Documentation
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Index ¶
- Constants
- func IsConstraintError(err error) bool
- func IsNotFound(err error) bool
- func IsNotLoaded(err error) bool
- func IsNotSingular(err error) bool
- func IsValidationError(err error) bool
- func MaskNotFound(err error) error
- func NewContext(parent context.Context, c *Client) context.Context
- func NewTxContext(parent context.Context, tx *Tx) context.Context
- type AggregateFunc
- type Client
- type CommitFunc
- type CommitHook
- type Committer
- type ConstraintError
- type Hook
- type MutateFunc
- type Mutation
- type Mutator
- type NotFoundError
- type NotLoadedError
- type NotSingularError
- type Op
- type Option
- type OrderFunc
- type Policy
- type Project
- type ProjectClient
- func (c *ProjectClient) Create() *ProjectCreate
- func (c *ProjectClient) CreateBulk(builders ...*ProjectCreate) *ProjectCreateBulk
- func (c *ProjectClient) Delete() *ProjectDelete
- func (c *ProjectClient) DeleteOne(pr *Project) *ProjectDeleteOne
- func (c *ProjectClient) DeleteOneID(id int) *ProjectDeleteOne
- func (c *ProjectClient) Get(ctx context.Context, id int) (*Project, error)
- func (c *ProjectClient) GetX(ctx context.Context, id int) *Project
- func (c *ProjectClient) Hooks() []Hook
- func (c *ProjectClient) Query() *ProjectQuery
- func (c *ProjectClient) QueryUser(pr *Project) *UserQuery
- func (c *ProjectClient) Update() *ProjectUpdate
- func (c *ProjectClient) UpdateOne(pr *Project) *ProjectUpdateOne
- func (c *ProjectClient) UpdateOneID(id int) *ProjectUpdateOne
- func (c *ProjectClient) Use(hooks ...Hook)
- type ProjectCreate
- func (pc *ProjectCreate) Exec(ctx context.Context) error
- func (pc *ProjectCreate) ExecX(ctx context.Context)
- func (pc *ProjectCreate) Mutation() *ProjectMutation
- func (pc *ProjectCreate) Save(ctx context.Context) (*Project, error)
- func (pc *ProjectCreate) SaveX(ctx context.Context) *Project
- func (pc *ProjectCreate) SetClientKey(s string) *ProjectCreate
- func (pc *ProjectCreate) SetCreatedAt(u util.Datetime) *ProjectCreate
- func (pc *ProjectCreate) SetCredentials(b []byte) *ProjectCreate
- func (pc *ProjectCreate) SetNillableClientKey(s *string) *ProjectCreate
- func (pc *ProjectCreate) SetNillableCreatedAt(u *util.Datetime) *ProjectCreate
- func (pc *ProjectCreate) SetNillableUpdatedAt(u *util.Datetime) *ProjectCreate
- func (pc *ProjectCreate) SetProjectID(s string) *ProjectCreate
- func (pc *ProjectCreate) SetProjectName(s string) *ProjectCreate
- func (pc *ProjectCreate) SetUpdatedAt(u util.Datetime) *ProjectCreate
- func (pc *ProjectCreate) SetUser(u *User) *ProjectCreate
- func (pc *ProjectCreate) SetUserID(i int) *ProjectCreate
- type ProjectCreateBulk
- type ProjectDelete
- type ProjectDeleteOne
- type ProjectEdges
- type ProjectGroupBy
- func (pgb *ProjectGroupBy) Aggregate(fns ...AggregateFunc) *ProjectGroupBy
- func (s *ProjectGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (s *ProjectGroupBy) BoolX(ctx context.Context) bool
- func (s *ProjectGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (s *ProjectGroupBy) BoolsX(ctx context.Context) []bool
- func (s *ProjectGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (s *ProjectGroupBy) Float64X(ctx context.Context) float64
- func (s *ProjectGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (s *ProjectGroupBy) Float64sX(ctx context.Context) []float64
