *ResourceUpdateOne) Save(ctx context.Context) (*Resource, error)
- func (ruo *ResourceUpdateOne) SaveX(ctx context.Context) *Resource
- func (ruo *ResourceUpdateOne) Select(field string, fields ...string) *ResourceUpdateOne
- func (ruo *ResourceUpdateOne) SetAcls(s []string) *ResourceUpdateOne
- func (ruo *ResourceUpdateOne) SetDefault(s []string) *ResourceUpdateOne
- func (ruo *ResourceUpdateOne) SetName(s string) *ResourceUpdateOne
- func (ruo *ResourceUpdateOne) SetNillableOwnerID(id *int) *ResourceUpdateOne
- func (ruo *ResourceUpdateOne) SetOwner(g *Group) *ResourceUpdateOne
- func (ruo *ResourceUpdateOne) SetOwnerID(id int) *ResourceUpdateOne
- type Resources
- type RollbackFunc
- type RollbackHook
- type Rollbacker
- type Tx
- type User
- type UserClient
- func (c *UserClient) Create() *UserCreate
- func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
- func (c *UserClient) Delete() *UserDelete
- func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
- func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
- func (c *UserClient) Get(ctx context.Context, id int) (*User, error)
- func (c *UserClient) GetX(ctx context.Context, id int) *User
- func (c *UserClient) Hooks() []Hook
- func (c *UserClient) Query() *UserQuery
- func (c *UserClient) QueryGroups(u *User) *GroupQuery
- func (c *UserClient) Update() *UserUpdate
- func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
- func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
- func (c *UserClient) Use(hooks ...Hook)
- type UserCreate
- func (uc *UserCreate) AddGroupIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddGroups(g ...*Group) *UserCreate
- func (uc *UserCreate) Exec(ctx context.Context) error
- func (uc *UserCreate) ExecX(ctx context.Context)
- func (uc *UserCreate) Mutation() *UserMutation
- func (uc *UserCreate) Save(ctx context.Context) (*User, error)
- func (uc *UserCreate) SaveX(ctx context.Context) *User
- func (uc *UserCreate) SetAlgorithm(i int32) *UserCreate
- func (uc *UserCreate) SetCreatedAt(t time.Time) *UserCreate
- func (uc *UserCreate) SetEmail(s string) *UserCreate
- func (uc *UserCreate) SetHash(s string) *UserCreate
- func (uc *UserCreate) SetNillableAlgorithm(i *int32) *UserCreate
- func (uc *UserCreate) SetNillableCreatedAt(t *time.Time) *UserCreate
- func (uc *UserCreate) SetNillableUpdatedAt(t *time.Time) *UserCreate
- func (uc *UserCreate) SetSalt(s string) *UserCreate
- func (uc *UserCreate) SetUUID(u uuid.UUID) *UserCreate
- func (uc *UserCreate) SetUpdatedAt(t time.Time) *UserCreate
- func (uc *UserCreate) SetUsername(s string) *UserCreate
- type UserCreateBulk
- type UserDelete
- type UserDeleteOne
- type UserEdges
- type UserGroupBy
- func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
- func (ugb *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (ugb *UserGroupBy) BoolX(ctx context.Context) bool
- func (ugb *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (ugb *UserGroupBy) BoolsX(ctx context.Context) []bool
- func (ugb *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (ugb *UserGroupBy) Float64X(ctx context.Context) float64
- func (ugb *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (ugb *UserGroupBy) Float64sX(ctx context.Context) []float64
- func (ugb *UserGroupBy) Int(ctx context.Context) (_ int, err error)
- func (ugb *UserGroupBy) IntX(ctx context.Context) int
- func (ugb *UserGroupBy) Ints(ctx context.Context) ([]int, error)
- func (ugb *UserGroupBy) IntsX(ctx context.Context) []int
- func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error
- func (ugb *UserGroupBy) ScanX(ctx context.Context, v interface{})
- func (ugb *UserGroupBy) String(ctx context.Context) (_ string, err error)
- func (ugb *UserGroupBy) StringX(ctx context.Context) string
- func (ugb *UserGroupBy) Strings(ctx context.Context) ([]string, error)
- func (ugb *UserGroupBy) StringsX(ctx context.Context) []string
- type UserMutation
- func (m *UserMutation) AddAlgorithm(i int32)
- func (m *UserMutation) AddField(name string, value ent.Value) error
- func (m *UserMutation) AddGroupIDs(ids ...int)
- func (m *UserMutation) AddedAlgorithm() (r int32, exists bool)
- func (m *UserMutation) AddedEdges() []string
- func (m *UserMutation) AddedField(name string) (ent.Value, bool)
- func (m *UserMutation) AddedFields() []string
- func (m *UserMutation) AddedIDs(name string) []ent.Value
- func (m *UserMutation) Algorithm() (r int32, exists bool)
- func (m *UserMutation) ClearEdge(name string) error
- func (m *UserMutation) ClearField(name string) error
- func (m *UserMutation) ClearGroups()
- func (m *UserMutation) ClearedEdges() []string
- func (m *UserMutation) ClearedFields() []string
- func (m UserMutation) Client() *Client
- func (m *UserMutation) CreatedAt() (r time.Time, exists bool)
- func (m *UserMutation) EdgeCleared(name string) bool
- func (m *UserMutation) Email() (r string, exists bool)
- func (m *UserMutation) Field(name string) (ent.Value, bool)
- func (m *UserMutation) FieldCleared(name string) bool
- func (m *UserMutation) Fields() []string
- func (m *UserMutation) GroupsCleared() bool
- func (m *UserMutation) GroupsIDs() (ids []int)
- func (m *UserMutation) Hash() (r string, exists bool)
- func (m *UserMutation) ID() (id int, exists bool)
- func (m *UserMutation) OldAlgorithm(ctx context.Context) (v int32, err error)
- func (m *UserMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error)
- func (m *UserMutation) OldEmail(ctx context.Context) (v string, err error)
- func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *UserMutation) OldHash(ctx context.Context) (v string, err error)
- func (m *UserMutation) OldSalt(ctx context.Context) (v string, err error)
- func (m *UserMutation) OldUUID(ctx context.Context) (v uuid.UUID, err error)
- func (m *UserMutation) OldUpdatedAt(ctx context.Context) (v time.Time, err error)
- func (m *UserMutation) OldUsername(ctx context.Context) (v string, err error)
- func (m *UserMutation) Op() Op
- func (m *UserMutation) RemoveGroupIDs(ids ...int)
- func (m *UserMutation) RemovedEdges() []string
- func (m *UserMutation) RemovedGroupsIDs() (ids []int)
- func (m *UserMutation) RemovedIDs(name string) []ent.Value
- func (m *UserMutation) ResetAlgorithm()
- func (m *UserMutation) ResetCreatedAt()
- func (m *UserMutation) ResetEdge(name string) error
- func (m *UserMutation) ResetEmail()
- func (m *UserMutation) ResetField(name string) error
- func (m *UserMutation) ResetGroups()
- func (m *UserMutation) ResetHash()
- func (m *UserMutation) ResetSalt()
- func (m *UserMutation) ResetUUID()
- func (m *UserMutation) ResetUpdatedAt()
- func (m *UserMutation) ResetUsername()
- func (m *UserMutation) Salt() (r string, exists bool)
- func (m *UserMutation) SetAlgorithm(i int32)
- func (m *UserMutation) SetCreatedAt(t time.Time)
- func (m *UserMutation) SetEmail(s string)
- func (m *UserMutation) SetField(name string, value ent.Value) error
- func (m *UserMutation) SetHash(s string)
- func (m *UserMutation) SetSalt(s string)
- func (m *UserMutation) SetUUID(u uuid.UUID)
- func (m *UserMutation) SetUpdatedAt(t time.Time)
- func (m *UserMutation) SetUsername(s string)
- func (m UserMutation) Tx() (*Tx, error)
- func (m *UserMutation) Type() string
- func (m *UserMutation) UUID() (r uuid.UUID, exists bool)
- func (m *UserMutation) UpdatedAt() (r time.Time, exists bool)
- func (m *UserMutation) Username() (r string, exists bool)
- func (m *UserMutation) Where(ps ...predicate.User)
- type UserQuery
- func (uq *UserQuery) All(ctx context.Context) ([]*User, error)
- func (uq *UserQuery) AllX(ctx context.Context) []*User
- func (uq *UserQuery) Clone() *UserQuery
- func (uq *UserQuery) Count(ctx context.Context) (int, error)
- func (uq *UserQuery) CountX(ctx context.Context) int
- func (uq *UserQuery) Exist(ctx context.Context) (bool, error)
- func (uq *UserQuery) ExistX(ctx context.Context) bool
- func (uq *UserQuery) First(ctx context.Context) (*User, error)
- func (uq *UserQuery) FirstID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) FirstIDX(ctx context.Context) int
- func (uq *UserQuery) FirstX(ctx context.Context) *User
- func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
- func (uq *UserQuery) IDs(ctx context.Context) ([]int, error)
- func (uq *UserQuery) IDsX(ctx context.Context) []int
- func (uq *UserQuery) Limit(limit int) *UserQuery
- func (uq *UserQuery) Offset(offset int) *UserQuery
- func (uq *UserQuery) Only(ctx context.Context) (*User, error)
- func (uq *UserQuery) OnlyID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) OnlyIDX(ctx context.Context) int
- func (uq *UserQuery) OnlyX(ctx context.Context) *User
- func (uq *UserQuery) Order(o ...OrderFunc) *UserQuery
- func (uq *UserQuery) QueryGroups() *GroupQuery
- func (uq *UserQuery) Select(fields ...string) *UserSelect
- func (uq *UserQuery) Unique(unique bool) *UserQuery
- func (uq *UserQuery) Where(ps ...predicate.User) *UserQuery
- func (uq *UserQuery) WithGroups(opts ...func(*GroupQuery)) *UserQuery
- type UserSelect
- func (us *UserSelect) Bool(ctx context.Context) (_ bool, err error)
- func (us *UserSelect) BoolX(ctx context.Context) bool
- func (us *UserSelect) Bools(ctx context.Context) ([]bool, error)
- func (us *UserSelect) BoolsX(ctx context.Context) []bool
- func (us *UserSelect) Float64(ctx context.Context) (_ float64, err error)
- func (us *UserSelect) Float64X(ctx context.Context) float64
- func (us *UserSelect) Float64s(ctx context.Context) ([]float64, error)
- func (us *UserSelect) Float64sX(ctx context.Context) []float64
- func (us *UserSelect) Int(ctx context.Context) (_ int, err error)
- func (us *UserSelect) IntX(ctx context.Context) int
- func (us *UserSelect) Ints(ctx context.Context) ([]int, error)
- func (us *UserSelect) IntsX(ctx context.Context) []int
- func (us *UserSelect) Scan(ctx context.Context, v interface{}) error
- func (us *UserSelect) ScanX(ctx context.Context, v interface{})
- func (us *UserSelect) String(ctx context.Context) (_ string, err error)
- func (us *UserSelect) StringX(ctx context.Context) string
- func (us *UserSelect) Strings(ctx context.Context) ([]string, error)
- func (us *UserSelect) StringsX(ctx context.Context) []string
- type UserUpdate
- func (uu *UserUpdate) AddAlgorithm(i int32) *UserUpdate
- func (uu *UserUpdate) AddGroupIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddGroups(g ...*Group) *UserUpdate
- func (uu *UserUpdate) ClearGroups() *UserUpdate
- func (uu *UserUpdate) Exec(ctx context.Context) error
- func (uu *UserUpdate) ExecX(ctx context.Context)
- func (uu *UserUpdate) Mutation() *UserMutation
- func (uu *UserUpdate) RemoveGroupIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveGroups(g ...*Group) *UserUpdate
- func (uu *UserUpdate) Save(ctx context.Context) (int, error)
- func (uu *UserUpdate) SaveX(ctx context.Context) int
- func (uu *UserUpdate) SetAlgorithm(i int32) *UserUpdate
- func (uu *UserUpdate) SetCreatedAt(t time.Time) *UserUpdate
- func (uu *UserUpdate) SetEmail(s string) *UserUpdate
- func (uu *UserUpdate) SetHash(s string) *UserUpdate
- func (uu *UserUpdate) SetNillableAlgorithm(i *int32) *UserUpdate
- func (uu *UserUpdate) SetNillableCreatedAt(t *time.Time) *UserUpdate
- func (uu *UserUpdate) SetNillableUpdatedAt(t *time.Time) *UserUpdate
- func (uu *UserUpdate) SetSalt(s string) *UserUpdate
- func (uu *UserUpdate) SetUUID(u uuid.UUID) *UserUpdate
- func (uu *UserUpdate) SetUpdatedAt(t time.Time) *UserUpdate
- func (uu *UserUpdate) SetUsername(s string) *UserUpdate
- func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
- type UserUpdateOne
- func (uuo *UserUpdateOne) AddAlgorithm(i int32) *UserUpdateOne
- func (uuo *UserUpdateOne) AddGroupIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddGroups(g ...*Group) *UserUpdateOne
- func (uuo *UserUpdateOne) ClearGroups() *UserUpdateOne
- func (uuo *UserUpdateOne) Exec(ctx context.Context) error
- func (uuo *UserUpdateOne) ExecX(ctx context.Context)
- func (uuo *UserUpdateOne) Mutation() *UserMutation
- func (uuo *UserUpdateOne) RemoveGroupIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveGroups(g ...*Group) *UserUpdateOne
- func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
- func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
- func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetAlgorithm(i int32) *UserUpdateOne
- func (uuo *UserUpdateOne) SetCreatedAt(t time.Time) *UserUpdateOne
- func (uuo *UserUpdateOne) SetEmail(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetHash(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableAlgorithm(i *int32) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableCreatedAt(t *time.Time) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableUpdatedAt(t *time.Time) *UserUpdateOne
- func (uuo *UserUpdateOne) SetSalt(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetUUID(u uuid.UUID) *UserUpdateOne
- func (uuo *UserUpdateOne) SetUpdatedAt(t time.Time) *UserUpdateOne
- func (uuo *UserUpdateOne) SetUsername(s string) *UserUpdateOne
- type Users
- type ValidationError
- type Value
Constants ¶
const ( // Operation types. OpCreate = ent.OpCreate OpDelete = ent.OpDelete OpDeleteOne = ent.OpDeleteOne OpUpdate = ent.OpUpdate OpUpdateOne = ent.OpUpdateOne // Node types. TypeGroup = "Group" TypeResource = "Resource" TypeUser = "User" )
Variables ¶
This section is empty.
Functions ¶
func IsConstraintError ¶
IsConstraintError returns a boolean indicating whether the error is a constraint failure.
func IsNotFound ¶
IsNotFound returns a boolean indicating whether the error is a not found error.
func IsNotLoaded ¶
IsNotLoaded returns a boolean indicating whether the error is a not loaded error.
func IsNotSingular ¶
IsNotSingular returns a boolean indicating whether the error is a not singular error.
func IsValidationError ¶
IsValidationError returns a boolean indicating whether the error is a validation error.
func NewContext ¶
NewContext returns a new context with the given Client attached.
Types ¶
type AggregateFunc ¶
AggregateFunc applies an aggregation step on the group-by traversal/selector.
func As ¶
func As(fn AggregateFunc, end string) AggregateFunc
As is a pseudo aggregation function for renaming another other functions with custom names. For example:
GroupBy(field1, field2). Aggregate(ent.As(ent.Sum(field1), "sum_field1"), (ent.As(ent.Sum(field2), "sum_field2")). Scan(ctx, &v)
func Count ¶
func Count() AggregateFunc
Count applies the "count" aggregation function on each group.
func Max ¶
func Max(field string) AggregateFunc
Max applies the "max" aggregation function on the given field of each group.
func Mean ¶
func Mean(field string) AggregateFunc
Mean applies the "mean" aggregation function on the given field of each group.
func Min ¶
func Min(field string) AggregateFunc
Min applies the "min" aggregation function on the given field of each group.
func Sum ¶
func Sum(field string) AggregateFunc
Sum applies the "sum" aggregation function on the given field of each group.
type Client ¶
type Client struct { // Schema is the client for creating, migrating and dropping schema. Schema *migrate.Schema // Group is the client for interacting with the Group builders. Group *GroupClient // Resource is the client for interacting with the Resource builders. Resource *ResourceClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Client is the client that holds all ent builders.
func FromContext ¶
FromContext returns a Client stored inside a context, or nil if there isn't one.
func Open ¶
Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.
func (*Client) Debug ¶
Debug returns a new debug-client. It's used to get verbose logging on specific operations.
client.Debug(). Group. Query(). Count(ctx)
type CommitFunc ¶
The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.
type CommitHook ¶
CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:
hook := func(next ent.Committer) ent.Committer { return ent.CommitFunc(func(context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Commit(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type ConstraintError ¶
type ConstraintError struct {
// contains filtered or unexported fields
}
ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.
func (ConstraintError) Error ¶
func (e ConstraintError) Error() string
Error implements the error interface.
func (*ConstraintError) Unwrap ¶
func (e *ConstraintError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
type Group ¶
type Group struct { // ID of the ent. ID int `json:"id,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // Description holds the value of the "description" field. Description string `json:"description,omitempty"` // CreatedAt holds the value of the "created_at" field. CreatedAt time.Time `json:"created_at,omitempty"` // UpdatedAt holds the value of the "updated_at" field. UpdatedAt time.Time `json:"updated_at,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the GroupQuery when eager-loading is set. Edges GroupEdges `json:"edges"` // contains filtered or unexported fields }
Group is the model entity for the Group schema.
func (*Group) QueryResources ¶
func (gr *Group) QueryResources() *ResourceQuery
QueryResources queries the "resources" edge of the Group entity.
func (*Group) QueryUsers ¶
QueryUsers queries the "users" edge of the Group entity.
func (*Group) Unwrap ¶
Unwrap unwraps the Group entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*Group) Update ¶
func (gr *Group) Update() *GroupUpdateOne
Update returns a builder for updating this Group. Note that you need to call Group.Unwrap() before calling this method if this Group was returned from a transaction, and the transaction was committed or rolled back.
type GroupClient ¶
type GroupClient struct {
// contains filtered or unexported fields
}
GroupClient is a client for the Group schema.
func NewGroupClient ¶
func NewGroupClient(c config) *GroupClient
NewGroupClient returns a client for the Group from the given config.
func (*GroupClient) Create ¶
func (c *GroupClient) Create() *GroupCreate
Create returns a create builder for Group.
func (*GroupClient) CreateBulk ¶
func (c *GroupClient) CreateBulk(builders ...*GroupCreate) *GroupCreateBulk
CreateBulk returns a builder for creating a bulk of Group entities.
func (*GroupClient) Delete ¶
func (c *GroupClient) Delete() *GroupDelete
Delete returns a delete builder for Group.
func (*GroupClient) DeleteOne ¶
func (c *GroupClient) DeleteOne(gr *Group) *GroupDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*GroupClient) DeleteOneID ¶
func (c *GroupClient) DeleteOneID(id int) *GroupDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*GroupClient) GetX ¶
func (c *GroupClient) GetX(ctx context.Context, id int) *Group
GetX is like Get, but panics if an error occurs.
func (*GroupClient) Query ¶
func (c *GroupClient) Query() *GroupQuery
Query returns a query builder for Group.
func (*GroupClient) QueryResources ¶
func (c *GroupClient) QueryResources(gr *Group) *ResourceQuery
QueryResources queries the resources edge of a Group.
func (*GroupClient) QueryUsers ¶
func (c *GroupClient) QueryUsers(gr *Group) *UserQuery
QueryUsers queries the users edge of a Group.
func (*GroupClient) Update ¶
func (c *GroupClient) Update() *GroupUpdate
Update returns an update builder for Group.
func (*GroupClient) UpdateOne ¶
func (c *GroupClient) UpdateOne(gr *Group) *GroupUpdateOne
UpdateOne returns an update builder for the given entity.
func (*GroupClient) UpdateOneID ¶
func (c *GroupClient) UpdateOneID(id int) *GroupUpdateOne
UpdateOneID returns an update builder for the given id.
func (*GroupClient) Use ¶
func (c *GroupClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `group.Hooks(f(g(h())))`.
type GroupCreate ¶
type GroupCreate struct {
// contains filtered or unexported fields
}
GroupCreate is the builder for creating a Group entity.
func (*GroupCreate) AddResourceIDs ¶
func (gc *GroupCreate) AddResourceIDs(ids ...uuid.UUID) *GroupCreate
AddResourceIDs adds the "resources" edge to the Resource entity by IDs.
func (*GroupCreate) AddResources ¶
func (gc *GroupCreate) AddResources(r ...*Resource) *GroupCreate
AddResources adds the "resources" edges to the Resource entity.
func (*GroupCreate) AddUserIDs ¶
func (gc *GroupCreate) AddUserIDs(ids ...int) *GroupCreate
AddUserIDs adds the "users" edge to the User entity by IDs.
func (*GroupCreate) AddUsers ¶
func (gc *GroupCreate) AddUsers(u ...*User) *GroupCreate
AddUsers adds the "users" edges to the User entity.
func (*GroupCreate) Exec ¶
func (gc *GroupCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*GroupCreate) ExecX ¶
func (gc *GroupCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*GroupCreate) Mutation ¶
func (gc *GroupCreate) Mutation() *GroupMutation
Mutation returns the GroupMutation object of the builder.
func (*GroupCreate) Save ¶
func (gc *GroupCreate) Save(ctx context.Context) (*Group, error)
Save creates the Group in the database.
func (*GroupCreate) SaveX ¶
func (gc *GroupCreate) SaveX(ctx context.Context) *Group
SaveX calls Save and panics if Save returns an error.
func (*GroupCreate) SetCreatedAt ¶
func (gc *GroupCreate) SetCreatedAt(t time.Time) *GroupCreate
SetCreatedAt sets the "created_at" field.
func (*GroupCreate) SetDescription ¶
func (gc *GroupCreate) SetDescription(s string) *GroupCreate
SetDescription sets the "description" field.
func (*GroupCreate) SetName ¶
func (gc *GroupCreate) SetName(s string) *GroupCreate
SetName sets the "name" field.
func (*GroupCreate) SetNillableCreatedAt ¶
func (gc *GroupCreate) SetNillableCreatedAt(t *time.Time) *GroupCreate
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*GroupCreate) SetNillableUpdatedAt ¶
func (gc *GroupCreate) SetNillableUpdatedAt(t *time.Time) *GroupCreate
SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil.
func (*GroupCreate) SetUpdatedAt ¶
func (gc *GroupCreate) SetUpdatedAt(t time.Time) *GroupCreate
SetUpdatedAt sets the "updated_at" field.
type GroupCreateBulk ¶
type GroupCreateBulk struct {
// contains filtered or unexported fields
}
GroupCreateBulk is the builder for creating many Group entities in bulk.
func (*GroupCreateBulk) Exec ¶
func (gcb *GroupCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*GroupCreateBulk) ExecX ¶
func (gcb *GroupCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type GroupDelete ¶
type GroupDelete struct {
// contains filtered or unexported fields
}
GroupDelete is the builder for deleting a Group entity.
func (*GroupDelete) Exec ¶
func (gd *GroupDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*GroupDelete) ExecX ¶
func (gd *GroupDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*GroupDelete) Where ¶
func (gd *GroupDelete) Where(ps ...predicate.Group) *GroupDelete
Where appends a list predicates to the GroupDelete builder.
type GroupDeleteOne ¶
type GroupDeleteOne struct {
// contains filtered or unexported fields
}
GroupDeleteOne is the builder for deleting a single Group entity.
func (*GroupDeleteOne) Exec ¶
func (gdo *GroupDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*GroupDeleteOne) ExecX ¶
func (gdo *GroupDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type GroupEdges ¶
type GroupEdges struct { // Users holds the value of the users edge. Users []*User `json:"users,omitempty"` // Resources holds the value of the resources edge. Resources []*Resource `json:"resources,omitempty"` // contains filtered or unexported fields }
GroupEdges holds the relations/edges for other nodes in the graph.
func (GroupEdges) ResourcesOrErr ¶
func (e GroupEdges) ResourcesOrErr() ([]*Resource, error)
ResourcesOrErr returns the Resources value or an error if the edge was not loaded in eager-loading.
func (GroupEdges) UsersOrErr ¶
func (e GroupEdges) UsersOrErr() ([]*User, error)
UsersOrErr returns the Users value or an error if the edge was not loaded in eager-loading.
type GroupGroupBy ¶
type GroupGroupBy struct {
// contains filtered or unexported fields
}
GroupGroupBy is the group-by builder for Group entities.
func (*GroupGroupBy) Aggregate ¶
func (ggb *GroupGroupBy) Aggregate(fns ...AggregateFunc) *GroupGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*GroupGroupBy) Bool ¶
func (ggb *GroupGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a group-by query. It is only allowed when executing a group-by query with one field.
func (*GroupGroupBy) BoolX ¶
func (ggb *GroupGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*GroupGroupBy) Bools ¶
func (ggb *GroupGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when executing a group-by query with one field.
