Documentation ¶
Overview ¶
Package window abstracts the OpenGL Window manager Currently only "glfw" is supported
Index ¶
- Constants
- type Action
- type CharEvent
- type CursorEvent
- type GLFW
- func (w *GLFW) Destroy()
- func (w *GLFW) GetPos() (xpos, ypos int)
- func (w *GLFW) GetScreenResolution(p interface{}) (width, height int)
- func (w *GLFW) GetSize() (width int, height int)
- func (w *GLFW) GetTime() float64
- func (w *GLFW) MakeContextCurrent()
- func (w *GLFW) PollEvents()
- func (w *GLFW) SetPos(xpos, ypos int)
- func (w *GLFW) SetShouldClose(v bool)
- func (w *GLFW) SetSize(width int, height int)
- func (w *GLFW) SetStandardCursor(cursor StandardCursor)
- func (w *GLFW) SetTitle(title string)
- func (w *GLFW) ShouldClose() bool
- func (w *GLFW) SwapBuffers()
- func (w *GLFW) SwapInterval(interval int)
- type IWindow
- type InputMode
- type Key
- type KeyEvent
- type ModifierKey
- type MouseButton
- type MouseEvent
- type PosEvent
- type ScrollEvent
- type SizeEvent
- type StandardCursor
Constants ¶
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const ( KeyUnknown = Key(glfw.KeyUnknown) KeySpace = Key(glfw.KeySpace) KeyApostrophe = Key(glfw.KeyApostrophe) KeyComma = Key(glfw.KeyComma) KeyMinus = Key(glfw.KeyMinus) KeyPeriod = Key(glfw.KeyPeriod) KeySlash = Key(glfw.KeySlash) Key0 = Key(glfw.Key0) Key1 = Key(glfw.Key1) Key2 = Key(glfw.Key2) Key3 = Key(glfw.Key3) Key4 = Key(glfw.Key4) Key5 = Key(glfw.Key5) Key6 = Key(glfw.Key6) Key7 = Key(glfw.Key7) Key8 = Key(glfw.Key8) Key9 = Key(glfw.Key8) KeySemicolon = Key(glfw.KeySemicolon) KeyEqual = Key(glfw.KeyEqual) KeyA = Key(glfw.KeyA) KeyB = Key(glfw.KeyB) KeyC = Key(glfw.KeyC) KeyD = Key(glfw.KeyD) KeyE = Key(glfw.KeyE) KeyF = Key(glfw.KeyF) KeyG = Key(glfw.KeyG) KeyH = Key(glfw.KeyH) KeyI = Key(glfw.KeyI) KeyJ = Key(glfw.KeyJ) KeyK = Key(glfw.KeyK) KeyL = Key(glfw.KeyL) KeyM = Key(glfw.KeyM) KeyN = Key(glfw.KeyN) KeyO = Key(glfw.KeyO) KeyP = Key(glfw.KeyP) KeyQ = Key(glfw.KeyQ) KeyR = Key(glfw.KeyR) KeyS = Key(glfw.KeyS) KeyT = Key(glfw.KeyT) KeyU = Key(glfw.KeyU) KeyV = Key(glfw.KeyV) KeyW = Key(glfw.KeyW) KeyX = Key(glfw.KeyX) KeyY = Key(glfw.KeyY) KeyZ = Key(glfw.KeyZ) KeyLeftBracket = Key(glfw.KeyLeftBracket) KeyBackslash = Key(glfw.KeyBackslash) KeyRightBracket = Key(glfw.KeyRightBracket) KeyGraveAccent = Key(glfw.KeyGraveAccent) KeyWorld1 = Key(glfw.KeyWorld1) KeyWorld2 = Key(glfw.KeyWorld2) KeyEscape = Key(glfw.KeyEscape) KeyEnter = Key(glfw.KeyEnter) KeyTab = Key(glfw.KeyTab) KeyBackspace = Key(glfw.KeyBackspace) KeyInsert = Key(glfw.KeyInsert) KeyDelete = Key(glfw.KeyDelete) KeyRight = Key(glfw.KeyRight) KeyLeft = Key(glfw.KeyLeft) KeyDown = Key(glfw.KeyDown) KeyUp = Key(glfw.KeyUp) KeyPageUp = Key(glfw.KeyPageUp) KeyPageDown = Key(glfw.KeyPageDown) KeyHome = Key(glfw.KeyHome) KeyEnd = Key(glfw.KeyEnd) KeyCapsLock = Key(glfw.KeyCapsLock) KeyScrollLock = Key(glfw.KeyScrollLock) KeyNumLock = Key(glfw.KeyNumLock) KeyPrintScreen = Key(glfw.KeyPrintScreen) KeyPause = Key(glfw.KeyPause) KeyF1 = Key(glfw.KeyF1) KeyF2 = Key(glfw.KeyF2) KeyF3 = Key(glfw.KeyF3) KeyF4 = Key(glfw.KeyF4) KeyF5 = Key(glfw.KeyF5) KeyF6 = Key(glfw.KeyF6) KeyF7 = Key(glfw.KeyF7) KeyF8 = Key(glfw.KeyF8) KeyF9 = Key(glfw.KeyF9) KeyF10 = Key(glfw.KeyF10) KeyF11 = Key(glfw.KeyF11) KeyF12 = Key(glfw.KeyF12) KeyF13 = Key(glfw.KeyF13) KeyF14 = Key(glfw.KeyF14) KeyF15 = Key(glfw.KeyF15) KeyF16 = Key(glfw.KeyF16) KeyF17 = Key(glfw.KeyF17) KeyF18 = Key(glfw.KeyF18) KeyF19 = Key(glfw.KeyF19) KeyF20 = Key(glfw.KeyF20) KeyF21 = Key(glfw.KeyF21) KeyF22 = Key(glfw.KeyF22) KeyF23 = Key(glfw.KeyF23) KeyF24 = Key(glfw.KeyF24) KeyF25 = Key(glfw.KeyF25) KeyKP0 = Key(glfw.KeyKP0) KeyKP1 = Key(glfw.KeyKP1) KeyKP2 = Key(glfw.KeyKP2) KeyKP3 = Key(glfw.KeyKP3) KeyKP4 = Key(glfw.KeyKP4) KeyKP5 = Key(glfw.KeyKP5) KeyKP6 = Key(glfw.KeyKP6) KeyKP7 = Key(glfw.KeyKP7) KeyKP8 = Key(glfw.KeyKP8) KeyKP9 = Key(glfw.KeyKP9) KeyKPDecimal = Key(glfw.KeyKPDecimal) KeyKPDivide = Key(glfw.KeyKPDivide) KeyKPMultiply = Key(glfw.KeyKPMultiply) KeyKPSubtract = Key(glfw.KeyKPSubtract) KeyKPAdd = Key(glfw.KeyKPAdd) KeyKPEnter = Key(glfw.KeyKPEnter) KeyKPEqual = Key(glfw.KeyKPEqual) KeyLeftShift = Key(glfw.KeyLeftShift) KeyLeftControl = Key(glfw.KeyLeftControl) KeyLeftAlt = Key(glfw.KeyLeftAlt) KeyLeftSuper = Key(glfw.KeyLeftSuper) KeyRightShift = Key(glfw.KeyRightShift) KeyRightControl = Key(glfw.KeyRightControl) KeyRightAlt = Key(glfw.KeyRightAlt) KeyRightSuper = Key(glfw.KeyRightSuper) KeyMenu = Key(glfw.KeyMenu) KeyLast = Key(glfw.KeyLast) )
Keycodes (from glfw)
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const ( ModShift = ModifierKey(glfw.ModShift) ModControl = ModifierKey(glfw.ModControl) ModAlt = ModifierKey(glfw.ModAlt) ModSuper = ModifierKey(glfw.ModSuper) )
Modifier keys
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const ( MouseButton1 = MouseButton(glfw.MouseButton1) MouseButton2 = MouseButton(glfw.MouseButton2) MouseButton3 = MouseButton(glfw.MouseButton3) MouseButton4 = MouseButton(glfw.MouseButton4) MouseButton5 = MouseButton(glfw.MouseButton5) MouseButton6 = MouseButton(glfw.MouseButton6) MouseButton7 = MouseButton(glfw.MouseButton7) MouseButton8 = MouseButton(glfw.MouseButton8) MouseButtonLast = MouseButton(glfw.MouseButtonLast) MouseButtonLeft = MouseButton(glfw.MouseButtonLeft) MouseButtonRight = MouseButton(glfw.MouseButtonRight) MouseButtonMiddle = MouseButton(glfw.MouseButtonMiddle) )
Mouse buttons
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const ( ArrowCursor = StandardCursor(glfw.ArrowCursor) IBeamCursor = StandardCursor(glfw.IBeamCursor) CrosshairCursor = StandardCursor(glfw.CrosshairCursor) HandCursor = StandardCursor(glfw.HandCursor) HResizeCursor = StandardCursor(glfw.HResizeCursor) VResizeCursor = StandardCursor(glfw.VResizeCursor) )
