Documentation ¶
Index ¶
Constants ¶
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const ( // CreateAction is the ReconcileAction used when a target object did not exist in the current state and was created. CreateAction = ReconcileAction("create") // UpdateAction is the ReconcileAction used when a target object exists in the current state and was updated. UpdateAction = ReconcileAction("update") // DeleteAction is the ReconcileAction used when a current object exists in the target state and was deleted. DeleteAction = ReconcileAction("delete") )
Variables ¶
This section is empty.
Functions ¶
func MaskEnvVarValue ¶
Types ¶
type Entity ¶ added in v1.10.0
type Entity struct { // Name is the name of the entity. Name string `json:"name"` // Kind is the type of entity. Kind string `json:"kind"` // Old is the original entity in the current state, if any. Old any `json:"old,omitempty"` // New is the new entity in the target state, if any. New any `json:"new,omitempty"` }
Entity is an entity processed by the diff engine.
type EntityAction ¶ added in v1.10.0
type EntityAction struct { // Action is the ReconcileAction taken on the entity. Action ReconcileAction `json:"action"` // Entity holds the processed entity. Entity Entity `json:"entity"` // Diff is diff string describing the modifications made to an entity. Diff string `json:"-"` // Error is the error encountered processing and entity, if any. Error error `json:"error,omitempty"` }
EntityAction describes an entity processed by the diff engine and the action taken on it.
type EntityChanges ¶
type EntityChanges struct { Creating []EntityState `json:"creating"` Updating []EntityState `json:"updating"` Deleting []EntityState `json:"deleting"` }
type EntityState ¶
type JSONOutputObject ¶
type JSONOutputObject struct { Changes EntityChanges `json:"changes"` Summary Summary `json:"summary"` Warnings []string `json:"warnings"` Errors []string `json:"errors"` }
type ReconcileAction ¶ added in v1.10.0
type ReconcileAction string
ReconcileAction is an action taken by the diff engine.
type Stats ¶
type Stats struct { CreateOps *utils.AtomicInt32Counter UpdateOps *utils.AtomicInt32Counter DeleteOps *utils.AtomicInt32Counter }
Stats holds the stats related to a Solve.
type Syncer ¶
type Syncer struct {
// contains filtered or unexported fields
}
Syncer takes in a current and target state of Kong, diffs them, generating a Graph to get Kong from current to target state.
func (*Syncer) GetResultChan ¶ added in v1.10.0
func (sc *Syncer) GetResultChan() chan EntityAction
GetResultChan returns the Syncer's result channel.
type SyncerOpts ¶
type SyncerOpts struct { CurrentState *state.KongState TargetState *state.KongState KongClient *kong.Client KonnectClient *konnect.Client SilenceWarnings bool StageDelaySec int NoMaskValues bool IncludeLicenses bool IsKonnect bool CreatePrintln func(a ...interface{}) UpdatePrintln func(a ...interface{}) DeletePrintln func(a ...interface{}) // EnableEntityActions instructs the Syncer to send EntityActions to its resultChan. If enabled, clients must // consume the Syncer.resultChan channel or Syncer.Solve() will block. EnableEntityActions bool }
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