func (*GroupGroupBy) BoolsX ¶
func (ggb *GroupGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*GroupGroupBy) Float64 ¶
func (ggb *GroupGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a group-by query. It is only allowed when executing a group-by query with one field.
func (*GroupGroupBy) Float64X ¶
func (ggb *GroupGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*GroupGroupBy) Float64s ¶
func (ggb *GroupGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when executing a group-by query with one field.
func (*GroupGroupBy) Float64sX ¶
func (ggb *GroupGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*GroupGroupBy) Int ¶
func (ggb *GroupGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a group-by query. It is only allowed when executing a group-by query with one field.
func (*GroupGroupBy) IntX ¶
func (ggb *GroupGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*GroupGroupBy) Ints ¶
func (ggb *GroupGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when executing a group-by query with one field.
func (*GroupGroupBy) IntsX ¶
func (ggb *GroupGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*GroupGroupBy) Scan ¶
func (ggb *GroupGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*GroupGroupBy) ScanX ¶
func (ggb *GroupGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*GroupGroupBy) String ¶
func (ggb *GroupGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from a group-by query. It is only allowed when executing a group-by query with one field.
func (*GroupGroupBy) StringX ¶
func (ggb *GroupGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type GroupMutation ¶
type GroupMutation struct {
// contains filtered or unexported fields
}
GroupMutation represents an operation that mutates the Group nodes in the graph.
func (*GroupMutation) AddField ¶
func (m *GroupMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*GroupMutation) AddResourceIDs ¶
func (m *GroupMutation) AddResourceIDs(ids ...uuid.UUID)
AddResourceIDs adds the "resources" edge to the Resource entity by ids.
func (*GroupMutation) AddUserIDs ¶
func (m *GroupMutation) AddUserIDs(ids ...int)
AddUserIDs adds the "users" edge to the User entity by ids.
func (*GroupMutation) AddedEdges ¶
func (m *GroupMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*GroupMutation) AddedField ¶
func (m *GroupMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*GroupMutation) AddedFields ¶
func (m *GroupMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*GroupMutation) AddedIDs ¶
func (m *GroupMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*GroupMutation) ClearEdge ¶
func (m *GroupMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*GroupMutation) ClearField ¶
func (m *GroupMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*GroupMutation) ClearResources ¶
func (m *GroupMutation) ClearResources()
ClearResources clears the "resources" edge to the Resource entity.
func (*GroupMutation) ClearUsers ¶
func (m *GroupMutation) ClearUsers()
ClearUsers clears the "users" edge to the User entity.
func (*GroupMutation) ClearedEdges ¶
func (m *GroupMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*GroupMutation) ClearedFields ¶
func (m *GroupMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (GroupMutation) Client ¶
func (m GroupMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*GroupMutation) CreatedAt ¶
func (m *GroupMutation) CreatedAt() (r time.Time, exists bool)
CreatedAt returns the value of the "created_at" field in the mutation.
func (*GroupMutation) Description ¶
func (m *GroupMutation) Description() (r string, exists bool)
Description returns the value of the "description" field in the mutation.
func (*GroupMutation) EdgeCleared ¶
func (m *GroupMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*GroupMutation) Field ¶
func (m *GroupMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*GroupMutation) FieldCleared ¶
func (m *GroupMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*GroupMutation) Fields ¶
func (m *GroupMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*GroupMutation) ID ¶
func (m *GroupMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*GroupMutation) Name ¶
func (m *GroupMutation) Name() (r string, exists bool)
Name returns the value of the "name" field in the mutation.
func (*GroupMutation) OldCreatedAt ¶
OldCreatedAt returns the old "created_at" field's value of the Group entity. If the Group object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*GroupMutation) OldDescription ¶
func (m *GroupMutation) OldDescription(ctx context.Context) (v string, err error)
OldDescription returns the old "description" field's value of the Group entity. If the Group object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*GroupMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*GroupMutation) OldName ¶
func (m *GroupMutation) OldName(ctx context.Context) (v string, err error)
OldName returns the old "name" field's value of the Group entity. If the Group object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*GroupMutation) OldUpdatedAt ¶
OldUpdatedAt returns the old "updated_at" field's value of the Group entity. If the Group object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*GroupMutation) RemoveResourceIDs ¶
func (m *GroupMutation) RemoveResourceIDs(ids ...uuid.UUID)
RemoveResourceIDs removes the "resources" edge to the Resource entity by IDs.
func (*GroupMutation) RemoveUserIDs ¶
func (m *GroupMutation) RemoveUserIDs(ids ...int)
RemoveUserIDs removes the "users" edge to the User entity by IDs.
func (*GroupMutation) RemovedEdges ¶
func (m *GroupMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*GroupMutation) RemovedIDs ¶
func (m *GroupMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*GroupMutation) RemovedResourcesIDs ¶
func (m *GroupMutation) RemovedResourcesIDs() (ids []uuid.UUID)
RemovedResources returns the removed IDs of the "resources" edge to the Resource entity.
func (*GroupMutation) RemovedUsersIDs ¶
func (m *GroupMutation) RemovedUsersIDs() (ids []int)
RemovedUsers returns the removed IDs of the "users" edge to the User entity.
func (*GroupMutation) ResetCreatedAt ¶
func (m *GroupMutation) ResetCreatedAt()
ResetCreatedAt resets all changes to the "created_at" field.
func (*GroupMutation) ResetDescription ¶
func (m *GroupMutation) ResetDescription()
ResetDescription resets all changes to the "description" field.
func (*GroupMutation) ResetEdge ¶
func (m *GroupMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*GroupMutation) ResetField ¶
func (m *GroupMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*GroupMutation) ResetName ¶
func (m *GroupMutation) ResetName()
ResetName resets all changes to the "name" field.
func (*GroupMutation) ResetResources ¶
func (m *GroupMutation) ResetResources()
ResetResources resets all changes to the "resources" edge.
func (*GroupMutation) ResetUpdatedAt ¶
func (m *GroupMutation) ResetUpdatedAt()
ResetUpdatedAt resets all changes to the "updated_at" field.
func (*GroupMutation) ResetUsers ¶
func (m *GroupMutation) ResetUsers()
ResetUsers resets all changes to the "users" edge.
func (*GroupMutation) ResourcesCleared ¶
func (m *GroupMutation) ResourcesCleared() bool
ResourcesCleared reports if the "resources" edge to the Resource entity was cleared.
func (*GroupMutation) ResourcesIDs ¶
func (m *GroupMutation) ResourcesIDs() (ids []uuid.UUID)
ResourcesIDs returns the "resources" edge IDs in the mutation.
func (*GroupMutation) SetCreatedAt ¶
func (m *GroupMutation) SetCreatedAt(t time.Time)
SetCreatedAt sets the "created_at" field.
func (*GroupMutation) SetDescription ¶
func (m *GroupMutation) SetDescription(s string)
SetDescription sets the "description" field.
func (*GroupMutation) SetField ¶
func (m *GroupMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*GroupMutation) SetName ¶
func (m *GroupMutation) SetName(s string)
SetName sets the "name" field.
func (*GroupMutation) SetUpdatedAt ¶
func (m *GroupMutation) SetUpdatedAt(t time.Time)
SetUpdatedAt sets the "updated_at" field.
func (GroupMutation) Tx ¶
func (m GroupMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*GroupMutation) Type ¶
func (m *GroupMutation) Type() string
Type returns the node type of this mutation (Group).
func (*GroupMutation) UpdatedAt ¶
func (m *GroupMutation) UpdatedAt() (r time.Time, exists bool)
UpdatedAt returns the value of the "updated_at" field in the mutation.
func (*GroupMutation) UsersCleared ¶
func (m *GroupMutation) UsersCleared() bool
UsersCleared reports if the "users" edge to the User entity was cleared.
func (*GroupMutation) UsersIDs ¶
func (m *GroupMutation) UsersIDs() (ids []int)
UsersIDs returns the "users" edge IDs in the mutation.
func (*GroupMutation) Where ¶
func (m *GroupMutation) Where(ps ...predicate.Group)
Where appends a list predicates to the GroupMutation builder.
type GroupQuery ¶
type GroupQuery struct {
// contains filtered or unexported fields
}
GroupQuery is the builder for querying Group entities.
func (*GroupQuery) All ¶
func (gq *GroupQuery) All(ctx context.Context) ([]*Group, error)
All executes the query and returns a list of Groups.
func (*GroupQuery) AllX ¶
func (gq *GroupQuery) AllX(ctx context.Context) []*Group
AllX is like All, but panics if an error occurs.
func (*GroupQuery) Clone ¶
func (gq *GroupQuery) Clone() *GroupQuery
Clone returns a duplicate of the GroupQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*GroupQuery) Count ¶
func (gq *GroupQuery) Count(ctx context.Context) (int, error)
Count returns the count of the given query.
func (*GroupQuery) CountX ¶
func (gq *GroupQuery) CountX(ctx context.Context) int
CountX is like Count, but panics if an error occurs.
func (*GroupQuery) Exist ¶
func (gq *GroupQuery) Exist(ctx context.Context) (bool, error)
Exist returns true if the query has elements in the graph.
func (*GroupQuery) ExistX ¶
func (gq *GroupQuery) ExistX(ctx context.Context) bool
ExistX is like Exist, but panics if an error occurs.
func (*GroupQuery) First ¶
func (gq *GroupQuery) First(ctx context.Context) (*Group, error)
First returns the first Group entity from the query. Returns a *NotFoundError when no Group was found.
func (*GroupQuery) FirstID ¶
func (gq *GroupQuery) FirstID(ctx context.Context) (id int, err error)
FirstID returns the first Group ID from the query. Returns a *NotFoundError when no Group ID was found.
func (*GroupQuery) FirstIDX ¶
func (gq *GroupQuery) FirstIDX(ctx context.Context) int
FirstIDX is like FirstID, but panics if an error occurs.
func (*GroupQuery) FirstX ¶
func (gq *GroupQuery) FirstX(ctx context.Context) *Group
FirstX is like First, but panics if an error occurs.
func (*GroupQuery) GroupBy ¶
func (gq *GroupQuery) GroupBy(field string, fields ...string) *GroupGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Name string `json:"name,omitempty"` Count int `json:"count,omitempty"` } client.Group.Query(). GroupBy(group.FieldName). Aggregate(ent.Count()). Scan(ctx, &v)
func (*GroupQuery) IDs ¶
func (gq *GroupQuery) IDs(ctx context.Context) ([]int, error)
IDs executes the query and returns a list of Group IDs.
func (*GroupQuery) IDsX ¶
func (gq *GroupQuery) IDsX(ctx context.Context) []int
IDsX is like IDs, but panics if an error occurs.
func (*GroupQuery) Limit ¶
func (gq *GroupQuery) Limit(limit int) *GroupQuery
Limit adds a limit step to the query.
func (*GroupQuery) Offset ¶
func (gq *GroupQuery) Offset(offset int) *GroupQuery
Offset adds an offset step to the query.
func (*GroupQuery) Only ¶
func (gq *GroupQuery) Only(ctx context.Context) (*Group, error)
Only returns a single Group entity found by the query, ensuring it only returns one. Returns a *NotSingularError when exactly one Group entity is not found. Returns a *NotFoundError when no Group entities are found.
func (*GroupQuery) OnlyID ¶
func (gq *GroupQuery) OnlyID(ctx context.Context) (id int, err error)
OnlyID is like Only, but returns the only Group ID in the query. Returns a *NotSingularError when exactly one Group ID is not found. Returns a *NotFoundError when no entities are found.
func (*GroupQuery) OnlyIDX ¶
func (gq *GroupQuery) OnlyIDX(ctx context.Context) int
OnlyIDX is like OnlyID, but panics if an error occurs.
func (*GroupQuery) OnlyX ¶
func (gq *GroupQuery) OnlyX(ctx context.Context) *Group
OnlyX is like Only, but panics if an error occurs.
func (*GroupQuery) Order ¶
func (gq *GroupQuery) Order(o ...OrderFunc) *GroupQuery
Order adds an order step to the query.
func (*GroupQuery) QueryResources ¶
func (gq *GroupQuery) QueryResources() *ResourceQuery
QueryResources chains the current query on the "resources" edge.
func (*GroupQuery) QueryUsers ¶
func (gq *GroupQuery) QueryUsers() *UserQuery
QueryUsers chains the current query on the "users" edge.
func (*GroupQuery) Select ¶
func (gq *GroupQuery) Select(fields ...string) *GroupSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Name string `json:"name,omitempty"` } client.Group.Query(). Select(group.FieldName). Scan(ctx, &v)
func (*GroupQuery) Unique ¶
func (gq *GroupQuery) Unique(unique bool) *GroupQuery
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
func (*GroupQuery) Where ¶
func (gq *GroupQuery) Where(ps ...predicate.Group) *GroupQuery
Where adds a new predicate for the GroupQuery builder.
