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Constants ¶
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const ( // Online is when the implementation is permitted // to make outbound connections. Online Mode = "ONLINE" // Offline is when the implementation is not permitted // to make outbound connections. Offline Mode = "OFFLINE" // Mainnet is the lbry Mainnet. Mainnet string = "MAINNET" // Testnet is lbry Testnet3. Testnet string = "TESTNET" // DataDirectory is the default location for all // persistent data. DataDirectory = "/data" LBRYcrdPath = "LBRYcrd" // ModeEnv is the environment variable read // to determine mode. ModeEnv = "MODE" // NetworkEnv is the environment variable // read to determine network. NetworkEnv = "NETWORK" // PortEnv is the environment variable // read to determine the port for the Rosetta // implementation. PortEnv = "PORT" )
Variables ¶
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Functions ¶
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Types ¶
type Configuration ¶
type Configuration struct { Mode Mode Network *types.NetworkIdentifier Params *chaincfg.Params Currency *types.Currency GenesisBlockIdentifier *types.BlockIdentifier Port int RPCPort int ConfigPath string Pruning *PruningConfiguration IndexerPath string LBRYcrdPath string Compressors []*encoder.CompressorEntry }
Configuration determines how
func LoadConfiguration ¶
func LoadConfiguration(baseDirectory string) (*Configuration, error)
LoadConfiguration attempts to create a new Configuration using the ENVs in the environment.
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