- func (s *ProjectGroupBy) Int(ctx context.Context) (_ int, err error)
- func (s *ProjectGroupBy) IntX(ctx context.Context) int
- func (s *ProjectGroupBy) Ints(ctx context.Context) ([]int, error)
- func (s *ProjectGroupBy) IntsX(ctx context.Context) []int
- func (pgb *ProjectGroupBy) Scan(ctx context.Context, v interface{}) error
- func (s *ProjectGroupBy) ScanX(ctx context.Context, v interface{})
- func (s *ProjectGroupBy) String(ctx context.Context) (_ string, err error)
- func (s *ProjectGroupBy) StringX(ctx context.Context) string
- func (s *ProjectGroupBy) Strings(ctx context.Context) ([]string, error)
- func (s *ProjectGroupBy) StringsX(ctx context.Context) []string
- type ProjectMutation
- func (m *ProjectMutation) AddField(name string, value ent.Value) error
- func (m *ProjectMutation) AddedEdges() []string
- func (m *ProjectMutation) AddedField(name string) (ent.Value, bool)
- func (m *ProjectMutation) AddedFields() []string
- func (m *ProjectMutation) AddedIDs(name string) []ent.Value
- func (m *ProjectMutation) ClearEdge(name string) error
- func (m *ProjectMutation) ClearField(name string) error
- func (m *ProjectMutation) ClearUser()
- func (m *ProjectMutation) ClearedEdges() []string
- func (m *ProjectMutation) ClearedFields() []string
- func (m ProjectMutation) Client() *Client
- func (m *ProjectMutation) ClientKey() (r string, exists bool)
- func (m *ProjectMutation) CreatedAt() (r util.Datetime, exists bool)
- func (m *ProjectMutation) Credentials() (r []byte, exists bool)
- func (m *ProjectMutation) EdgeCleared(name string) bool
- func (m *ProjectMutation) Field(name string) (ent.Value, bool)
- func (m *ProjectMutation) FieldCleared(name string) bool
- func (m *ProjectMutation) Fields() []string
- func (m *ProjectMutation) ID() (id int, exists bool)
- func (m *ProjectMutation) IDs(ctx context.Context) ([]int, error)
- func (m *ProjectMutation) OldClientKey(ctx context.Context) (v string, err error)
- func (m *ProjectMutation) OldCreatedAt(ctx context.Context) (v util.Datetime, err error)
- func (m *ProjectMutation) OldCredentials(ctx context.Context) (v []byte, err error)
- func (m *ProjectMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *ProjectMutation) OldProjectID(ctx context.Context) (v string, err error)
- func (m *ProjectMutation) OldProjectName(ctx context.Context) (v string, err error)
- func (m *ProjectMutation) OldUpdatedAt(ctx context.Context) (v util.Datetime, err error)
- func (m *ProjectMutation) OldUserID(ctx context.Context) (v int, err error)
- func (m *ProjectMutation) Op() Op
- func (m *ProjectMutation) ProjectID() (r string, exists bool)
- func (m *ProjectMutation) ProjectName() (r string, exists bool)
- func (m *ProjectMutation) RemovedEdges() []string
- func (m *ProjectMutation) RemovedIDs(name string) []ent.Value
- func (m *ProjectMutation) ResetClientKey()
- func (m *ProjectMutation) ResetCreatedAt()
- func (m *ProjectMutation) ResetCredentials()
- func (m *ProjectMutation) ResetEdge(name string) error
- func (m *ProjectMutation) ResetField(name string) error
- func (m *ProjectMutation) ResetProjectID()
- func (m *ProjectMutation) ResetProjectName()
- func (m *ProjectMutation) ResetUpdatedAt()
- func (m *ProjectMutation) ResetUser()
- func (m *ProjectMutation) ResetUserID()
- func (m *ProjectMutation) SetClientKey(s string)
- func (m *ProjectMutation) SetCreatedAt(u util.Datetime)
- func (m *ProjectMutation) SetCredentials(b []byte)