func (*GroupQuery) WithResources ¶
func (gq *GroupQuery) WithResources(opts ...func(*ResourceQuery)) *GroupQuery
WithResources tells the query-builder to eager-load the nodes that are connected to the "resources" edge. The optional arguments are used to configure the query builder of the edge.
func (*GroupQuery) WithUsers ¶
func (gq *GroupQuery) WithUsers(opts ...func(*UserQuery)) *GroupQuery
WithUsers tells the query-builder to eager-load the nodes that are connected to the "users" edge. The optional arguments are used to configure the query builder of the edge.
type GroupSelect ¶
type GroupSelect struct { *GroupQuery // contains filtered or unexported fields }
GroupSelect is the builder for selecting fields of Group entities.
func (*GroupSelect) Bool ¶
func (gs *GroupSelect) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*GroupSelect) BoolX ¶
func (gs *GroupSelect) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*GroupSelect) Bools ¶
func (gs *GroupSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*GroupSelect) BoolsX ¶
func (gs *GroupSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*GroupSelect) Float64 ¶
func (gs *GroupSelect) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*GroupSelect) Float64X ¶
func (gs *GroupSelect) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*GroupSelect) Float64s ¶
func (gs *GroupSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*GroupSelect) Float64sX ¶
func (gs *GroupSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*GroupSelect) Int ¶
func (gs *GroupSelect) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*GroupSelect) IntX ¶
func (gs *GroupSelect) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*GroupSelect) Ints ¶
func (gs *GroupSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*GroupSelect) IntsX ¶
func (gs *GroupSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*GroupSelect) Scan ¶
func (gs *GroupSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scans the result into the given value.
func (*GroupSelect) ScanX ¶
func (gs *GroupSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*GroupSelect) String ¶
func (gs *GroupSelect) String(ctx context.Context) (_ string, err error)
String returns a single string from a selector. It is only allowed when selecting one field.
func (*GroupSelect) StringX ¶
func (gs *GroupSelect) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type GroupUpdate ¶
type GroupUpdate struct {
// contains filtered or unexported fields
}
GroupUpdate is the builder for updating Group entities.
func (*GroupUpdate) AddResourceIDs ¶
func (gu *GroupUpdate) AddResourceIDs(ids ...uuid.UUID) *GroupUpdate
AddResourceIDs adds the "resources" edge to the Resource entity by IDs.
func (*GroupUpdate) AddResources ¶
func (gu *GroupUpdate) AddResources(r ...*Resource) *GroupUpdate
AddResources adds the "resources" edges to the Resource entity.
func (*GroupUpdate) AddUserIDs ¶
func (gu *GroupUpdate) AddUserIDs(ids ...int) *GroupUpdate
AddUserIDs adds the "users" edge to the User entity by IDs.
func (*GroupUpdate) AddUsers ¶
func (gu *GroupUpdate) AddUsers(u ...*User) *GroupUpdate
AddUsers adds the "users" edges to the User entity.
func (*GroupUpdate) ClearResources ¶
func (gu *GroupUpdate) ClearResources() *GroupUpdate
ClearResources clears all "resources" edges to the Resource entity.
func (*GroupUpdate) ClearUsers ¶
func (gu *GroupUpdate) ClearUsers() *GroupUpdate
ClearUsers clears all "users" edges to the User entity.
func (*GroupUpdate) Exec ¶
func (gu *GroupUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*GroupUpdate) ExecX ¶
func (gu *GroupUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*GroupUpdate) Mutation ¶
func (gu *GroupUpdate) Mutation() *GroupMutation
Mutation returns the GroupMutation object of the builder.
func (*GroupUpdate) RemoveResourceIDs ¶
func (gu *GroupUpdate) RemoveResourceIDs(ids ...uuid.UUID) *GroupUpdate
RemoveResourceIDs removes the "resources" edge to Resource entities by IDs.
func (*GroupUpdate) RemoveResources ¶
func (gu *GroupUpdate) RemoveResources(r ...*Resource) *GroupUpdate
RemoveResources removes "resources" edges to Resource entities.
func (*GroupUpdate) RemoveUserIDs ¶
func (gu *GroupUpdate) RemoveUserIDs(ids ...int) *GroupUpdate
RemoveUserIDs removes the "users" edge to User entities by IDs.
func (*GroupUpdate) RemoveUsers ¶
func (gu *GroupUpdate) RemoveUsers(u ...*User) *GroupUpdate
RemoveUsers removes "users" edges to User entities.
func (*GroupUpdate) Save ¶
func (gu *GroupUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*GroupUpdate) SaveX ¶
func (gu *GroupUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*GroupUpdate) SetCreatedAt ¶
func (gu *GroupUpdate) SetCreatedAt(t time.Time) *GroupUpdate
SetCreatedAt sets the "created_at" field.
func (*GroupUpdate) SetDescription ¶
func (gu *GroupUpdate) SetDescription(s string) *GroupUpdate
SetDescription sets the "description" field.
func (*GroupUpdate) SetName ¶
func (gu *GroupUpdate) SetName(s string) *GroupUpdate
SetName sets the "name" field.
func (*GroupUpdate) SetNillableCreatedAt ¶
func (gu *GroupUpdate) SetNillableCreatedAt(t *time.Time) *GroupUpdate
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*GroupUpdate) SetNillableUpdatedAt ¶
func (gu *GroupUpdate) SetNillableUpdatedAt(t *time.Time) *GroupUpdate
SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil.
func (*GroupUpdate) SetUpdatedAt ¶
func (gu *GroupUpdate) SetUpdatedAt(t time.Time) *GroupUpdate
SetUpdatedAt sets the "updated_at" field.
func (*GroupUpdate) Where ¶
func (gu *GroupUpdate) Where(ps ...predicate.Group) *GroupUpdate
Where appends a list predicates to the GroupUpdate builder.
type GroupUpdateOne ¶
type GroupUpdateOne struct {
// contains filtered or unexported fields
}
GroupUpdateOne is the builder for updating a single Group entity.
func (*GroupUpdateOne) AddResourceIDs ¶
func (guo *GroupUpdateOne) AddResourceIDs(ids ...uuid.UUID) *GroupUpdateOne
AddResourceIDs adds the "resources" edge to the Resource entity by IDs.
func (*GroupUpdateOne) AddResources ¶
func (guo *GroupUpdateOne) AddResources(r ...*Resource) *GroupUpdateOne
AddResources adds the "resources" edges to the Resource entity.
func (*GroupUpdateOne) AddUserIDs ¶
func (guo *GroupUpdateOne) AddUserIDs(ids ...int) *GroupUpdateOne
AddUserIDs adds the "users" edge to the User entity by IDs.
func (*GroupUpdateOne) AddUsers ¶
func (guo *GroupUpdateOne) AddUsers(u ...*User) *GroupUpdateOne
AddUsers adds the "users" edges to the User entity.
func (*GroupUpdateOne) ClearResources ¶
func (guo *GroupUpdateOne) ClearResources() *GroupUpdateOne
ClearResources clears all "resources" edges to the Resource entity.
func (*GroupUpdateOne) ClearUsers ¶
func (guo *GroupUpdateOne) ClearUsers() *GroupUpdateOne
ClearUsers clears all "users" edges to the User entity.
func (*GroupUpdateOne) Exec ¶
func (guo *GroupUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*GroupUpdateOne) ExecX ¶
func (guo *GroupUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*GroupUpdateOne) Mutation ¶
func (guo *GroupUpdateOne) Mutation() *GroupMutation
Mutation returns the GroupMutation object of the builder.
func (*GroupUpdateOne) RemoveResourceIDs ¶
func (guo *GroupUpdateOne) RemoveResourceIDs(ids ...uuid.UUID) *GroupUpdateOne
RemoveResourceIDs removes the "resources" edge to Resource entities by IDs.
func (*GroupUpdateOne) RemoveResources ¶
func (guo *GroupUpdateOne) RemoveResources(r ...*Resource) *GroupUpdateOne
RemoveResources removes "resources" edges to Resource entities.
func (*GroupUpdateOne) RemoveUserIDs ¶
func (guo *GroupUpdateOne) RemoveUserIDs(ids ...int) *GroupUpdateOne
RemoveUserIDs removes the "users" edge to User entities by IDs.
func (*GroupUpdateOne) RemoveUsers ¶
func (guo *GroupUpdateOne) RemoveUsers(u ...*User) *GroupUpdateOne
RemoveUsers removes "users" edges to User entities.
func (*GroupUpdateOne) Save ¶
func (guo *GroupUpdateOne) Save(ctx context.Context) (*Group, error)
Save executes the query and returns the updated Group entity.
func (*GroupUpdateOne) SaveX ¶
func (guo *GroupUpdateOne) SaveX(ctx context.Context) *Group
SaveX is like Save, but panics if an error occurs.
func (*GroupUpdateOne) Select ¶
func (guo *GroupUpdateOne) Select(field string, fields ...string) *GroupUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*GroupUpdateOne) SetCreatedAt ¶
func (guo *GroupUpdateOne) SetCreatedAt(t time.Time) *GroupUpdateOne
SetCreatedAt sets the "created_at" field.
func (*GroupUpdateOne) SetDescription ¶
func (guo *GroupUpdateOne) SetDescription(s string) *GroupUpdateOne
SetDescription sets the "description" field.
func (*GroupUpdateOne) SetName ¶
func (guo *GroupUpdateOne) SetName(s string) *GroupUpdateOne
SetName sets the "name" field.
func (*GroupUpdateOne) SetNillableCreatedAt ¶
func (guo *GroupUpdateOne) SetNillableCreatedAt(t *time.Time) *GroupUpdateOne
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*GroupUpdateOne) SetNillableUpdatedAt ¶
func (guo *GroupUpdateOne) SetNillableUpdatedAt(t *time.Time) *GroupUpdateOne
SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil.
func (*GroupUpdateOne) SetUpdatedAt ¶
func (guo *GroupUpdateOne) SetUpdatedAt(t time.Time) *GroupUpdateOne
SetUpdatedAt sets the "updated_at" field.
type MutateFunc ¶
type MutateFunc = ent.MutateFunc
ent aliases to avoid import conflicts in user's code.
type NotFoundError ¶
type NotFoundError struct {
// contains filtered or unexported fields
}
NotFoundError returns when trying to fetch a specific entity and it was not found in the database.
func (*NotFoundError) Error ¶
func (e *NotFoundError) Error() string
Error implements the error interface.
type NotLoadedError ¶
type NotLoadedError struct {
// contains filtered or unexported fields
}
NotLoadedError returns when trying to get a node that was not loaded by the query.
func (*NotLoadedError) Error ¶
func (e *NotLoadedError) Error() string
Error implements the error interface.
type NotSingularError ¶
type NotSingularError struct {
// contains filtered or unexported fields
}
NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.
func (*NotSingularError) Error ¶
func (e *NotSingularError) Error() string
Error implements the error interface.
type Resource ¶
type Resource struct { // ID of the ent. ID uuid.UUID `json:"id,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // Acls holds the value of the "acls" field. Acls []string `json:"acls,omitempty"` // Default holds the value of the "default" field. Default []string `json:"default,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the ResourceQuery when eager-loading is set. Edges ResourceEdges `json:"edges"` // contains filtered or unexported fields }
Resource is the model entity for the Resource schema.
func (*Resource) QueryOwner ¶
func (r *Resource) QueryOwner() *GroupQuery
QueryOwner queries the "owner" edge of the Resource entity.
func (*Resource) Unwrap ¶
Unwrap unwraps the Resource entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*Resource) Update ¶
func (r *Resource) Update() *ResourceUpdateOne
Update returns a builder for updating this Resource. Note that you need to call Resource.Unwrap() before calling this method if this Resource was returned from a transaction, and the transaction was committed or rolled back.
type ResourceClient ¶
type ResourceClient struct {
// contains filtered or unexported fields
}
ResourceClient is a client for the Resource schema.
func NewResourceClient ¶
func NewResourceClient(c config) *ResourceClient
NewResourceClient returns a client for the Resource from the given config.
func (*ResourceClient) Create ¶
func (c *ResourceClient) Create() *ResourceCreate
Create returns a create builder for Resource.
func (*ResourceClient) CreateBulk ¶
func (c *ResourceClient) CreateBulk(builders ...*ResourceCreate) *ResourceCreateBulk
CreateBulk returns a builder for creating a bulk of Resource entities.
func (*ResourceClient) Delete ¶
func (c *ResourceClient) Delete() *ResourceDelete
Delete returns a delete builder for Resource.
func (*ResourceClient) DeleteOne ¶
func (c *ResourceClient) DeleteOne(r *Resource) *ResourceDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*ResourceClient) DeleteOneID ¶
func (c *ResourceClient) DeleteOneID(id uuid.UUID) *ResourceDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*ResourceClient) Hooks ¶
func (c *ResourceClient) Hooks() []Hook
Hooks returns the client hooks.
func (*ResourceClient) Query ¶
func (c *ResourceClient) Query() *ResourceQuery
Query returns a query builder for Resource.
func (*ResourceClient) QueryOwner ¶
func (c *ResourceClient) QueryOwner(r *Resource) *GroupQuery
QueryOwner queries the owner edge of a Resource.
func (*ResourceClient) Update ¶
func (c *ResourceClient) Update() *ResourceUpdate
Update returns an update builder for Resource.
func (*ResourceClient) UpdateOne ¶
func (c *ResourceClient) UpdateOne(r *Resource) *ResourceUpdateOne
UpdateOne returns an update builder for the given entity.
func (*ResourceClient) UpdateOneID ¶
func (c *ResourceClient) UpdateOneID(id uuid.UUID) *ResourceUpdateOne
UpdateOneID returns an update builder for the given id.
func (*ResourceClient) Use ¶
func (c *ResourceClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `resource.Hooks(f(g(h())))`.
type ResourceCreate ¶
type ResourceCreate struct {
// contains filtered or unexported fields
}
ResourceCreate is the builder for creating a Resource entity.
func (*ResourceCreate) Exec ¶
func (rc *ResourceCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*ResourceCreate) ExecX ¶
func (rc *ResourceCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*ResourceCreate) Mutation ¶
func (rc *ResourceCreate) Mutation() *ResourceMutation
Mutation returns the ResourceMutation object of the builder.
func (*ResourceCreate) Save ¶
func (rc *ResourceCreate) Save(ctx context.Context) (*Resource, error)
Save creates the Resource in the database.
func (*ResourceCreate) SaveX ¶
func (rc *ResourceCreate) SaveX(ctx context.Context) *Resource
SaveX calls Save and panics if Save returns an error.
func (*ResourceCreate) SetAcls ¶
func (rc *ResourceCreate) SetAcls(s []string) *ResourceCreate
SetAcls sets the "acls" field.
func (*ResourceCreate) SetDefault ¶
func (rc *ResourceCreate) SetDefault(s []string) *ResourceCreate
SetDefault sets the "default" field.
func (*ResourceCreate) SetID ¶
func (rc *ResourceCreate) SetID(u uuid.UUID) *ResourceCreate
SetID sets the "id" field.
func (*ResourceCreate) SetName ¶
func (rc *ResourceCreate) SetName(s string) *ResourceCreate
SetName sets the "name" field.
func (*ResourceCreate) SetNillableOwnerID ¶
func (rc *ResourceCreate) SetNillableOwnerID(id *int) *ResourceCreate
SetNillableOwnerID sets the "owner" edge to the Group entity by ID if the given value is not nil.
func (*ResourceCreate) SetOwner ¶
func (rc *ResourceCreate) SetOwner(g *Group) *ResourceCreate
SetOwner sets the "owner" edge to the Group entity.
func (*ResourceCreate) SetOwnerID ¶
func (rc *ResourceCreate) SetOwnerID(id int) *ResourceCreate
SetOwnerID sets the "owner" edge to the Group entity by ID.
type ResourceCreateBulk ¶
type ResourceCreateBulk struct {
// contains filtered or unexported fields
}
ResourceCreateBulk is the builder for creating many Resource entities in bulk.
func (*ResourceCreateBulk) Exec ¶
func (rcb *ResourceCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*ResourceCreateBulk) ExecX ¶
func (rcb *ResourceCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type ResourceDelete ¶
type ResourceDelete struct {
// contains filtered or unexported fields
}
ResourceDelete is the builder for deleting a Resource entity.
func (*ResourceDelete) Exec ¶
func (rd *ResourceDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*ResourceDelete) ExecX ¶
func (rd *ResourceDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*ResourceDelete) Where ¶
func (rd *ResourceDelete) Where(ps ...predicate.Resource) *ResourceDelete
Where appends a list predicates to the ResourceDelete builder.
type ResourceDeleteOne ¶
type ResourceDeleteOne struct {
// contains filtered or unexported fields
}
ResourceDeleteOne is the builder for deleting a single Resource entity.
func (*ResourceDeleteOne) Exec ¶
func (rdo *ResourceDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*ResourceDeleteOne) ExecX ¶
func (rdo *ResourceDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type ResourceEdges ¶
type ResourceEdges struct { // Owner holds the value of the owner edge. Owner *Group `json:"owner,omitempty"` // contains filtered or unexported fields }
ResourceEdges holds the relations/edges for other nodes in the graph.
func (ResourceEdges) OwnerOrErr ¶
func (e ResourceEdges) OwnerOrErr() (*Group, error)
OwnerOrErr returns the Owner value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
type ResourceGroupBy ¶
type ResourceGroupBy struct {
// contains filtered or unexported fields
}
ResourceGroupBy is the group-by builder for Resource entities.
func (*ResourceGroupBy) Aggregate ¶
func (rgb *ResourceGroupBy) Aggregate(fns ...AggregateFunc) *ResourceGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*ResourceGroupBy) Bool ¶
func (rgb *ResourceGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a group-by query. It is only allowed when executing a group-by query with one field.
func (*ResourceGroupBy) BoolX ¶
func (rgb *ResourceGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*ResourceGroupBy) Bools ¶
func (rgb *ResourceGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when executing a group-by query with one field.
func (*ResourceGroupBy) BoolsX ¶
func (rgb *ResourceGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*ResourceGroupBy) Float64 ¶
func (rgb *ResourceGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a group-by query. It is only allowed when executing a group-by query with one field.
func (*ResourceGroupBy) Float64X ¶
func (rgb *ResourceGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*ResourceGroupBy) Float64s ¶
func (rgb *ResourceGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when executing a group-by query with one field.
func (*ResourceGroupBy) Float64sX ¶
func (rgb *ResourceGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*ResourceGroupBy) Int ¶
func (rgb *ResourceGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a group-by query. It is only allowed when executing a group-by query with one field.
func (*ResourceGroupBy) IntX ¶
func (rgb *ResourceGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*ResourceGroupBy) Ints ¶
func (rgb *ResourceGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when executing a group-by query with one field.
func (*ResourceGroupBy) IntsX ¶
func (rgb *ResourceGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*ResourceGroupBy) Scan ¶
func (rgb *ResourceGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*ResourceGroupBy) ScanX ¶
func (rgb *ResourceGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*ResourceGroupBy) String ¶
func (rgb *ResourceGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from a group-by query. It is only allowed when executing a group-by query with one field.
func (*ResourceGroupBy) StringX ¶
func (rgb *ResourceGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type ResourceMutation ¶
type ResourceMutation struct {
// contains filtered or unexported fields
}
ResourceMutation represents an operation that mutates the Resource nodes in the graph.
func (*ResourceMutation) Acls ¶
func (m *ResourceMutation) Acls() (r []string, exists bool)
Acls returns the value of the "acls" field in the mutation.
func (*ResourceMutation) AddField ¶
func (m *ResourceMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*ResourceMutation) AddedEdges ¶
func (m *ResourceMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*ResourceMutation) AddedField ¶
func (m *ResourceMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*ResourceMutation) AddedFields ¶
func (m *ResourceMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*ResourceMutation) AddedIDs ¶
func (m *ResourceMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*ResourceMutation) ClearEdge ¶
func (m *ResourceMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*ResourceMutation) ClearField ¶
func (m *ResourceMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*ResourceMutation) ClearOwner ¶
func (m *ResourceMutation) ClearOwner()
ClearOwner clears the "owner" edge to the Group entity.
func (*ResourceMutation) ClearedEdges ¶
func (m *ResourceMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*ResourceMutation) ClearedFields ¶
func (m *ResourceMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (ResourceMutation) Client ¶
func (m ResourceMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*ResourceMutation) Default ¶
func (m *ResourceMutation) Default() (r []string, exists bool)
Default returns the value of the "default" field in the mutation.
func (*ResourceMutation) EdgeCleared ¶
func (m *ResourceMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*ResourceMutation) Field ¶
func (m *ResourceMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*ResourceMutation) FieldCleared ¶
func (m *ResourceMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*ResourceMutation) Fields ¶
func (m *ResourceMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*ResourceMutation) ID ¶
func (m *ResourceMutation) ID() (id uuid.UUID, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*ResourceMutation) Name ¶
func (m *ResourceMutation) Name() (r string, exists bool)
Name returns the value of the "name" field in the mutation.
func (*ResourceMutation) OldAcls ¶
func (m *ResourceMutation) OldAcls(ctx context.Context) (v []string, err error)
OldAcls returns the old "acls" field's value of the Resource entity. If the Resource object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ResourceMutation) OldDefault ¶
func (m *ResourceMutation) OldDefault(ctx context.Context) (v []string, err error)
OldDefault returns the old "default" field's value of the Resource entity. If the Resource object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ResourceMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*ResourceMutation) OldName ¶
func (m *ResourceMutation) OldName(ctx context.Context) (v string, err error)
OldName returns the old "name" field's value of the Resource entity. If the Resource object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ResourceMutation) OwnerCleared ¶
func (m *ResourceMutation) OwnerCleared() bool
OwnerCleared reports if the "owner" edge to the Group entity was cleared.
func (*ResourceMutation) OwnerID ¶
func (m *ResourceMutation) OwnerID() (id int, exists bool)
OwnerID returns the "owner" edge ID in the mutation.
func (*ResourceMutation) OwnerIDs ¶
func (m *ResourceMutation) OwnerIDs() (ids []int)
OwnerIDs returns the "owner" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use OwnerID instead. It exists only for internal usage by the builders.
func (*ResourceMutation) RemovedEdges ¶
func (m *ResourceMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*ResourceMutation) RemovedIDs ¶
func (m *ResourceMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*ResourceMutation) ResetAcls ¶
func (m *ResourceMutation) ResetAcls()
ResetAcls resets all changes to the "acls" field.
func (*ResourceMutation) ResetDefault ¶
func (m *ResourceMutation) ResetDefault()
ResetDefault resets all changes to the "default" field.
func (*ResourceMutation) ResetEdge ¶
func (m *ResourceMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*ResourceMutation) ResetField ¶
func (m *ResourceMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*ResourceMutation) ResetName ¶
func (m *ResourceMutation) ResetName()
ResetName resets all changes to the "name" field.
func (*ResourceMutation) ResetOwner ¶
func (m *ResourceMutation) ResetOwner()
ResetOwner resets all changes to the "owner" edge.
func (*ResourceMutation) SetAcls ¶
func (m *ResourceMutation) SetAcls(s []string)
SetAcls sets the "acls" field.
func (*ResourceMutation) SetDefault ¶
func (m *ResourceMutation) SetDefault(s []string)
SetDefault sets the "default" field.
func (*ResourceMutation) SetField ¶
func (m *ResourceMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*ResourceMutation) SetID ¶
func (m *ResourceMutation) SetID(id uuid.UUID)
SetID sets the value of the id field. Note that this operation is only accepted on creation of Resource entities.
func (*ResourceMutation) SetName ¶
func (m *ResourceMutation) SetName(s string)
SetName sets the "name" field.
func (*ResourceMutation) SetOwnerID ¶
func (m *ResourceMutation) SetOwnerID(id int)
SetOwnerID sets the "owner" edge to the Group entity by id.
func (ResourceMutation) Tx ¶
func (m ResourceMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*ResourceMutation) Type ¶
func (m *ResourceMutation) Type() string
Type returns the node type of this mutation (Resource).
func (*ResourceMutation) Where ¶
func (m *ResourceMutation) Where(ps ...predicate.Resource)
Where appends a list predicates to the ResourceMutation builder.
type ResourceQuery ¶
type ResourceQuery struct {
// contains filtered or unexported fields
}
ResourceQuery is the builder for querying Resource entities.
func (*ResourceQuery) All ¶
func (rq *ResourceQuery) All(ctx context.Context) ([]*Resource, error)
All executes the query and returns a list of Resources.
func (*ResourceQuery) AllX ¶
func (rq *ResourceQuery) AllX(ctx context.Context) []*Resource
AllX is like All, but panics if an error occurs.
func (*ResourceQuery) Clone ¶
func (rq *ResourceQuery) Clone() *ResourceQuery
Clone returns a duplicate of the ResourceQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*ResourceQuery) Count ¶
func (rq *ResourceQuery) Count(ctx context.Context) (int, error)
Count returns the count of the given query.
func (*ResourceQuery) CountX ¶
func (rq *ResourceQuery) CountX(ctx context.Context) int
CountX is like Count, but panics if an error occurs.
func (*ResourceQuery) Exist ¶
func (rq *ResourceQuery) Exist(ctx context.Context) (bool, error)
Exist returns true if the query has elements in the graph.
func (*ResourceQuery) ExistX ¶
func (rq *ResourceQuery) ExistX(ctx context.Context) bool
ExistX is like Exist, but panics if an error occurs.
func (*ResourceQuery) First ¶
func (rq *ResourceQuery) First(ctx context.Context) (*Resource, error)
First returns the first Resource entity from the query. Returns a *NotFoundError when no Resource was found.
func (*ResourceQuery) FirstID ¶
FirstID returns the first Resource ID from the query. Returns a *NotFoundError when no Resource ID was found.
func (*ResourceQuery) FirstIDX ¶
func (rq *ResourceQuery) FirstIDX(ctx context.Context) uuid.UUID
FirstIDX is like FirstID, but panics if an error occurs.
func (*ResourceQuery) FirstX ¶
func (rq *ResourceQuery) FirstX(ctx context.Context) *Resource
FirstX is like First, but panics if an error occurs.
func (*ResourceQuery) GroupBy ¶
func (rq *ResourceQuery) GroupBy(field string, fields ...string) *ResourceGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Name string `json:"name,omitempty"` Count int `json:"count,omitempty"` } client.Resource.Query(). GroupBy(resource.FieldName). Aggregate(ent.Count()). Scan(ctx, &v)
func (*ResourceQuery) IDsX ¶
func (rq *ResourceQuery) IDsX(ctx context.Context) []uuid.UUID
IDsX is like IDs, but panics if an error occurs.
func (*ResourceQuery) Limit ¶
func (rq *ResourceQuery) Limit(limit int) *ResourceQuery
Limit adds a limit step to the query.
func (*ResourceQuery) Offset ¶
func (rq *ResourceQuery) Offset(offset int) *ResourceQuery
Offset adds an offset step to the query.
func (*ResourceQuery) Only ¶
func (rq *ResourceQuery) Only(ctx context.Context) (*Resource, error)
Only returns a single Resource entity found by the query, ensuring it only returns one. Returns a *NotSingularError when exactly one Resource entity is not found. Returns a *NotFoundError when no Resource entities are found.
func (*ResourceQuery) OnlyID ¶
OnlyID is like Only, but returns the only Resource ID in the query. Returns a *NotSingularError when exactly one Resource ID is not found. Returns a *NotFoundError when no entities are found.
func (*ResourceQuery) OnlyIDX ¶
func (rq *ResourceQuery) OnlyIDX(ctx context.Context) uuid.UUID
OnlyIDX is like OnlyID, but panics if an error occurs.
func (*ResourceQuery) OnlyX ¶
func (rq *ResourceQuery) OnlyX(ctx context.Context) *Resource
OnlyX is like Only, but panics if an error occurs.
func (*ResourceQuery) Order ¶
func (rq *ResourceQuery) Order(o ...OrderFunc) *ResourceQuery
Order adds an order step to the query.
func (*ResourceQuery) QueryOwner ¶
func (rq *ResourceQuery) QueryOwner() *GroupQuery
QueryOwner chains the current query on the "owner" edge.
func (*ResourceQuery) Select ¶
func (rq *ResourceQuery) Select(fields ...string) *ResourceSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Name string `json:"name,omitempty"` } client.Resource.Query(). Select(resource.FieldName). Scan(ctx, &v)
func (*ResourceQuery) Unique ¶
func (rq *ResourceQuery) Unique(unique bool) *ResourceQuery
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
func (*ResourceQuery) Where ¶
func (rq *ResourceQuery) Where(ps ...predicate.Resource) *ResourceQuery
Where adds a new predicate for the ResourceQuery builder.
func (*ResourceQuery) WithOwner ¶
func (rq *ResourceQuery) WithOwner(opts ...func(*GroupQuery)) *ResourceQuery
WithOwner tells the query-builder to eager-load the nodes that are connected to the "owner" edge. The optional arguments are used to configure the query builder of the edge.
type ResourceSelect ¶
type ResourceSelect struct { *ResourceQuery // contains filtered or unexported fields }
ResourceSelect is the builder for selecting fields of Resource entities.
func (*ResourceSelect) Bool ¶
func (rs *ResourceSelect) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*ResourceSelect) BoolX ¶
func (rs *ResourceSelect) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*ResourceSelect) Bools ¶
func (rs *ResourceSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*ResourceSelect) BoolsX ¶
func (rs *ResourceSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*ResourceSelect) Float64 ¶
func (rs *ResourceSelect) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*ResourceSelect) Float64X ¶
func (rs *ResourceSelect) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*ResourceSelect) Float64s ¶
func (rs *ResourceSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*ResourceSelect) Float64sX ¶
func (rs *ResourceSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*ResourceSelect) Int ¶
func (rs *ResourceSelect) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*ResourceSelect) IntX ¶
func (rs *ResourceSelect) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*ResourceSelect) Ints ¶
func (rs *ResourceSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*ResourceSelect) IntsX ¶
func (rs *ResourceSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*ResourceSelect) Scan ¶
func (rs *ResourceSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scans the result into the given value.
func (*ResourceSelect) ScanX ¶
func (rs *ResourceSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*ResourceSelect) String ¶
func (rs *ResourceSelect) String(ctx context.Context) (_ string, err error)
String returns a single string from a selector. It is only allowed when selecting one field.
func (*ResourceSelect) StringX ¶
func (rs *ResourceSelect) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type ResourceUpdate ¶
type ResourceUpdate struct {
// contains filtered or unexported fields
}
ResourceUpdate is the builder for updating Resource entities.
func (*ResourceUpdate) ClearOwner ¶
func (ru *ResourceUpdate) ClearOwner() *ResourceUpdate
ClearOwner clears the "owner" edge to the Group entity.
func (*ResourceUpdate) Exec ¶
func (ru *ResourceUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*ResourceUpdate) ExecX ¶
func (ru *ResourceUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*ResourceUpdate) Mutation ¶
func (ru *ResourceUpdate) Mutation() *ResourceMutation
Mutation returns the ResourceMutation object of the builder.
func (*ResourceUpdate) Save ¶
func (ru *ResourceUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*ResourceUpdate) SaveX ¶
func (ru *ResourceUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*ResourceUpdate) SetAcls ¶
func (ru *ResourceUpdate) SetAcls(s []string) *ResourceUpdate
SetAcls sets the "acls" field.
func (*ResourceUpdate) SetDefault ¶
func (ru *ResourceUpdate) SetDefault(s []string) *ResourceUpdate
SetDefault sets the "default" field.
func (*ResourceUpdate) SetName ¶
func (ru *ResourceUpdate) SetName(s string) *ResourceUpdate
SetName sets the "name" field.
func (*ResourceUpdate) SetNillableOwnerID ¶
func (ru *ResourceUpdate) SetNillableOwnerID(id *int) *ResourceUpdate
SetNillableOwnerID sets the "owner" edge to the Group entity by ID if the given value is not nil.
func (*ResourceUpdate) SetOwner ¶
func (ru *ResourceUpdate) SetOwner(g *Group) *ResourceUpdate
SetOwner sets the "owner" edge to the Group entity.
func (*ResourceUpdate) SetOwnerID ¶
func (ru *ResourceUpdate) SetOwnerID(id int) *ResourceUpdate
SetOwnerID sets the "owner" edge to the Group entity by ID.
func (*ResourceUpdate) Where ¶
func (ru *ResourceUpdate) Where(ps ...predicate.Resource) *ResourceUpdate
Where appends a list predicates to the ResourceUpdate builder.
type ResourceUpdateOne ¶
type ResourceUpdateOne struct {
// contains filtered or unexported fields
}
ResourceUpdateOne is the builder for updating a single Resource entity.
func (*ResourceUpdateOne) ClearOwner ¶
func (ruo *ResourceUpdateOne) ClearOwner() *ResourceUpdateOne
ClearOwner clears the "owner" edge to the Group entity.
func (*ResourceUpdateOne) Exec ¶
func (ruo *ResourceUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*ResourceUpdateOne) ExecX ¶
func (ruo *ResourceUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*ResourceUpdateOne) Mutation ¶
func (ruo *ResourceUpdateOne) Mutation() *ResourceMutation
Mutation returns the ResourceMutation object of the builder.
func (*ResourceUpdateOne) Save ¶
func (ruo *ResourceUpdateOne) Save(ctx context.Context) (*Resource, error)
Save executes the query and returns the updated Resource entity.
func (*ResourceUpdateOne) SaveX ¶
func (ruo *ResourceUpdateOne) SaveX(ctx context.Context) *Resource
SaveX is like Save, but panics if an error occurs.
func (*ResourceUpdateOne) Select ¶
func (ruo *ResourceUpdateOne) Select(field string, fields ...string) *ResourceUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*ResourceUpdateOne) SetAcls ¶
func (ruo *ResourceUpdateOne) SetAcls(s []string) *ResourceUpdateOne
SetAcls sets the "acls" field.
func (*ResourceUpdateOne) SetDefault ¶
func (ruo *ResourceUpdateOne) SetDefault(s []string) *ResourceUpdateOne
SetDefault sets the "default" field.
func (*ResourceUpdateOne) SetName ¶
func (ruo *ResourceUpdateOne) SetName(s string) *ResourceUpdateOne
SetName sets the "name" field.
func (*ResourceUpdateOne) SetNillableOwnerID ¶
func (ruo *ResourceUpdateOne) SetNillableOwnerID(id *int) *ResourceUpdateOne
SetNillableOwnerID sets the "owner" edge to the Group entity by ID if the given value is not nil.
func (*ResourceUpdateOne) SetOwner ¶
func (ruo *ResourceUpdateOne) SetOwner(g *Group) *ResourceUpdateOne
SetOwner sets the "owner" edge to the Group entity.
func (*ResourceUpdateOne) SetOwnerID ¶
func (ruo *ResourceUpdateOne) SetOwnerID(id int) *ResourceUpdateOne
SetOwnerID sets the "owner" edge to the Group entity by ID.
type RollbackFunc ¶
The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.
type RollbackHook ¶
type RollbackHook func(Rollbacker) Rollbacker
RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:
hook := func(next ent.Rollbacker) ent.Rollbacker { return ent.RollbackFunc(func(context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Rollback(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type Rollbacker ¶
Rollbacker is the interface that wraps the Rollbacker method.
type Tx ¶
type Tx struct { // Group is the client for interacting with the Group builders. Group *GroupClient // Resource is the client for interacting with the Resource builders. Resource *ResourceClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Tx is a transactional client that is created by calling Client.Tx().
func TxFromContext ¶
TxFromContext returns a Tx stored inside a context, or nil if there isn't one.
func (*Tx) OnRollback ¶
func (tx *Tx) OnRollback(f RollbackHook)
OnRollback adds a hook to call on rollback.
type User ¶
type User struct { // ID of the ent. ID int `json:"id,omitempty"` // UUID holds the value of the "uuid" field. UUID uuid.UUID `json:"uuid,omitempty"` // Username holds the value of the "username" field. Username string `json:"username,omitempty"` // Hash holds the value of the "hash" field. Hash string `json:"hash,omitempty"` // Salt holds the value of the "salt" field. Salt string `json:"salt,omitempty"` // Algorithm holds the value of the "algorithm" field. Algorithm int32 `json:"algorithm,omitempty"` // Email holds the value of the "email" field. Email string `json:"email,omitempty"` // CreatedAt holds the value of the "created_at" field. CreatedAt time.Time `json:"created_at,omitempty"` // UpdatedAt holds the value of the "updated_at" field. UpdatedAt time.Time `json:"updated_at,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the UserQuery when eager-loading is set. Edges UserEdges `json:"edges"` // contains filtered or unexported fields }
User is the model entity for the User schema.
func (*User) QueryGroups ¶
func (u *User) QueryGroups() *GroupQuery
QueryGroups queries the "groups" edge of the User entity.
func (*User) Unwrap ¶
Unwrap unwraps the User entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*User) Update ¶
func (u *User) Update() *UserUpdateOne
Update returns a builder for updating this User. Note that you need to call User.Unwrap() before calling this method if this User was returned from a transaction, and the transaction was committed or rolled back.
type UserClient ¶
type UserClient struct {
// contains filtered or unexported fields
}
UserClient is a client for the User schema.
func NewUserClient ¶
func NewUserClient(c config) *UserClient
NewUserClient returns a client for the User from the given config.
func (*UserClient) Create ¶
func (c *UserClient) Create() *UserCreate
Create returns a create builder for User.
