Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type ApSupplies ¶
type ApSupplies struct { ApSupplyLt60 ApSupplyLt `json:"ap_supply_lt_60"` ApSupplyLt100 ApSupplyLt `json:"ap_supply_lt_100"` }
type ApSupplyLt ¶
type BuildingProductList ¶
type ClassifyType ¶
type ClassifyType string
const ( Consume ClassifyType = "CONSUME" Material ClassifyType = "MATERIAL" None ClassifyType = "NONE" Normal ClassifyType = "NORMAL" )
type Item ¶
type Item struct { ItemID string `json:"itemId"` Name string `json:"name"` Description string `json:"description"` Rarity int64 `json:"rarity"` IconID string `json:"iconId"` StackIconID *string `json:"stackIconId"` SortID int64 `json:"sortId"` Usage string `json:"usage"` ObtainApproach *string `json:"obtainApproach"` ClassifyType ClassifyType `json:"classifyType"` ItemType string `json:"itemType"` StageDropList []StageDropList `json:"stageDropList"` BuildingProductList []BuildingProductList `json:"buildingProductList"` }
type ItemTable ¶
type ItemTable struct { Items map[string]Item `json:"items"` ExpItems map[string]ExpItem `json:"expItems"` PotentialItems map[string]PotentialItem `json:"potentialItems"` ApSupplies ApSupplies `json:"apSupplies"` }
type Occurrance ¶
type Occurrance string
const ( Almost Occurrance = "ALMOST" Always Occurrance = "ALWAYS" Often Occurrance = "OFTEN" Sometimes Occurrance = "SOMETIMES" Usual Occurrance = "USUAL" )
type PotentialItem ¶
type StageDropList ¶
type StageDropList struct { StageID string `json:"stageId"` Occurrance Occurrance `json:"occPer"` }
Click to show internal directories.
Click to hide internal directories.