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Constants ¶
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const ( DefaultNodesPerMinute = uint16(300) DefaultNodesPerCycle = uint8(1) )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Rsvp ¶
type Rsvp struct { Settings RsvpStateSettings State *reactive.State[RsvpState] }
func (*Rsvp) JumpToCheckpoint ¶
func (*Rsvp) JumpToStart ¶
func (r *Rsvp) JumpToStart()
func (*Rsvp) SkipBackward ¶
func (r *Rsvp) SkipBackward()
func (*Rsvp) SkipFoward ¶
func (r *Rsvp) SkipFoward()
type RsvpStateSettings ¶
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