Documentation ¶
Index ¶
- Constants
- func CloneAndAddLabel(labels map[string]string, labelKey, labelValue string) map[string]string
- func CloneSelectorAndAddLabel(selector *metav1.LabelSelector, labelKey, labelValue string) *metav1.LabelSelector
- func ComputeHash(template *v1alpha1.MachineTemplateSpec) uint32
- func DeepHashObject(hasher hash.Hash, objectToWrite interface{})
- func DeploymentComplete(deployment *v1alpha1.MachineDeployment, ...) bool
- func EqualIgnoreHash(template1, template2 *v1alpha1.MachineTemplateSpec) bool
- func FilterActiveMachineSets(machineSets []*v1alpha1.MachineSet) []*v1alpha1.MachineSet
- func FilterMachineSets(MSes []*v1alpha1.MachineSet, filterFn filterMS) []*v1alpha1.MachineSet
- func FindNewMachineSet(deployment *v1alpha1.MachineDeployment, msList []*v1alpha1.MachineSet) *v1alpha1.MachineSet
- func FindOldMachineSets(deployment *v1alpha1.MachineDeployment, msList []*v1alpha1.MachineSet) ([]*v1alpha1.MachineSet, []*v1alpha1.MachineSet)
- func FindOneActiveOrLatest(newMS *v1alpha1.MachineSet, oldMSs []*v1alpha1.MachineSet) *v1alpha1.MachineSet
- func GetActualReplicaCountForMachineSets(machineSets []*v1alpha1.MachineSet) int32
- func GetAvailableReplicaCountForMachineSets(machineSets []*v1alpha1.MachineSet) int32
- func GetDesiredReplicasAnnotation(ms *v1alpha1.MachineSet) (int32, bool)
- func GetProportion(ms *v1alpha1.MachineSet, d v1alpha1.MachineDeployment, ...) int32
- func GetReadyReplicaCountForMachineSets(machineSets []*v1alpha1.MachineSet) int32
- func GetReplicaCountForMachineSets(machineSets []*v1alpha1.MachineSet) int32
- func IsRollingUpdate(deployment *v1alpha1.MachineDeployment) bool
- func IsSaturated(deployment *v1alpha1.MachineDeployment, ms *v1alpha1.MachineSet) bool
- func MaxRevision(allMSs []*v1alpha1.MachineSet) int64
- func MaxSurge(deployment v1alpha1.MachineDeployment) int32
- func MaxUnavailable(deployment v1alpha1.MachineDeployment) int32
- func NewMSNewReplicas(deployment *v1alpha1.MachineDeployment, allMSs []*v1alpha1.MachineSet, ...) (int32, error)
- func ReplicasAnnotationsNeedUpdate(ms *v1alpha1.MachineSet, desiredReplicas, maxReplicas int32) bool
- func ResolveFenceposts(maxSurge, maxUnavailable *intstrutil.IntOrString, desired int32) (int32, int32, error)
- func Revision(obj runtime.Object) (int64, error)
- func SetDeploymentRevision(deployment *v1alpha1.MachineDeployment, revision string) bool
- func SetNewMachineSetAnnotations(deployment *v1alpha1.MachineDeployment, newMS *v1alpha1.MachineSet, ...) bool
- func SetReplicasAnnotations(ms *v1alpha1.MachineSet, desiredReplicas, maxReplicas int32) bool
- type MachineSetsByCreationTimestamp
- type MachineSetsBySizeNewer
- type MachineSetsBySizeOlder
Constants ¶
const ( DefaultMachineDeploymentUniqueLabelKey = "machine-template-hash" // RevisionAnnotation is the revision annotation of a machine deployment's machine sets which records its rollout sequence RevisionAnnotation = "machinedeployment.clusters.k8s.io/revision" // RevisionHistoryAnnotation maintains the history of all old revisions that a machine set has served for a machine deployment. RevisionHistoryAnnotation = "machinedeployment.clusters.k8s.io/revision-history" // DesiredReplicasAnnotation is the desired replicas for a machine deployment recorded as an annotation // in its machine sets. Helps in separating scaling events from the rollout process and for // determining if