Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Player ¶
type Player struct { ID string LastName string FirstName string JerseyNumber string Position string PicURL string Age string Height string Weight string Rookie bool NflID string TeamID string Team Team Stats []Stat `json:"stats"` }
Player is the type that holds all player information
type Point ¶
type Point struct { ID uint `json:"id" gorm:"primary_key"` PlayerID string `json:"pid"` Category string `json:"category"` Abbreviation string `json:"shortname"` Name string `json:"name"` LeagueName string `json:"leaguename"` //The name the league uses on how it counts points (ie, RY10) StatID int `json:"statid"` //Matching id StatNum float64 `json:"stat"` Value float64 `json:"points"` }
Point stores list of fantasy points. Assigned to a player.
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