easyraft

package module
v1.0.0 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Dec 3, 2021 License: Apache-2.0 Imports: 23 Imported by: 0

README

Go Report Card Go Reference GitHub go.mod Go version of a Go module GitHub release

An easy to use customizable library to make your Go application Distributed, Highly available, Fault Tolerant etc... using Hashicorp's Raft library which implements the Raft Consensus Algorithm.

Features

  • Configure and start a fully functional Raft node by writing ~10 lines of code
  • Automatic Node discovery (nodes are discovering each other using Discovery method)
    1. Built-in discovery methods:
      1. Static Discovery (having a fixed list of nodes addresses)
      2. mDNS Discovery for local network node discovery
      3. Kubernetes discovery
  • Cloud Native because of kubernetes discovery and easy to load balance features
  • Automatic forward to leader - you can contact any node to perform operations, everything will be forwarded to the actual leader node
  • Node monitoring/removal - the nodes are monitoring each other and if there are some failures then the offline nodes get removed automatically from cluster
  • Simplified state machine - there is an already implemented generic state machine which handles the basic operations and routes requests to State Machine Services (see Examples)
  • All layers are customizable - you can select or implement your own State Machine Service, Message Serializer and Discovery Method
  • gRPC transport layer - the internal communications are done through gRPC based communication, if needed you can add your own services

Note: snapshots are not supported at the moment, will be handled at later point Note: at the moment the communication between nodes are insecure, I recommend to not expose that port

Get Started

You can create a simple EasyRaft Node with local mDNS discovery, an in-memory Map service and MsgPack as serializer(this is the only one built-in at the moment)

import (
"github.com/ksrichard/easyraft"
"github.com/ksrichard/easyraft/discovery"
"github.com/ksrichard/easyraft/fsm"
"github.com/ksrichard/easyraft/serializer"
)

func main() {
    raftPort := 5000
    discoveryPort := 5001
    dataDir := "s1"
    node, err := easyraft.NewNode(
        raftPort,
        discoveryPort,
        dataDir,
        []fsm.FSMService{fsm.NewInMemoryMapService()},
        serializer.NewMsgPackSerializer(),
        discovery.NewMDNSDiscovery(),
        false,
    )
    
    if err != nil {
        panic(err)
    }
    stoppedCh, err := node.Start()
    if err != nil {
        panic(err)
    }
    defer node.Stop()
}

Examples

Examples can be found in the examples directory

Build

To regenerate gRPC code and install dependencies simply run make install

TODO

  • Add more examples
  • Test coverage
  • Secure communication between nodes (SSL/TLS)
  • Backup/Restore backup handling
  • Allow configuration option to pass any custom raft.FSM

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func ApplyOnLeader

func ApplyOnLeader(node *Node, payload []byte) (interface{}, error)

func GetPeerDetails

func GetPeerDetails(address string) (*grpc.GetDetailsResponse, error)

Types

type ClientGrpcServices

type ClientGrpcServices struct {
	Node *Node
	rgrpc.UnimplementedRaftServer
}

func NewClientGrpcService

func NewClientGrpcService(node *Node) *ClientGrpcServices

func (*ClientGrpcServices) ApplyLog

func (*ClientGrpcServices) GetDetails

type Node

type Node struct {
	ID            string
	RaftPort      int
	DiscoveryPort int

	Raft             *raft.Raft
	GrpcServer       *ggrpc.Server
	DiscoveryMethod  discovery.DiscoveryMethod
	TransportManager *transport.Manager
	Serializer       serializer.Serializer
	// contains filtered or unexported fields
}

func NewNode

func NewNode(raftPort, discoveryPort int, dataDir string, services []fsm.FSMService, serializer serializer.Serializer, discoveryMethod discovery.DiscoveryMethod, snapshotEnabled bool) (*Node, error)

NewNode returns an EasyRaft node

func (*Node) NotifyJoin

func (n *Node) NotifyJoin(node *memberlist.Node)

NotifyJoin triggered when a new Node has been joined to the cluster (discovery only) and capable of joining the Node to the raft cluster

func (*Node) NotifyLeave

func (n *Node) NotifyLeave(node *memberlist.Node)

NotifyLeave triggered when a Node becomes unavailable after a period of time it will remove the unavailable Node from the Raft cluster

func (*Node) NotifyUpdate

func (n *Node) NotifyUpdate(_ *memberlist.Node)

func (*Node) RaftApply

func (n *Node) RaftApply(request interface{}, timeout time.Duration) (interface{}, error)

RaftApply is used to apply any new logs to the raft cluster this method does automatic forwarding to Leader Node

func (*Node) Start

func (n *Node) Start() (chan interface{}, error)

Start starts the Node and returns a channel that indicates, that the node has been stopped properly

func (*Node) Stop

func (n *Node) Stop()

Stop stops the node and notifies on stopped channel returned in Start

Directories

Path Synopsis

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL