Documentation ¶
Overview ¶
Package proto is a generated protocol buffer package.
It is generated from these files:
easel_service.proto
It has these top-level messages:
NewEaselRequest NewEaselResponse DeleteEaselRequest DeleteEaselResponse NewPaletteRequest NewPaletteResponse DeletePaletteRequest DeletePaletteResponse PingRequest PongResponse EaselInfo PaletteInfo ListupRequest ListupResponse VertexAttribute UniformFloatValue UniformIntValue UniformVariable ArrayBuffer PaletteUpdate UpdatePaletteRequest UpdatePaletteResponse RenderRequest RenderResponse
Index ¶
- func RegisterEaselServiceServer(s *grpc.Server, srv EaselServiceServer)
- type ArrayBuffer
- type DeleteEaselRequest
- type DeleteEaselResponse
- type DeletePaletteRequest
- type DeletePaletteResponse
- type EaselInfo
- func (*EaselInfo) Descriptor() ([]byte, []int)
- func (m *EaselInfo) GetId() string
- func (m *EaselInfo) GetPalettes() []*PaletteInfo
- func (m *EaselInfo) GetPeer() string
- func (m *EaselInfo) GetUpdatedAt() string
- func (*EaselInfo) ProtoMessage()
- func (m *EaselInfo) Reset()
- func (m *EaselInfo) String() string
- type EaselServiceClient
- type EaselServiceServer
- type ListupRequest
- type ListupResponse
- type NewEaselRequest
- type NewEaselResponse
- type NewPaletteRequest
- type NewPaletteResponse
- type PaletteInfo
- type PaletteUpdate
- func (*PaletteUpdate) Descriptor() ([]byte, []int)
- func (m *PaletteUpdate) GetBuffers() []*ArrayBuffer
- func (m *PaletteUpdate) GetFragmentShader() string
- func (m *PaletteUpdate) GetIndecies() []int32
- func (m *PaletteUpdate) GetUniformVariables() []*UniformVariable
- func (m *PaletteUpdate) GetVertexArrtibutes() []*VertexAttribute
- func (m *PaletteUpdate) GetVertexShader() string
- func (*PaletteUpdate) ProtoMessage()
- func (m *PaletteUpdate) Reset()
- func (m *PaletteUpdate) String() string
- type PingRequest
- type PongResponse
- type RenderRequest
- func (*RenderRequest) Descriptor() ([]byte, []int)
- func (m *RenderRequest) GetEaselId() string
- func (m *RenderRequest) GetOutFormat() string
- func (m *RenderRequest) GetOutHeight() int32
- func (m *RenderRequest) GetOutQuality() float32
- func (m *RenderRequest) GetOutWidth() int32
- func (m *RenderRequest) GetPaletteId() string
- func (m *RenderRequest) GetUpdates() *PaletteUpdate
- func (*RenderRequest) ProtoMessage()
- func (m *RenderRequest) Reset()
- func (m *RenderRequest) String() string
- type RenderResponse
- type UniformFloatValue
- type UniformIntValue
- type UniformVariable
- func (*UniformVariable) Descriptor() ([]byte, []int)
- func (m *UniformVariable) GetFloatValue() *UniformFloatValue
- func (m *UniformVariable) GetIntValue() *UniformIntValue
- func (m *UniformVariable) GetName() string
- func (m *UniformVariable) GetTexture() []byte
- func (*UniformVariable) ProtoMessage()
- func (m *UniformVariable) Reset()
- func (m *UniformVariable) String() string
- type UpdatePaletteRequest
- func (*UpdatePaletteRequest) Descriptor() ([]byte, []int)
- func (m *UpdatePaletteRequest) GetEaselId() string
- func (m *UpdatePaletteRequest) GetPaletteId() string
- func (m *UpdatePaletteRequest) GetUpdates() *PaletteUpdate
- func (*UpdatePaletteRequest) ProtoMessage()
- func (m *UpdatePaletteRequest) Reset()
- func (m *UpdatePaletteRequest) String() string
- type UpdatePaletteResponse
- type VertexAttribute
- func (*VertexAttribute) Descriptor() ([]byte, []int)
- func (m *VertexAttribute) GetArgumentName() string
- func (m *VertexAttribute) GetBufferName() string
- func (m *VertexAttribute) GetElementSize() int32
- func (m *VertexAttribute) GetOffset() int32
- func (m *VertexAttribute) GetStride() int32
- func (*VertexAttribute) ProtoMessage()
- func (m *VertexAttribute) Reset()
- func (m *VertexAttribute) String() string
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func RegisterEaselServiceServer ¶
func RegisterEaselServiceServer(s *grpc.Server, srv EaselServiceServer)
Types ¶
type ArrayBuffer ¶
type ArrayBuffer struct { Name string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"` Data []float32 `protobuf:"fixed32,2,rep,packed,name=data" json:"data,omitempty"` }
func (*ArrayBuffer) Descriptor ¶
func (*ArrayBuffer) Descriptor() ([]byte, []int)
func (*ArrayBuffer) GetData ¶
func (m *ArrayBuffer) GetData() []float32
func (*ArrayBuffer) GetName ¶
func (m *ArrayBuffer) GetName() string
func (*ArrayBuffer) ProtoMessage ¶
func (*ArrayBuffer) ProtoMessage()
func (*ArrayBuffer) Reset ¶
func (m *ArrayBuffer) Reset()
func (*ArrayBuffer) String ¶
func (m *ArrayBuffer) String() string
type DeleteEaselRequest ¶
type DeleteEaselRequest struct {
EaselId string `protobuf:"bytes,1,opt,name=easel_id,json=easelId" json:"easel_id,omitempty"`
}
func (*DeleteEaselRequest) Descriptor ¶
func (*DeleteEaselRequest) Descriptor() ([]byte, []int)
func (*DeleteEaselRequest) GetEaselId ¶
func (m *DeleteEaselRequest) GetEaselId() string
func (*DeleteEaselRequest) ProtoMessage ¶
func (*DeleteEaselRequest) ProtoMessage()
func (*DeleteEaselRequest) Reset ¶
func (m *DeleteEaselRequest) Reset()
func (*DeleteEaselRequest) String ¶
func (m *DeleteEaselRequest) String() string
type DeleteEaselResponse ¶
type DeleteEaselResponse struct { }
func (*DeleteEaselResponse) Descriptor ¶
func (*DeleteEaselResponse) Descriptor() ([]byte, []int)
func (*DeleteEaselResponse) ProtoMessage ¶
func (*DeleteEaselResponse) ProtoMessage()
func (*DeleteEaselResponse) Reset ¶
func (m *DeleteEaselResponse) Reset()
func (*DeleteEaselResponse) String ¶
func (m *DeleteEaselResponse) String() string
type DeletePaletteRequest ¶
type DeletePaletteRequest struct { EaselId string `protobuf:"bytes,1,opt,name=easel_id,json=easelId" json:"easel_id,omitempty"` PaletteId string `protobuf:"bytes,2,opt,name=palette_id,json=paletteId" json:"palette_id,omitempty"` }
func (*DeletePaletteRequest) Descriptor ¶
func (*DeletePaletteRequest) Descriptor() ([]byte, []int)
func (*DeletePaletteRequest) GetEaselId ¶
func (m *DeletePaletteRequest) GetEaselId() string
func (*DeletePaletteRequest) GetPaletteId ¶
func (m *DeletePaletteRequest) GetPaletteId() string
func (*DeletePaletteRequest) ProtoMessage ¶
func (*DeletePaletteRequest) ProtoMessage()
func (*DeletePaletteRequest) Reset ¶
func (m *DeletePaletteRequest) Reset()
func (*DeletePaletteRequest) String ¶
func (m *DeletePaletteRequest) String() string
type DeletePaletteResponse ¶
type DeletePaletteResponse struct { }
func (*DeletePaletteResponse) Descriptor ¶
func (*DeletePaletteResponse) Descriptor() ([]byte, []int)
func (*DeletePaletteResponse) ProtoMessage ¶
func (*DeletePaletteResponse) ProtoMessage()
func (*DeletePaletteResponse) Reset ¶
func (m *DeletePaletteResponse) Reset()
func (*DeletePaletteResponse) String ¶
func (m *DeletePaletteResponse) String() string
type EaselInfo ¶
type EaselInfo struct { Id string `protobuf:"bytes,1,opt,name=id" json:"id,omitempty"` Peer string `protobuf:"bytes,2,opt,name=peer" json:"peer,omitempty"` UpdatedAt string `protobuf:"bytes,3,opt,name=updated_at,json=updatedAt" json:"updated_at,omitempty"` Palettes []*PaletteInfo `protobuf:"bytes,4,rep,name=palettes" json:"palettes,omitempty"` }
func (*EaselInfo) Descriptor ¶
func (*EaselInfo) GetPalettes ¶
func (m *EaselInfo) GetPalettes() []*PaletteInfo
func (*EaselInfo) GetUpdatedAt ¶
func (*EaselInfo) ProtoMessage ¶
func (*EaselInfo) ProtoMessage()
type EaselServiceClient ¶
type EaselServiceClient interface { // New/Delete NewEasel(ctx context.Context, in *NewEaselRequest, opts ...grpc.CallOption) (*NewEaselResponse, error) DeleteEasel(ctx context.Context, in *DeleteEaselRequest, opts ...grpc.CallOption) (*DeleteEaselResponse, error) NewPalette(ctx context.Context, in *NewPaletteRequest, opts ...grpc.CallOption) (*NewPaletteResponse, error) DeletePalette(ctx context.Context, in *DeletePaletteRequest, opts ...grpc.CallOption) (*DeletePaletteResponse, error) Ping(ctx context.Context, in *PingRequest, opts ...grpc.CallOption) (*PongResponse, error) Listup(ctx context.Context, in *ListupRequest, opts ...grpc.CallOption) (*ListupResponse, error) // Setup UpdatePalette(ctx context.Context, in *UpdatePaletteRequest, opts ...grpc.CallOption) (*UpdatePaletteResponse, error) // Render Render(ctx context.Context, in *RenderRequest, opts ...grpc.CallOption) (*RenderResponse, error) }
func NewEaselServiceClient ¶
func NewEaselServiceClient(cc *grpc.ClientConn) EaselServiceClient
type EaselServiceServer ¶
type EaselServiceServer interface { // New/Delete NewEasel(context.Context, *NewEaselRequest) (*NewEaselResponse, error) DeleteEasel(context.Context, *DeleteEaselRequest) (*DeleteEaselResponse, error) NewPalette(context.Context, *NewPaletteRequest) (*NewPaletteResponse, error) DeletePalette(context.Context, *DeletePaletteRequest) (*DeletePaletteResponse, error) Ping(context.Context, *PingRequest) (*PongResponse, error) Listup(context.Context, *ListupRequest) (*ListupResponse, error) // Setup UpdatePalette(context.Context, *UpdatePaletteRequest) (*UpdatePaletteResponse, error) // Render Render(context.Context, *RenderRequest) (*RenderResponse, error) }
type ListupRequest ¶
type ListupRequest struct { }
func (*ListupRequest) Descriptor ¶
func (*ListupRequest) Descriptor() ([]byte, []int)
func (*ListupRequest) ProtoMessage ¶
func (*ListupRequest) ProtoMessage()
func (*ListupRequest) Reset ¶
func (m *ListupRequest) Reset()
func (*ListupRequest) String ¶
func (m *ListupRequest) String() string
type ListupResponse ¶
type ListupResponse struct {
Easels []*EaselInfo `protobuf:"bytes,1,rep,name=easels" json:"easels,omitempty"`
}
func (*ListupResponse) Descriptor ¶
func (*ListupResponse) Descriptor() ([]byte, []int)
func (*ListupResponse) GetEasels ¶
func (m *ListupResponse) GetEasels() []*EaselInfo
func (*ListupResponse) ProtoMessage ¶
func (*ListupResponse) ProtoMessage()
func (*ListupResponse) Reset ¶
func (m *ListupResponse) Reset()
func (*ListupResponse) String ¶
func (m *ListupResponse) String() string
type NewEaselRequest ¶
type NewEaselRequest struct {
EaselId string `protobuf:"bytes,1,opt,name=easel_id,json=easelId" json:"easel_id,omitempty"`
}
func (*NewEaselRequest) Descriptor ¶
func (*NewEaselRequest) Descriptor() ([]byte, []int)
func (*NewEaselRequest) GetEaselId ¶
func (m *NewEaselRequest) GetEaselId() string
func (*NewEaselRequest) ProtoMessage ¶
func (*NewEaselRequest) ProtoMessage()
func (*NewEaselRequest) Reset ¶
func (m *NewEaselRequest) Reset()
func (*NewEaselRequest) String ¶
func (m *NewEaselRequest) String() string
type NewEaselResponse ¶
type NewEaselResponse struct {
EaselId string `protobuf:"bytes,1,opt,name=easel_id,json=easelId" json:"easel_id,omitempty"`
}
func (*NewEaselResponse) Descriptor ¶
func (*NewEaselResponse) Descriptor() ([]byte, []int)
func (*NewEaselResponse) GetEaselId ¶
func (m *NewEaselResponse) GetEaselId() string
func (*NewEaselResponse) ProtoMessage ¶
func (*NewEaselResponse) ProtoMessage()
func (*NewEaselResponse) Reset ¶
func (m *NewEaselResponse) Reset()
func (*NewEaselResponse) String ¶
func (m *NewEaselResponse) String() string
type NewPaletteRequest ¶
type NewPaletteRequest struct {
EaselId string `protobuf:"bytes,1,opt,name=easel_id,json=easelId" json:"easel_id,omitempty"`
}
func (*NewPaletteRequest) Descriptor ¶
func (*NewPaletteRequest) Descriptor() ([]byte, []int)
func (*NewPaletteRequest) GetEaselId ¶
func (m *NewPaletteRequest) GetEaselId() string
func (*NewPaletteRequest) ProtoMessage ¶
func (*NewPaletteRequest) ProtoMessage()
func (*NewPaletteRequest) Reset ¶
func (m *NewPaletteRequest) Reset()
func (*NewPaletteRequest) String ¶
func (m *NewPaletteRequest) String() string
type NewPaletteResponse ¶
type NewPaletteResponse struct { EaselId string `protobuf:"bytes,1,opt,name=easel_id,json=easelId" json:"easel_id,omitempty"` PaletteId string `protobuf:"bytes,2,opt,name=palette_id,json=paletteId" json:"palette_id,omitempty"` }
func (*NewPaletteResponse) Descriptor ¶
func (*NewPaletteResponse) Descriptor() ([]byte, []int)
func (*NewPaletteResponse) GetEaselId ¶
func (m *NewPaletteResponse) GetEaselId() string
func (*NewPaletteResponse) GetPaletteId ¶
func (m *NewPaletteResponse) GetPaletteId() string
func (*NewPaletteResponse) ProtoMessage ¶
func (*NewPaletteResponse) ProtoMessage()
func (*NewPaletteResponse) Reset ¶
func (m *NewPaletteResponse) Reset()
func (*NewPaletteResponse) String ¶
func (m *NewPaletteResponse) String() string
type PaletteInfo ¶
type PaletteInfo struct { Id string `protobuf:"bytes,1,opt,name=id" json:"id,omitempty"` Peer string `protobuf:"bytes,2,opt,name=peer" json:"peer,omitempty"` UpdatedAt string `protobuf:"bytes,3,opt,name=updated_at,json=updatedAt" json:"updated_at,omitempty"` }
func (*PaletteInfo) Descriptor ¶
func (*PaletteInfo) Descriptor() ([]byte, []int)
func (*PaletteInfo) GetId ¶
func (m *PaletteInfo) GetId() string
func (*PaletteInfo) GetPeer ¶
func (m *PaletteInfo) GetPeer() string
func (*PaletteInfo) GetUpdatedAt ¶
func (m *PaletteInfo) GetUpdatedAt() string
func (*PaletteInfo) ProtoMessage ¶
func (*PaletteInfo) ProtoMessage()
func (*PaletteInfo) Reset ¶
func (m *PaletteInfo) Reset()
func (*PaletteInfo) String ¶
func (m *PaletteInfo) String() string
type PaletteUpdate ¶
type PaletteUpdate struct { // Shader VertexShader string `protobuf:"bytes,1,opt,name=vertex_shader,json=vertexShader" json:"vertex_shader,omitempty"` FragmentShader string `protobuf:"bytes,2,opt,name=fragment_shader,json=fragmentShader" json:"fragment_shader,omitempty"` // VertexBuffer Buffers []*ArrayBuffer `protobuf:"bytes,3,rep,name=buffers" json:"buffers,omitempty"` // VertexElementBuffer Indecies []int32 `protobuf:"varint,4,rep,packed,name=indecies" json:"indecies,omitempty"` // VertexAttributes VertexArrtibutes []*VertexAttribute `protobuf:"bytes,5,rep,name=vertex_arrtibutes,json=vertexArrtibutes" json:"vertex_arrtibutes,omitempty"` // UniformVariables UniformVariables []*UniformVariable `protobuf:"bytes,6,rep,name=uniform_variables,json=uniformVariables" json:"uniform_variables,omitempty"` }
func (*PaletteUpdate) Descriptor ¶
func (*PaletteUpdate) Descriptor() ([]byte, []int)
func (*PaletteUpdate) GetBuffers ¶
func (m *PaletteUpdate) GetBuffers() []*ArrayBuffer
func (*PaletteUpdate) GetFragmentShader ¶
func (m *PaletteUpdate) GetFragmentShader() string
func (*PaletteUpdate) GetIndecies ¶
func (m *PaletteUpdate) GetIndecies() []int32
func (*PaletteUpdate) GetUniformVariables ¶
func (m *PaletteUpdate) GetUniformVariables() []*UniformVariable
func (*PaletteUpdate) GetVertexArrtibutes ¶
func (m *PaletteUpdate) GetVertexArrtibutes() []*VertexAttribute
func (*PaletteUpdate) GetVertexShader ¶
func (m *PaletteUpdate) GetVertexShader() string
func (*PaletteUpdate) ProtoMessage ¶
func (*PaletteUpdate) ProtoMessage()
func (*PaletteUpdate) Reset ¶
func (m *PaletteUpdate) Reset()
func (*PaletteUpdate) String ¶
func (m *PaletteUpdate) String() string
type PingRequest ¶
type PingRequest struct { EaselId string `protobuf:"bytes,1,opt,name=easel_id,json=easelId" json:"easel_id,omitempty"` PaletteId string `protobuf:"bytes,2,opt,name=palette_id,json=paletteId" json:"palette_id,omitempty"` Message string `protobuf:"bytes,3,opt,name=message" json:"message,omitempty"` }
func (*PingRequest) Descriptor ¶
func (*PingRequest) Descriptor() ([]byte, []int)
func (*PingRequest) GetEaselId ¶
func (m *PingRequest) GetEaselId() string
func (*PingRequest) GetMessage ¶
func (m *PingRequest) GetMessage() string
func (*PingRequest) GetPaletteId ¶
func (m *PingRequest) GetPaletteId() string
func (*PingRequest) ProtoMessage ¶
func (*PingRequest) ProtoMessage()
func (*PingRequest) Reset ¶
func (m *PingRequest) Reset()
func (*PingRequest) String ¶
func (m *PingRequest) String() string
type PongResponse ¶
type PongResponse struct { EaselId string `protobuf:"bytes,1,opt,name=easel_id,json=easelId" json:"easel_id,omitempty"` PaletteId string `protobuf:"bytes,2,opt,name=palette_id,json=paletteId" json:"palette_id,omitempty"` Message string `protobuf:"bytes,3,opt,name=message" json:"message,omitempty"` }
func (*PongResponse) Descriptor ¶
func (*PongResponse) Descriptor() ([]byte, []int)
func (*PongResponse) GetEaselId ¶
func (m *PongResponse) GetEaselId() string
func (*PongResponse) GetMessage ¶
func (m *PongResponse) GetMessage() string
func (*PongResponse) GetPaletteId ¶
func (m *PongResponse) GetPaletteId() string
func (*PongResponse) ProtoMessage ¶
func (*PongResponse) ProtoMessage()
func (*PongResponse) Reset ¶
func (m *PongResponse) Reset()
func (*PongResponse) String ¶
func (m *PongResponse) String() string
type RenderRequest ¶
type RenderRequest struct { EaselId string `protobuf:"bytes,1,opt,name=easel_id,json=easelId" json:"easel_id,omitempty"` PaletteId string `protobuf:"bytes,2,opt,name=palette_id,json=paletteId" json:"palette_id,omitempty"` Updates *PaletteUpdate `protobuf:"bytes,3,opt,name=updates" json:"updates,omitempty"` OutQuality float32 `protobuf:"fixed32,4,opt,name=out_quality,json=outQuality" json:"out_quality,omitempty"` OutFormat string `protobuf:"bytes,5,opt,name=out_format,json=outFormat" json:"out_format,omitempty"` OutWidth int32 `protobuf:"varint,6,opt,name=out_width,json=outWidth" json:"out_width,omitempty"` OutHeight int32 `protobuf:"varint,7,opt,name=out_height,json=outHeight" json:"out_height,omitempty"` }
Render
func (*RenderRequest) Descriptor ¶
func (*RenderRequest) Descriptor() ([]byte, []int)
func (*RenderRequest) GetEaselId ¶
func (m *RenderRequest) GetEaselId() string
func (*RenderRequest) GetOutFormat ¶
func (m *RenderRequest) GetOutFormat() string
func (*RenderRequest) GetOutHeight ¶
func (m *RenderRequest) GetOutHeight() int32
func (*RenderRequest) GetOutQuality ¶
func (m *RenderRequest) GetOutQuality() float32
func (*RenderRequest) GetOutWidth ¶
func (m *RenderRequest) GetOutWidth() int32
func (*RenderRequest) GetPaletteId ¶
func (m *RenderRequest) GetPaletteId() string
func (*RenderRequest) GetUpdates ¶
func (m *RenderRequest) GetUpdates() *PaletteUpdate
func (*RenderRequest) ProtoMessage ¶
func (*RenderRequest) ProtoMessage()
func (*RenderRequest) Reset ¶
func (m *RenderRequest) Reset()
func (*RenderRequest) String ¶
func (m *RenderRequest) String() string
type RenderResponse ¶
type RenderResponse struct {
Output []byte `protobuf:"bytes,1,opt,name=output,proto3" json:"output,omitempty"`
}
func (*RenderResponse) Descriptor ¶
func (*RenderResponse) Descriptor() ([]byte, []int)
func (*RenderResponse) GetOutput ¶
func (m *RenderResponse) GetOutput() []byte
func (*RenderResponse) ProtoMessage ¶
func (*RenderResponse) ProtoMessage()
func (*RenderResponse) Reset ¶
func (m *RenderResponse) Reset()
func (*RenderResponse) String ¶
func (m *RenderResponse) String() string
type UniformFloatValue ¶
type UniformFloatValue struct { ElementSize int32 `protobuf:"varint,1,opt,name=element_size,json=elementSize" json:"element_size,omitempty"` Data []float32 `protobuf:"fixed32,2,rep,packed,name=data" json:"data,omitempty"` }
func (*UniformFloatValue) Descriptor ¶
func (*UniformFloatValue) Descriptor() ([]byte, []int)
func (*UniformFloatValue) GetData ¶
func (m *UniformFloatValue) GetData() []float32
func (*UniformFloatValue) GetElementSize ¶
func (m *UniformFloatValue) GetElementSize() int32
func (*UniformFloatValue) ProtoMessage ¶
func (*UniformFloatValue) ProtoMessage()
func (*UniformFloatValue) Reset ¶
func (m *UniformFloatValue) Reset()
func (*UniformFloatValue) String ¶
func (m *UniformFloatValue) String() string
type UniformIntValue ¶
type UniformIntValue struct { ElementSize int32 `protobuf:"varint,1,opt,name=element_size,json=elementSize" json:"element_size,omitempty"` Data []int32 `protobuf:"varint,2,rep,packed,name=data" json:"data,omitempty"` }
func (*UniformIntValue) Descriptor ¶
func (*UniformIntValue) Descriptor() ([]byte, []int)
func (*UniformIntValue) GetData ¶
func (m *UniformIntValue) GetData() []int32
func (*UniformIntValue) GetElementSize ¶
func (m *UniformIntValue) GetElementSize() int32
func (*UniformIntValue) ProtoMessage ¶
func (*UniformIntValue) ProtoMessage()
func (*UniformIntValue) Reset ¶
func (m *UniformIntValue) Reset()
func (*UniformIntValue) String ¶
func (m *UniformIntValue) String() string
type UniformVariable ¶
type UniformVariable struct { Name string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"` FloatValue *UniformFloatValue `protobuf:"bytes,2,opt,name=float_value,json=floatValue" json:"float_value,omitempty"` IntValue *UniformIntValue `protobuf:"bytes,3,opt,name=int_value,json=intValue" json:"int_value,omitempty"` Texture []byte `protobuf:"bytes,4,opt,name=texture,proto3" json:"texture,omitempty"` }
func (*UniformVariable) Descriptor ¶
func (*UniformVariable) Descriptor() ([]byte, []int)
func (*UniformVariable) GetFloatValue ¶
func (m *UniformVariable) GetFloatValue() *UniformFloatValue
func (*UniformVariable) GetIntValue ¶
func (m *UniformVariable) GetIntValue() *UniformIntValue
func (*UniformVariable) GetName ¶
func (m *UniformVariable) GetName() string
func (*UniformVariable) GetTexture ¶
func (m *UniformVariable) GetTexture() []byte
func (*UniformVariable) ProtoMessage ¶
func (*UniformVariable) ProtoMessage()
func (*UniformVariable) Reset ¶
func (m *UniformVariable) Reset()
func (*UniformVariable) String ¶
func (m *UniformVariable) String() string
type UpdatePaletteRequest ¶
type UpdatePaletteRequest struct { EaselId string `protobuf:"bytes,1,opt,name=easel_id,json=easelId" json:"easel_id,omitempty"` PaletteId string `protobuf:"bytes,2,opt,name=palette_id,json=paletteId" json:"palette_id,omitempty"` Updates *PaletteUpdate `protobuf:"bytes,3,opt,name=updates" json:"updates,omitempty"` }
func (*UpdatePaletteRequest) Descriptor ¶
func (*UpdatePaletteRequest) Descriptor() ([]byte, []int)
func (*UpdatePaletteRequest) GetEaselId ¶
func (m *UpdatePaletteRequest) GetEaselId() string
func (*UpdatePaletteRequest) GetPaletteId ¶
func (m *UpdatePaletteRequest) GetPaletteId() string
func (*UpdatePaletteRequest) GetUpdates ¶
func (m *UpdatePaletteRequest) GetUpdates() *PaletteUpdate
func (*UpdatePaletteRequest) ProtoMessage ¶
func (*UpdatePaletteRequest) ProtoMessage()
func (*UpdatePaletteRequest) Reset ¶
func (m *UpdatePaletteRequest) Reset()
func (*UpdatePaletteRequest) String ¶
func (m *UpdatePaletteRequest) String() string
type UpdatePaletteResponse ¶
type UpdatePaletteResponse struct { }
func (*UpdatePaletteResponse) Descriptor ¶
func (*UpdatePaletteResponse) Descriptor() ([]byte, []int)
func (*UpdatePaletteResponse) ProtoMessage ¶
func (*UpdatePaletteResponse) ProtoMessage()
func (*UpdatePaletteResponse) Reset ¶
func (m *UpdatePaletteResponse) Reset()
func (*UpdatePaletteResponse) String ¶
func (m *UpdatePaletteResponse) String() string
type VertexAttribute ¶
type VertexAttribute struct { ArgumentName string `protobuf:"bytes,1,opt,name=argument_name,json=argumentName" json:"argument_name,omitempty"` BufferName string `protobuf:"bytes,2,opt,name=buffer_name,json=bufferName" json:"buffer_name,omitempty"` ElementSize int32 `protobuf:"varint,3,opt,name=element_size,json=elementSize" json:"element_size,omitempty"` Offset int32 `protobuf:"varint,4,opt,name=offset" json:"offset,omitempty"` Stride int32 `protobuf:"varint,5,opt,name=stride" json:"stride,omitempty"` }
func (*VertexAttribute) Descriptor ¶
func (*VertexAttribute) Descriptor() ([]byte, []int)
func (*VertexAttribute) GetArgumentName ¶
func (m *VertexAttribute) GetArgumentName() string
func (*VertexAttribute) GetBufferName ¶
func (m *VertexAttribute) GetBufferName() string
func (*VertexAttribute) GetElementSize ¶
func (m *VertexAttribute) GetElementSize() int32
func (*VertexAttribute) GetOffset ¶
func (m *VertexAttribute) GetOffset() int32
func (*VertexAttribute) GetStride ¶
func (m *VertexAttribute) GetStride() int32
func (*VertexAttribute) ProtoMessage ¶
func (*VertexAttribute) ProtoMessage()
func (*VertexAttribute) Reset ¶
func (m *VertexAttribute) Reset()
func (*VertexAttribute) String ¶
func (m *VertexAttribute) String() string
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