Documentation ¶
Index ¶
- type KillStore
- func (s *KillStore) Close()
- func (s *KillStore) CreateKill(ctx context.Context, kill *storage.Kill) (*storage.Kill, error)
- func (s *KillStore) DeleteKill(ctx context.Context, id string) error
- func (s *KillStore) DeleteKillsForServer(ctx context.Context, serverId string) error
- func (s *KillStore) GetKillByID(ctx context.Context, id string) (*storage.Kill, error)
- func (s *KillStore) ListKillsForServer(ctx context.Context, serverId string) ([]*storage.Kill, error)
- func (s *KillStore) ListPlayerKillsForServer(ctx context.Context, serverId string, killerId string) ([]*storage.Kill, error)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type KillStore ¶
type KillStore struct {
// contains filtered or unexported fields
}
func NewKillStore ¶
func (*KillStore) CreateKill ¶
func (*KillStore) DeleteKillsForServer ¶
func (*KillStore) GetKillByID ¶
func (*KillStore) ListKillsForServer ¶
Click to show internal directories.
Click to hide internal directories.