Documentation ¶
Index ¶
- func Add64(a, b uint64) (uint64, error)
- func Diff64(a, b uint64) uint64
- func Max64(max uint64, nums ...uint64) uint64
- func Min(min int, nums ...int) int
- func Min64(min uint64, nums ...uint64) uint64
- func Mul64(a, b uint64) (uint64, error)
- func Sub64(a, b uint64) (uint64, error)
- type Averager
- type AveragerHeap
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type Averager ¶
type Averager interface { // Observe the value at the given time Observe(value float64, currentTime time.Time) // Read returns the average of the provided values. Read() float64 }
Averager tracks a continuous time exponential moving average of the provided values.
func NewAverager ¶
func NewSyncAverager ¶
type AveragerHeap ¶
type AveragerHeap interface { // Add the average to the heap. If [nodeID] is already in the heap, the // average will be replaced and the old average will be returned. If there // was not an old average, false will be returned. Add(nodeID ids.NodeID, averager Averager) (Averager, bool) // Remove attempts to remove the average that was added with the provided // [nodeID], if none is contained in the heap, [false] will be returned. Remove(nodeID ids.NodeID) (Averager, bool) // Pop attempts to remove the node with either the largest or smallest // average, depending on if this is a max heap or a min heap, respectively. Pop() (ids.NodeID, Averager, bool) // Peek attempts to return the node with either the largest or smallest // average, depending on if this is a max heap or a min heap, respectively. Peek() (ids.NodeID, Averager, bool) // Len returns the number of nodes that are currently in the heap. Len() int }
AveragerHeap maintains a heap of the averagers.
func NewMaxAveragerHeap ¶
func NewMaxAveragerHeap() AveragerHeap
NewMaxAveragerHeap returns a new empty max heap. The returned heap is not thread safe.
func NewMinAveragerHeap ¶
func NewMinAveragerHeap() AveragerHeap
NewMinAveragerHeap returns a new empty min heap. The returned heap is not thread safe.
Source Files ¶
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