the new machine set for a deployment is really saturated. DesiredReplicasAnnotation = "machinedeployment.clusters.k8s.io/desired-replicas" // MaxReplicasAnnotation is the maximum replicas a deployment can have at a given point, which // is machinedeployment.spec.replicas + maxSurge. Used by the underlying machine sets to estimate their // proportions in case the deployment has surge replicas. MaxReplicasAnnotation = "machinedeployment.clusters.k8s.io/max-replicas" // FailedMSCreateReason is added in a machine deployment when it cannot create a new machine set. FailedMSCreateReason = "MachineSetCreateError" // FoundNewMSReason is added in a machine deployment when it adopts an existing machine set. FoundNewMSReason = "FoundNewMachineSet" // PausedDeployReason is added in a deployment when it is paused. Lack of progress shouldn't be // estimated once a deployment is paused. PausedDeployReason = "DeploymentPaused" // // Available: // // MinimumReplicasAvailable is added in a deployment when it has its minimum replicas required available. MinimumReplicasAvailable = "MinimumReplicasAvailable" // available. MinimumReplicasUnavailable = "MinimumReplicasUnavailable" )
Variables ¶
This section is empty.
Functions ¶
func CloneAndAddLabel ¶
Clones the given map and returns a new map with the given key and value added. Returns the given map, if labelKey is empty.
func CloneSelectorAndAddLabel ¶
func CloneSelectorAndAddLabel(selector *metav1.LabelSelector, labelKey, labelValue string) *metav1.LabelSelector
Clones the given selector and returns a new selector with the given key and value added. Returns the given selector, if labelKey is empty.
func ComputeHash ¶
func ComputeHash(template *v1alpha1.MachineTemplateSpec) uint32
func DeepHashObject ¶
DeepHashObject writes specified object to hash using the spew library which follows pointers and prints actual values of the nested objects ensuring the hash does not change when a pointer changes.
func DeploymentComplete ¶
func DeploymentComplete(deployment *v1alpha1.MachineDeployment, newStatus *v1alpha1.MachineDeploymentStatus) bool
DeploymentComplete considers a deployment to be complete once all of its desired replicas are updated and available, and no old machines are running.
func EqualIgnoreHash ¶
func EqualIgnoreHash(template1, template2 *v1alpha1.MachineTemplateSpec) bool
EqualIgnoreHash returns true if two given machineTemplateSpec are equal, ignoring the diff in value of Labels[machine-template-hash] We ignore machine-template-hash because:
- The hash result would be different upon machineTemplateSpec API changes (e.g. the addition of a new field will cause the hash code to change)
- The deployment template won't have hash labels
func FilterActiveMachineSets ¶
func FilterActiveMachineSets(machineSets []*v1alpha1.MachineSet) []*v1alpha1.MachineSet
FilterActiveMachineSets returns machine sets that have (or at least ought to have) machines.
func FilterMachineSets ¶
func FilterMachineSets(MSes []*v1alpha1.MachineSet, filterFn filterMS) []*v1alpha1.MachineSet
FilterMachineSets returns machine sets that are filtered by filterFn (all returned ones should match filterFn).
func FindNewMachineSet ¶
func FindNewMachineSet(deployment *v1alpha1.MachineDeployment, msList []*v1alpha1.MachineSet) *v1alpha1.MachineSet
FindNewMachineSet returns the new MS this given deployment targets (the one with the same machine template).
