Documentation ¶
Index ¶
- type Character
- func (*Character) CreditFunds(ctx context.Context, inst *pb.Character, relCnc *pb.CharacterRelated, ...) (*pb.Character, error)
- func (*Character) DebitFunds(ctx context.Context, inst *pb.Character, relCnc *pb.CharacterRelated, ...) (*pb.Character, error)
- func (Character) Fund(ctx context.Context, inst *pb.Character, relCnc *pb.CharacterRelated, ...) (*pb.Character, error)
- func (*Character) ValidateCreate(ctx context.Context, inst *pb.Character) (*pb.Character, error)
- func (c *Character) ValidateUpdate(ctx context.Context, original *pb.Character, updated *pb.Character) (*pb.Character, error)
- type Player
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Character ¶
type Character struct{}
func (*Character) CreditFunds ¶
func (*Character) DebitFunds ¶
func (*Character) ValidateCreate ¶
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