Premises
"Premises" is a software to build on-demand Minecraft server on cloud.
Premises consists of the following 2 parts:
- Frontend that determine configuration of the server, and creates VM. (Control Panel)
- Software to actually configure game and monitor that the server alive. (Runner)
Features
- Launch Minecraft server from Web.
- Save world data on S3 and select world to load.
- Monitor server status in real time.
- Monitor CPU usage of server in real time.
- Instantly take snapshot of running world and restore it.
Deploying
Kubernetes
You can deploy Premises to Kubernetes using the Helm chart.
You will still need to prepare PostgreSQL, Valkey instances and environment variables to configure Premises.
See the test manifest for an example.
$ helm upgrade --install premises premises \
--repo https://premises.kofuk.org/charts
This Helm chart will make use of LoadBalancer service to expose Minecraft and proxy backend port
to the internet. Please make sure your Kubernetes cluster supports LoadBalancer service type.
Docker Compose
Deploying to Kubernetes is the recommended method, but legacy methods using Docker Compose can also be used.
See documentation for step to setup Premises on your server.
License
MIT