Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
View Source
var Joystick1 = &Joystick{}
View Source
var Joystick2 = &Joystick{}
Functions ¶
func PoolEvents ¶
func PoolEvents(stop chan struct{})
Types ¶
type Button ¶
type Button interface { GUIObject MouseTarget SetAction(f func()) }
type Display ¶
type Display struct { Start Point // image 0x0 position ViewPortRect Rect // rect to display ViewSize Size // size to display // contains filtered or unexported fields }
func NewDisplay ¶
func (*Display) ColorModel ¶
type HCT ¶
type HCT interface { GUIObject SetHead(ui GUIObject, size int32) SetCenter(ui GUIObject) SetTail(ui GUIObject, size int32) }
func NewVerticalHCT ¶
func NewVerticalHCT() HCT
type MouseTarget ¶
type Tabs ¶
type Tabs interface { GUIObject Tabs() []MouseTarget AddTabs(name string, panel GUIObject) }
Click to show internal directories.
Click to hide internal directories.