func (*UserClient) CreateBulk ¶
func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
CreateBulk returns a builder for creating a bulk of User entities.
func (*UserClient) Delete ¶
func (c *UserClient) Delete() *UserDelete
Delete returns a delete builder for User.
func (*UserClient) DeleteOne ¶
func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*UserClient) DeleteOneID ¶
func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*UserClient) GetX ¶
func (c *UserClient) GetX(ctx context.Context, id int) *User
GetX is like Get, but panics if an error occurs.
func (*UserClient) Query ¶
func (c *UserClient) Query() *UserQuery
Query returns a query builder for User.
func (*UserClient) QueryGroups ¶
func (c *UserClient) QueryGroups(u *User) *GroupQuery
QueryGroups queries the groups edge of a User.
func (*UserClient) Update ¶
func (c *UserClient) Update() *UserUpdate
Update returns an update builder for User.
func (*UserClient) UpdateOne ¶
func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
UpdateOne returns an update builder for the given entity.
func (*UserClient) UpdateOneID ¶
func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
UpdateOneID returns an update builder for the given id.
func (*UserClient) Use ¶
func (c *UserClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.
type UserCreate ¶
type UserCreate struct {
// contains filtered or unexported fields
}
UserCreate is the builder for creating a User entity.
func (*UserCreate) AddGroupIDs ¶
func (uc *UserCreate) AddGroupIDs(ids ...int) *UserCreate
AddGroupIDs adds the "groups" edge to the Group entity by IDs.
func (*UserCreate) AddGroups ¶
func (uc *UserCreate) AddGroups(g ...*Group) *UserCreate
AddGroups adds the "groups" edges to the Group entity.
func (*UserCreate) Exec ¶
func (uc *UserCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserCreate) ExecX ¶
func (uc *UserCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserCreate) Mutation ¶
func (uc *UserCreate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserCreate) Save ¶
func (uc *UserCreate) Save(ctx context.Context) (*User, error)
Save creates the User in the database.
func (*UserCreate) SaveX ¶
func (uc *UserCreate) SaveX(ctx context.Context) *User
SaveX calls Save and panics if Save returns an error.
func (*UserCreate) SetAlgorithm ¶
func (uc *UserCreate) SetAlgorithm(i int32) *UserCreate
SetAlgorithm sets the "algorithm" field.
func (*UserCreate) SetCreatedAt ¶
func (uc *UserCreate) SetCreatedAt(t time.Time) *UserCreate
SetCreatedAt sets the "created_at" field.
func (*UserCreate) SetEmail ¶
func (uc *UserCreate) SetEmail(s string) *UserCreate
SetEmail sets the "email" field.
func (*UserCreate) SetHash ¶
func (uc *UserCreate) SetHash(s string) *UserCreate
SetHash sets the "hash" field.
func (*UserCreate) SetNillableAlgorithm ¶
func (uc *UserCreate) SetNillableAlgorithm(i *int32) *UserCreate
SetNillableAlgorithm sets the "algorithm" field if the given value is not nil.
func (*UserCreate) SetNillableCreatedAt ¶
func (uc *UserCreate) SetNillableCreatedAt(t *time.Time) *UserCreate
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*UserCreate) SetNillableUpdatedAt ¶
func (uc *UserCreate) SetNillableUpdatedAt(t *time.Time) *UserCreate
SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil.
func (*UserCreate) SetSalt ¶
func (uc *UserCreate) SetSalt(s string) *UserCreate
SetSalt sets the "salt" field.
func (*UserCreate) SetUUID ¶
func (uc *UserCreate) SetUUID(u uuid.UUID) *UserCreate
SetUUID sets the "uuid" field.
func (*UserCreate) SetUpdatedAt ¶
func (uc *UserCreate) SetUpdatedAt(t time.Time) *UserCreate
SetUpdatedAt sets the "updated_at" field.
func (*UserCreate) SetUsername ¶
func (uc *UserCreate) SetUsername(s string) *UserCreate
SetUsername sets the "username" field.
type UserCreateBulk ¶
type UserCreateBulk struct {
// contains filtered or unexported fields
}
UserCreateBulk is the builder for creating many User entities in bulk.
func (*UserCreateBulk) Exec ¶
func (ucb *UserCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*UserCreateBulk) ExecX ¶
func (ucb *UserCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type UserDelete ¶
type UserDelete struct {
// contains filtered or unexported fields
}
UserDelete is the builder for deleting a User entity.
func (*UserDelete) Exec ¶
func (ud *UserDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*UserDelete) ExecX ¶
func (ud *UserDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*UserDelete) Where ¶
func (ud *UserDelete) Where(ps ...predicate.User) *UserDelete
Where appends a list predicates to the UserDelete builder.
type UserDeleteOne ¶
type UserDeleteOne struct {
// contains filtered or unexported fields
}
UserDeleteOne is the builder for deleting a single User entity.
func (*UserDeleteOne) Exec ¶
func (udo *UserDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*UserDeleteOne) ExecX ¶
func (udo *UserDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type UserEdges ¶
type UserEdges struct { // Groups holds the value of the groups edge. Groups []*Group `json:"groups,omitempty"` // contains filtered or unexported fields }
UserEdges holds the relations/edges for other nodes in the graph.
func (UserEdges) GroupsOrErr ¶
GroupsOrErr returns the Groups value or an error if the edge was not loaded in eager-loading.
type UserGroupBy ¶
type UserGroupBy struct {
// contains filtered or unexported fields
}
UserGroupBy is the group-by builder for User entities.
func (*UserGroupBy) Aggregate ¶
func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*UserGroupBy) Bool ¶
func (ugb *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a group-by query. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) BoolX ¶
func (ugb *UserGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*UserGroupBy) Bools ¶
func (ugb *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) BoolsX ¶
func (ugb *UserGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*UserGroupBy) Float64 ¶
func (ugb *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a group-by query. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) Float64X ¶
func (ugb *UserGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*UserGroupBy) Float64s ¶
func (ugb *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) Float64sX ¶
func (ugb *UserGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*UserGroupBy) Int ¶
func (ugb *UserGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a group-by query. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) IntX ¶
func (ugb *UserGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*UserGroupBy) Ints ¶
func (ugb *UserGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) IntsX ¶
func (ugb *UserGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*UserGroupBy) Scan ¶
func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*UserGroupBy) ScanX ¶
func (ugb *UserGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*UserGroupBy) String ¶
func (ugb *UserGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from a group-by query. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) StringX ¶
func (ugb *UserGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type UserMutation ¶
type UserMutation struct {
// contains filtered or unexported fields
}
UserMutation represents an operation that mutates the User nodes in the graph.
func (*UserMutation) AddAlgorithm ¶
func (m *UserMutation) AddAlgorithm(i int32)
AddAlgorithm adds i to the "algorithm" field.
func (*UserMutation) AddField ¶
func (m *UserMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) AddGroupIDs ¶
func (m *UserMutation) AddGroupIDs(ids ...int)
AddGroupIDs adds the "groups" edge to the Group entity by ids.
func (*UserMutation) AddedAlgorithm ¶
func (m *UserMutation) AddedAlgorithm() (r int32, exists bool)
AddedAlgorithm returns the value that was added to the "algorithm" field in this mutation.
func (*UserMutation) AddedEdges ¶
func (m *UserMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*UserMutation) AddedField ¶
func (m *UserMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) AddedFields ¶
func (m *UserMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*UserMutation) AddedIDs ¶
func (m *UserMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*UserMutation) Algorithm ¶
func (m *UserMutation) Algorithm() (r int32, exists bool)
Algorithm returns the value of the "algorithm" field in the mutation.
func (*UserMutation) ClearEdge ¶
func (m *UserMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*UserMutation) ClearField ¶
func (m *UserMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ClearGroups ¶
func (m *UserMutation) ClearGroups()
ClearGroups clears the "groups" edge to the Group entity.
func (*UserMutation) ClearedEdges ¶
func (m *UserMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*UserMutation) ClearedFields ¶
func (m *UserMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (UserMutation) Client ¶
func (m UserMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*UserMutation) CreatedAt ¶
func (m *UserMutation) CreatedAt() (r time.Time, exists bool)
CreatedAt returns the value of the "created_at" field in the mutation.
func (*UserMutation) EdgeCleared ¶
func (m *UserMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*UserMutation) Email ¶
func (m *UserMutation) Email() (r string, exists bool)
Email returns the value of the "email" field in the mutation.
func (*UserMutation) Field ¶
func (m *UserMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) FieldCleared ¶
func (m *UserMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*UserMutation) Fields ¶
func (m *UserMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*UserMutation) GroupsCleared ¶
func (m *UserMutation) GroupsCleared() bool
GroupsCleared reports if the "groups" edge to the Group entity was cleared.
func (*UserMutation) GroupsIDs ¶
func (m *UserMutation) GroupsIDs() (ids []int)
GroupsIDs returns the "groups" edge IDs in the mutation.
func (*UserMutation) Hash ¶
func (m *UserMutation) Hash() (r string, exists bool)
Hash returns the value of the "hash" field in the mutation.
func (*UserMutation) ID ¶
func (m *UserMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*UserMutation) OldAlgorithm ¶
func (m *UserMutation) OldAlgorithm(ctx context.Context) (v int32, err error)
OldAlgorithm returns the old "algorithm" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldCreatedAt ¶
OldCreatedAt returns the old "created_at" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldEmail ¶
func (m *UserMutation) OldEmail(ctx context.Context) (v string, err error)
OldEmail returns the old "email" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*UserMutation) OldHash ¶
func (m *UserMutation) OldHash(ctx context.Context) (v string, err error)
OldHash returns the old "hash" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldSalt ¶
func (m *UserMutation) OldSalt(ctx context.Context) (v string, err error)
OldSalt returns the old "salt" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldUUID ¶
OldUUID returns the old "uuid" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldUpdatedAt ¶
OldUpdatedAt returns the old "updated_at" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldUsername ¶
func (m *UserMutation) OldUsername(ctx context.Context) (v string, err error)
OldUsername returns the old "username" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) RemoveGroupIDs ¶
func (m *UserMutation) RemoveGroupIDs(ids ...int)
RemoveGroupIDs removes the "groups" edge to the Group entity by IDs.
func (*UserMutation) RemovedEdges ¶
func (m *UserMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*UserMutation) RemovedGroupsIDs ¶
func (m *UserMutation) RemovedGroupsIDs() (ids []int)
RemovedGroups returns the removed IDs of the "groups" edge to the Group entity.
func (*UserMutation) RemovedIDs ¶
func (m *UserMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*UserMutation) ResetAlgorithm ¶
func (m *UserMutation) ResetAlgorithm()
ResetAlgorithm resets all changes to the "algorithm" field.
func (*UserMutation) ResetCreatedAt ¶
func (m *UserMutation) ResetCreatedAt()
ResetCreatedAt resets all changes to the "created_at" field.
func (*UserMutation) ResetEdge ¶
func (m *UserMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*UserMutation) ResetEmail ¶
func (m *UserMutation) ResetEmail()
ResetEmail resets all changes to the "email" field.
func (*UserMutation) ResetField ¶
func (m *UserMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ResetGroups ¶
func (m *UserMutation) ResetGroups()
ResetGroups resets all changes to the "groups" edge.
func (*UserMutation) ResetHash ¶
func (m *UserMutation) ResetHash()
ResetHash resets all changes to the "hash" field.
func (*UserMutation) ResetSalt ¶
func (m *UserMutation) ResetSalt()
ResetSalt resets all changes to the "salt" field.
func (*UserMutation) ResetUUID ¶
func (m *UserMutation) ResetUUID()
ResetUUID resets all changes to the "uuid" field.
func (*UserMutation) ResetUpdatedAt ¶
func (m *UserMutation) ResetUpdatedAt()
ResetUpdatedAt resets all changes to the "updated_at" field.
func (*UserMutation) ResetUsername ¶
func (m *UserMutation) ResetUsername()
ResetUsername resets all changes to the "username" field.
func (*UserMutation) Salt ¶
func (m *UserMutation) Salt() (r string, exists bool)
Salt returns the value of the "salt" field in the mutation.
func (*UserMutation) SetAlgorithm ¶
func (m *UserMutation) SetAlgorithm(i int32)
SetAlgorithm sets the "algorithm" field.
func (*UserMutation) SetCreatedAt ¶
func (m *UserMutation) SetCreatedAt(t time.Time)
SetCreatedAt sets the "created_at" field.
func (*UserMutation) SetEmail ¶
func (m *UserMutation) SetEmail(s string)
SetEmail sets the "email" field.
func (*UserMutation) SetField ¶
func (m *UserMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) SetHash ¶
func (m *UserMutation) SetHash(s string)
SetHash sets the "hash" field.