Standard cursors
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const ( Release = Action(glfw.Release) // The key or button was released. Press = Action(glfw.Press) // The key or button was pressed. Repeat = Action(glfw.Repeat) // The key was held down until it repeated. )
View Source
const ( CursorMode = InputMode(glfw.CursorMode) // See Cursor mode values StickyKeysMode = InputMode(glfw.StickyKeysMode) // Value can be either 1 or 0 StickyMouseButtonsMode = InputMode(glfw.StickyMouseButtonsMode) // Value can be either 1 or 0 )
Input modes
View Source
const ( CursorNormal = glfw.CursorNormal CursorHidden = glfw.CursorHidden CursorDisabled = glfw.CursorDisabled )
Cursor mode values
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const ( OnWindowPos = "win.OnWindowPos" OnWindowSize = "win.OnWindowSize" OnKeyUp = "win.OnKeyUp" OnKeyDown = "win.OnKeyDown" OnKeyRepeat = "win.OnKeyRepeat" OnChar = "win.OnChar" OnCursor = "win.OnCursor" OnMouseUp = "win.OnMouseUp" OnMouseDown = "win.OnMouseDown" OnScroll = "win.OnScroll" OnFrame = "win.OnFrame" )
Window event names using for dispatch and subscribe
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type CharEvent ¶
type CharEvent struct { W IWindow Char rune Mods ModifierKey }
Char pressed in window
type CursorEvent ¶
Cursor position changed
type GLFW ¶
type GLFW struct { core.Dispatcher // contains filtered or unexported fields }
func (*GLFW) GetScreenResolution ¶
GetScreenResolution returns the resolution of the primary screen in pixels. The parameter is currently ignored
func (*GLFW) MakeContextCurrent ¶
func (w *GLFW) MakeContextCurrent()
func (*GLFW) PollEvents ¶
func (w *GLFW) PollEvents()
func (*GLFW) SetShouldClose ¶
func (*GLFW) SetStandardCursor ¶
func (w *GLFW) SetStandardCursor(cursor StandardCursor)
func (*GLFW) ShouldClose ¶
func (*GLFW) SwapBuffers ¶
func (w *GLFW) SwapBuffers()
func (*GLFW) SwapInterval ¶
type IWindow ¶
type IWindow interface { core.IDispatcher GetScreenResolution(interface{}) (width, height int) SwapInterval(interval int) MakeContextCurrent() GetSize() (width int, height int) SetSize(width int, height int) GetPos() (xpos, ypos int) SetPos(xpos, ypos int) SetTitle(title string) SetStandardCursor(cursor StandardCursor) SwapBuffers() ShouldClose() bool SetShouldClose(bool) Destroy() PollEvents() GetTime() float64 }
Interface for all window managers
type KeyEvent ¶
type KeyEvent struct { W IWindow Keycode Key Scancode int Action Action Mods ModifierKey }
Key pressed in window
type MouseEvent ¶
type MouseEvent struct { W IWindow Xpos float32 Ypos float32 Button MouseButton Action Action Mods ModifierKey }
Mouse button event
type ScrollEvent ¶
Scroll event
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