Documentation
¶
Index ¶
- Constants
- type BadgeBuilder
- func (b *BadgeBuilder) Build() *BadgeBuilder
- func (b *BadgeBuilder) SetLabel(label string) *BadgeBuilder
- func (b *BadgeBuilder) SetMessage(message string) *BadgeBuilder
- func (b *BadgeBuilder) SetMessageColor(messageColor string) *BadgeBuilder
- func (b *BadgeBuilder) SetStyle(style string) *BadgeBuilder
- type BadgesHelper
Constants ¶
View Source
const ( Blue string = "blue" Red string = "red" Green string = "green" Yellow string = "yellow" )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type BadgeBuilder ¶
func NewBadgeBuilder ¶
func NewBadgeBuilder() *BadgeBuilder
func (*BadgeBuilder) Build ¶
func (b *BadgeBuilder) Build() *BadgeBuilder
func (*BadgeBuilder) SetLabel ¶
func (b *BadgeBuilder) SetLabel(label string) *BadgeBuilder
func (*BadgeBuilder) SetMessage ¶
func (b *BadgeBuilder) SetMessage(message string) *BadgeBuilder
func (*BadgeBuilder) SetMessageColor ¶
func (b *BadgeBuilder) SetMessageColor(messageColor string) *BadgeBuilder
func (*BadgeBuilder) SetStyle ¶
func (b *BadgeBuilder) SetStyle(style string) *BadgeBuilder
type BadgesHelper ¶
type BadgesHelper struct {
// contains filtered or unexported fields
}
func NewBadgesHelper ¶
func NewBadgesHelper(config *config.Config) *BadgesHelper
func (*BadgesHelper) CreateBadgeProxy ¶
func (b *BadgesHelper) CreateBadgeProxy(badge *BadgeBuilder, c *gin.Context)
Click to show internal directories.
Click to hide internal directories.