func (*UserMutation) SetSalt ¶
func (m *UserMutation) SetSalt(s string)
SetSalt sets the "salt" field.
func (*UserMutation) SetUUID ¶
func (m *UserMutation) SetUUID(u uuid.UUID)
SetUUID sets the "uuid" field.
func (*UserMutation) SetUpdatedAt ¶
func (m *UserMutation) SetUpdatedAt(t time.Time)
SetUpdatedAt sets the "updated_at" field.
func (*UserMutation) SetUsername ¶
func (m *UserMutation) SetUsername(s string)
SetUsername sets the "username" field.
func (UserMutation) Tx ¶
func (m UserMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*UserMutation) Type ¶
func (m *UserMutation) Type() string
Type returns the node type of this mutation (User).
func (*UserMutation) UUID ¶
func (m *UserMutation) UUID() (r uuid.UUID, exists bool)
UUID returns the value of the "uuid" field in the mutation.
func (*UserMutation) UpdatedAt ¶
func (m *UserMutation) UpdatedAt() (r time.Time, exists bool)
UpdatedAt returns the value of the "updated_at" field in the mutation.
func (*UserMutation) Username ¶
func (m *UserMutation) Username() (r string, exists bool)
Username returns the value of the "username" field in the mutation.
func (*UserMutation) Where ¶
func (m *UserMutation) Where(ps ...predicate.User)
Where appends a list predicates to the UserMutation builder.
type UserQuery ¶
type UserQuery struct {
// contains filtered or unexported fields
}
UserQuery is the builder for querying User entities.
func (*UserQuery) Clone ¶
Clone returns a duplicate of the UserQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*UserQuery) First ¶
First returns the first User entity from the query. Returns a *NotFoundError when no User was found.
func (*UserQuery) FirstID ¶
FirstID returns the first User ID from the query. Returns a *NotFoundError when no User ID was found.
func (*UserQuery) GroupBy ¶
func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { UUID uuid.UUID `json:"uuid,omitempty"` Count int `json:"count,omitempty"` } client.User.Query(). GroupBy(user.FieldUUID). Aggregate(ent.Count()). Scan(ctx, &v)
func (*UserQuery) Only ¶
Only returns a single User entity found by the query, ensuring it only returns one. Returns a *NotSingularError when exactly one User entity is not found. Returns a *NotFoundError when no User entities are found.
func (*UserQuery) OnlyID ¶
OnlyID is like Only, but returns the only User ID in the query. Returns a *NotSingularError when exactly one User ID is not found. Returns a *NotFoundError when no entities are found.
func (*UserQuery) QueryGroups ¶
func (uq *UserQuery) QueryGroups() *GroupQuery
QueryGroups chains the current query on the "groups" edge.
func (*UserQuery) Select ¶
func (uq *UserQuery) Select(fields ...string) *UserSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { UUID uuid.UUID `json:"uuid,omitempty"` } client.User.Query(). Select(user.FieldUUID). Scan(ctx, &v)
func (*UserQuery) Unique ¶
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
func (*UserQuery) WithGroups ¶
func (uq *UserQuery) WithGroups(opts ...func(*GroupQuery)) *UserQuery
WithGroups tells the query-builder to eager-load the nodes that are connected to the "groups" edge. The optional arguments are used to configure the query builder of the edge.
type UserSelect ¶
type UserSelect struct { *UserQuery // contains filtered or unexported fields }
UserSelect is the builder for selecting fields of User entities.
func (*UserSelect) Bool ¶
func (us *UserSelect) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*UserSelect) BoolX ¶
func (us *UserSelect) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*UserSelect) Bools ¶
func (us *UserSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*UserSelect) BoolsX ¶
func (us *UserSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*UserSelect) Float64 ¶
func (us *UserSelect) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64X ¶
func (us *UserSelect) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*UserSelect) Float64s ¶
func (us *UserSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64sX ¶
func (us *UserSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*UserSelect) Int ¶
func (us *UserSelect) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*UserSelect) IntX ¶
func (us *UserSelect) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*UserSelect) Ints ¶
func (us *UserSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*UserSelect) IntsX ¶
func (us *UserSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*UserSelect) Scan ¶
func (us *UserSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scans the result into the given value.
func (*UserSelect) ScanX ¶
func (us *UserSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*UserSelect) String ¶
func (us *UserSelect) String(ctx context.Context) (_ string, err error)
String returns a single string from a selector. It is only allowed when selecting one field.
func (*UserSelect) StringX ¶
func (us *UserSelect) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type UserUpdate ¶
type UserUpdate struct {
// contains filtered or unexported fields
}
UserUpdate is the builder for updating User entities.
func (*UserUpdate) AddAlgorithm ¶
func (uu *UserUpdate) AddAlgorithm(i int32) *UserUpdate
AddAlgorithm adds i to the "algorithm" field.
func (*UserUpdate) AddGroupIDs ¶
func (uu *UserUpdate) AddGroupIDs(ids ...int) *UserUpdate
AddGroupIDs adds the "groups" edge to the Group entity by IDs.
func (*UserUpdate) AddGroups ¶
func (uu *UserUpdate) AddGroups(g ...*Group) *UserUpdate
AddGroups adds the "groups" edges to the Group entity.
func (*UserUpdate) ClearGroups ¶
func (uu *UserUpdate) ClearGroups() *UserUpdate
ClearGroups clears all "groups" edges to the Group entity.
func (*UserUpdate) Exec ¶
func (uu *UserUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserUpdate) ExecX ¶
func (uu *UserUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdate) Mutation ¶
func (uu *UserUpdate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdate) RemoveGroupIDs ¶
func (uu *UserUpdate) RemoveGroupIDs(ids ...int) *UserUpdate
RemoveGroupIDs removes the "groups" edge to Group entities by IDs.
func (*UserUpdate) RemoveGroups ¶
func (uu *UserUpdate) RemoveGroups(g ...*Group) *UserUpdate
RemoveGroups removes "groups" edges to Group entities.
func (*UserUpdate) Save ¶
func (uu *UserUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*UserUpdate) SaveX ¶
func (uu *UserUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*UserUpdate) SetAlgorithm ¶
func (uu *UserUpdate) SetAlgorithm(i int32) *UserUpdate
SetAlgorithm sets the "algorithm" field.
func (*UserUpdate) SetCreatedAt ¶
func (uu *UserUpdate) SetCreatedAt(t time.Time) *UserUpdate
SetCreatedAt sets the "created_at" field.
func (*UserUpdate) SetEmail ¶
func (uu *UserUpdate) SetEmail(s string) *UserUpdate
SetEmail sets the "email" field.
func (*UserUpdate) SetHash ¶
func (uu *UserUpdate) SetHash(s string) *UserUpdate
SetHash sets the "hash" field.
func (*UserUpdate) SetNillableAlgorithm ¶
func (uu *UserUpdate) SetNillableAlgorithm(i *int32) *UserUpdate
SetNillableAlgorithm sets the "algorithm" field if the given value is not nil.
func (*UserUpdate) SetNillableCreatedAt ¶
func (uu *UserUpdate) SetNillableCreatedAt(t *time.Time) *UserUpdate
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*UserUpdate) SetNillableUpdatedAt ¶
func (uu *UserUpdate) SetNillableUpdatedAt(t *time.Time) *UserUpdate
SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil.
func (*UserUpdate) SetSalt ¶
func (uu *UserUpdate) SetSalt(s string) *UserUpdate
SetSalt sets the "salt" field.
func (*UserUpdate) SetUUID ¶
func (uu *UserUpdate) SetUUID(u uuid.UUID) *UserUpdate
SetUUID sets the "uuid" field.
func (*UserUpdate) SetUpdatedAt ¶
func (uu *UserUpdate) SetUpdatedAt(t time.Time) *UserUpdate
SetUpdatedAt sets the "updated_at" field.
func (*UserUpdate) SetUsername ¶
func (uu *UserUpdate) SetUsername(s string) *UserUpdate
SetUsername sets the "username" field.
func (*UserUpdate) Where ¶
func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
Where appends a list predicates to the UserUpdate builder.
type UserUpdateOne ¶
type UserUpdateOne struct {
// contains filtered or unexported fields
}
UserUpdateOne is the builder for updating a single User entity.
func (*UserUpdateOne) AddAlgorithm ¶
func (uuo *UserUpdateOne) AddAlgorithm(i int32) *UserUpdateOne
AddAlgorithm adds i to the "algorithm" field.
func (*UserUpdateOne) AddGroupIDs ¶
func (uuo *UserUpdateOne) AddGroupIDs(ids ...int) *UserUpdateOne
AddGroupIDs adds the "groups" edge to the Group entity by IDs.
func (*UserUpdateOne) AddGroups ¶
func (uuo *UserUpdateOne) AddGroups(g ...*Group) *UserUpdateOne
AddGroups adds the "groups" edges to the Group entity.
func (*UserUpdateOne) ClearGroups ¶
func (uuo *UserUpdateOne) ClearGroups() *UserUpdateOne
ClearGroups clears all "groups" edges to the Group entity.
func (*UserUpdateOne) Exec ¶
func (uuo *UserUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*UserUpdateOne) ExecX ¶
func (uuo *UserUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdateOne) Mutation ¶
func (uuo *UserUpdateOne) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdateOne) RemoveGroupIDs ¶
func (uuo *UserUpdateOne) RemoveGroupIDs(ids ...int) *UserUpdateOne
RemoveGroupIDs removes the "groups" edge to Group entities by IDs.
func (*UserUpdateOne) RemoveGroups ¶
func (uuo *UserUpdateOne) RemoveGroups(g ...*Group) *UserUpdateOne
RemoveGroups removes "groups" edges to Group entities.
func (*UserUpdateOne) Save ¶
func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
Save executes the query and returns the updated User entity.
func (*UserUpdateOne) SaveX ¶
func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
SaveX is like Save, but panics if an error occurs.
func (*UserUpdateOne) Select ¶
func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*UserUpdateOne) SetAlgorithm ¶
func (uuo *UserUpdateOne) SetAlgorithm(i int32) *UserUpdateOne
SetAlgorithm sets the "algorithm" field.
func (*UserUpdateOne) SetCreatedAt ¶
func (uuo *UserUpdateOne) SetCreatedAt(t time.Time) *UserUpdateOne
SetCreatedAt sets the "created_at" field.
func (*UserUpdateOne) SetEmail ¶
func (uuo *UserUpdateOne) SetEmail(s string) *UserUpdateOne
SetEmail sets the "email" field.
func (*UserUpdateOne) SetHash ¶
func (uuo *UserUpdateOne) SetHash(s string) *UserUpdateOne
SetHash sets the "hash" field.
func (*UserUpdateOne) SetNillableAlgorithm ¶
func (uuo *UserUpdateOne) SetNillableAlgorithm(i *int32) *UserUpdateOne
SetNillableAlgorithm sets the "algorithm" field if the given value is not nil.
func (*UserUpdateOne) SetNillableCreatedAt ¶
func (uuo *UserUpdateOne) SetNillableCreatedAt(t *time.Time) *UserUpdateOne
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*UserUpdateOne) SetNillableUpdatedAt ¶
func (uuo *UserUpdateOne) SetNillableUpdatedAt(t *time.Time) *UserUpdateOne
SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil.
func (*UserUpdateOne) SetSalt ¶
func (uuo *UserUpdateOne) SetSalt(s string) *UserUpdateOne
SetSalt sets the "salt" field.
func (*UserUpdateOne) SetUUID ¶
func (uuo *UserUpdateOne) SetUUID(u uuid.UUID) *UserUpdateOne
SetUUID sets the "uuid" field.
func (*UserUpdateOne) SetUpdatedAt ¶
func (uuo *UserUpdateOne) SetUpdatedAt(t time.Time) *UserUpdateOne
SetUpdatedAt sets the "updated_at" field.
func (*UserUpdateOne) SetUsername ¶
func (uuo *UserUpdateOne) SetUsername(s string) *UserUpdateOne
SetUsername sets the "username" field.
type ValidationError ¶
type ValidationError struct { Name string // Field or edge name. // contains filtered or unexported fields }
ValidationError returns when validating a field fails.
func (*ValidationError) Error ¶
func (e *ValidationError) Error() string
Error implements the error interface.
func (*ValidationError) Unwrap ¶
func (e *ValidationError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
Source Files
¶
- client.go
- config.go
- context.go
- ent.go
- generate.go
- group.go
- group_create.go
- group_delete.go
- group_query.go
- group_update.go
- mutation.go
- resource.go
- resource_create.go
- resource_delete.go
- resource_query.go
- resource_update.go
- runtime.go
- tx.go
- user.go
- user_create.go
- user_delete.go
- user_query.go
- user_update.go