func FindOldMachineSets ¶
func FindOldMachineSets(deployment *v1alpha1.MachineDeployment, msList []*v1alpha1.MachineSet) ([]*v1alpha1.MachineSet, []*v1alpha1.MachineSet)
FindOldMachineSets returns the old machine sets targeted by the given Deployment, with the given slice of MSes. Returns two list of machine sets
- the first contains all old machine sets with all non-zero replicas
- the second contains all old machine sets
func FindOneActiveOrLatest ¶
func FindOneActiveOrLatest(newMS *v1alpha1.MachineSet, oldMSs []*v1alpha1.MachineSet) *v1alpha1.MachineSet
FindOneActiveOrLatest returns the only active or the latest machine set in case there is at most one active machine set. If there are more than one active machine sets, return nil so machine sets can be scaled down to the point where there is only one active machine set.
func GetActualReplicaCountForMachineSets ¶
func GetActualReplicaCountForMachineSets(machineSets []*v1alpha1.MachineSet) int32
GetActualReplicaCountForMachineSets returns the sum of actual replicas of the given machine sets.
func GetAvailableReplicaCountForMachineSets ¶
func GetAvailableReplicaCountForMachineSets(machineSets []*v1alpha1.MachineSet) int32
GetAvailableReplicaCountForMachineSets returns the number of available machines corresponding to the given machine sets.
func GetDesiredReplicasAnnotation ¶
func GetDesiredReplicasAnnotation(ms *v1alpha1.MachineSet) (int32, bool)
GetDesiredReplicasAnnotation returns the number of desired replicas
func GetProportion ¶
func GetProportion(ms *v1alpha1.MachineSet, d v1alpha1.MachineDeployment, deploymentReplicasToAdd, deploymentReplicasAdded int32) int32
GetProportion will estimate the proportion for the provided machine set using 1. the current size of the parent deployment, 2. the replica count that needs be added on the machine sets of the deployment, and 3. the total replicas added in the machine sets of the deployment so far.
func GetReadyReplicaCountForMachineSets ¶
func GetReadyReplicaCountForMachineSets(machineSets []*v1alpha1.MachineSet) int32
GetReadyReplicaCountForMachineSets returns the number of ready machines corresponding to the given machine sets.
func GetReplicaCountForMachineSets ¶
func GetReplicaCountForMachineSets(machineSets []*v1alpha1.MachineSet) int32
GetReplicaCountForMachineSets returns the sum of Replicas of the given machine sets.
func IsRollingUpdate ¶
func IsRollingUpdate(deployment *v1alpha1.MachineDeployment) bool
IsRollingUpdate returns true if the strategy type is a rolling update.
func IsSaturated ¶
func IsSaturated(deployment *v1alpha1.MachineDeployment, ms *v1alpha1.MachineSet) bool
IsSaturated checks if the new machine set is saturated by comparing its size with its deployment size. Both the deployment and the machine set have to believe this machine set can own all of the desired replicas in the deployment and the annotation helps in achieving that. All machines of the MachineSet need to be available.
func MaxRevision ¶
func MaxRevision(allMSs []*v1alpha1.MachineSet) int64
MaxRevision finds the highest revision in the machine sets
func MaxSurge ¶
func MaxSurge(deployment v1alpha1.MachineDeployment) int32
MaxSurge returns the maximum surge machines a rolling deployment can take.
func MaxUnavailable ¶
func MaxUnavailable(deployment v1alpha1.MachineDeployment) int32
MaxUnavailable returns the maximum unavailable machines a rolling deployment can take.
func NewMSNewReplicas ¶
func NewMSNewReplicas(deployment *v1alpha1.MachineDeployment, allMSs []*v1alpha1.MachineSet, newMS *v1alpha1.MachineSet) (int32, error)
NewMSNewReplicas calculates the number of replicas a deployment's new MS should have. When one of the following is true, we're rolling out the deployment; otherwise, we're scaling it. 1) The new MS is saturated: newMS's replicas == deployment's replicas 2) Max number of machines allowed is reached: deployment's replicas + maxSurge == all MSs' replicas
func ReplicasAnnotationsNeedUpdate ¶
func ReplicasAnnotationsNeedUpdate(ms *v1alpha1.MachineSet, desiredReplicas, maxReplicas int32) bool
AnnotationsNeedUpdate return true if ReplicasAnnotations need to be updated
func ResolveFenceposts ¶
func ResolveFenceposts(maxSurge, maxUnavailable *intstrutil.IntOrString, desired int32) (int32, int32, error)
ResolveFenceposts resolves both maxSurge and maxUnavailable. This needs to happen in one step. For example:
2 desired, max unavailable 1%, surge 0% - should scale old(-1), then new(+1), then old(-1), then new(+1) 1 desired, max unavailable 1%, surge 0% - should scale old(-1), then new(+1) 2 desired, max unavailable 25%, surge 1% - should scale new(+1), then old(-1), then new(+1), then old(-1) 1 desired, max unavailable 25%, surge 1% - should scale new(+1), then old(-1) 2 desired, max unavailable 0%, surge 1% - should scale new(+1), then old(-1), then new(+1), then old(-1) 1 desired, max unavailable 0%, surge 1% - should scale new(+1), then old(-1)
func SetDeploymentRevision ¶
func SetDeploymentRevision(deployment *v1alpha1.MachineDeployment, revision string) bool
SetDeploymentRevision updates the revision for a deployment.
func SetNewMachineSetAnnotations ¶
func SetNewMachineSetAnnotations(deployment *v1alpha1.MachineDeployment, newMS *v1alpha1.MachineSet, newRevision string, exists bool) bool
SetNewMachineSetAnnotations sets new machine set's annotations appropriately by updating its revision and copying required deployment annotations to it; it returns true if machine set's annotation is changed.
func SetReplicasAnnotations ¶
func SetReplicasAnnotations(ms *v1alpha1.MachineSet, desiredReplicas, maxReplicas int32) bool
SetReplicasAnnotations sets the desiredReplicas and maxReplicas into the annotations
Types ¶
type MachineSetsByCreationTimestamp ¶
type MachineSetsByCreationTimestamp []*v1alpha1.MachineSet
MachineSetsByCreationTimestamp sorts a list of MachineSet by creation timestamp, using their names as a tie breaker.
func (MachineSetsByCreationTimestamp) Len ¶
func (o MachineSetsByCreationTimestamp) Len() int
func (MachineSetsByCreationTimestamp) Less ¶
func (o MachineSetsByCreationTimestamp) Less(i, j int) bool
func (MachineSetsByCreationTimestamp) Swap ¶
func (o MachineSetsByCreationTimestamp) Swap(i, j int)
type MachineSetsBySizeNewer ¶
type MachineSetsBySizeNewer []*v1alpha1.MachineSet
MachineSetsBySizeNewer sorts a list of MachineSet by size in descending order, using their creation timestamp or name as a tie breaker. By using the creation timestamp, this sorts from new to old machine sets.
func (MachineSetsBySizeNewer) Len ¶
func (o MachineSetsBySizeNewer) Len() int
func (MachineSetsBySizeNewer) Less ¶
func (o MachineSetsBySizeNewer) Less(i, j int) bool
func (MachineSetsBySizeNewer) Swap ¶
func (o MachineSetsBySizeNewer) Swap(i, j int)
type MachineSetsBySizeOlder ¶
type MachineSetsBySizeOlder []*v1alpha1.MachineSet
MachineSetsBySizeOlder sorts a list of MachineSet by size in descending order, using their creation timestamp or name as a tie breaker. By using the creation timestamp, this sorts from old to new machine sets.
func (MachineSetsBySizeOlder) Len ¶
func (o MachineSetsBySizeOlder) Len() int
func (MachineSetsBySizeOlder) Less ¶
func (o MachineSetsBySizeOlder) Less(i, j int) bool
func (MachineSetsBySizeOlder) Swap ¶
func (o MachineSetsBySizeOlder) Swap(i, j int)