- func (m *ProjectMutation) SetField(name string, value ent.Value) error
- func (m *ProjectMutation) SetProjectID(s string)
- func (m *ProjectMutation) SetProjectName(s string)
- func (m *ProjectMutation) SetUpdatedAt(u util.Datetime)
- func (m *ProjectMutation) SetUserID(i int)
- func (m ProjectMutation) Tx() (*Tx, error)
- func (m *ProjectMutation) Type() string
- func (m *ProjectMutation) UpdatedAt() (r util.Datetime, exists bool)
- func (m *ProjectMutation) UserCleared() bool
- func (m *ProjectMutation) UserID() (r int, exists bool)
- func (m *ProjectMutation) UserIDs() (ids []int)
- func (m *ProjectMutation) Where(ps ...predicate.Project)
- type ProjectQuery
- func (pq *ProjectQuery) All(ctx context.Context) ([]*Project, error)
- func (pq *ProjectQuery) AllX(ctx context.Context) []*Project
- func (pq *ProjectQuery) Clone() *ProjectQuery
- func (pq *ProjectQuery) Count(ctx context.Context) (int, error)
- func (pq *ProjectQuery) CountX(ctx context.Context) int
- func (pq *ProjectQuery) Exist(ctx context.Context) (bool, error)
- func (pq *ProjectQuery) ExistX(ctx context.Context) bool
- func (pq *ProjectQuery) First(ctx context.Context) (*Project, error)
- func (pq *ProjectQuery) FirstID(ctx context.Context) (id int, err error)
- func (pq *ProjectQuery) FirstIDX(ctx context.Context) int
- func (pq *ProjectQuery) FirstX(ctx context.Context) *Project
- func (pq *ProjectQuery) GroupBy(field string, fields ...string) *ProjectGroupBy
- func (pq *ProjectQuery) IDs(ctx context.Context) ([]int, error)
- func (pq *ProjectQuery) IDsX(ctx context.Context) []int
- func (pq *ProjectQuery) Limit(limit int) *ProjectQuery
- func (pq *ProjectQuery) Offset(offset int) *ProjectQuery
- func (pq *ProjectQuery) Only(ctx context.Context) (*Project, error)
- func (pq *ProjectQuery) OnlyID(ctx context.Context) (id int, err error)
- func (pq *ProjectQuery) OnlyIDX(ctx context.Context) int
- func (pq *ProjectQuery) OnlyX(ctx context.Context) *Project
- func (pq *ProjectQuery) Order(o ...OrderFunc) *ProjectQuery
- func (pq *ProjectQuery) QueryUser() *UserQuery
- func (pq *ProjectQuery) Select(fields ...string) *ProjectSelect
- func (pq *ProjectQuery) Unique(unique bool) *ProjectQuery
- func (pq *ProjectQuery) Where(ps ...predicate.Project) *ProjectQuery
- func (pq *ProjectQuery) WithUser(opts ...func(*UserQuery)) *ProjectQuery
- type ProjectSelect
- func (s *ProjectSelect) Bool(ctx context.Context) (_ bool, err error)
- func (s *ProjectSelect) BoolX(ctx context.Context) bool
- func (s *ProjectSelect) Bools(ctx context.Context) ([]bool, error)
- func (s *ProjectSelect) BoolsX(ctx context.Context) []bool
- func (s *ProjectSelect) Float64(ctx context.Context) (_ float64, err error)
- func (s *ProjectSelect) Float64X(ctx context.Context) float64
- func (s *ProjectSelect) Float64s(ctx context.Context) ([]float64, error)
- func (s *ProjectSelect) Float64sX(ctx context.Context) []float64
- func (s *ProjectSelect) Int(ctx context.Context) (_ int, err error)
- func (s *ProjectSelect) IntX(ctx context.Context) int
- func (s *ProjectSelect) Ints(ctx context.Context) ([]int, error)
- func (s *ProjectSelect) IntsX(ctx context.Context) []int
- func (ps *ProjectSelect) Scan(ctx context.Context, v interface{}) error
- func (s *ProjectSelect) ScanX(ctx context.Context, v interface{})
- func (s *ProjectSelect) String(ctx context.Context) (_ string, err error)
- func (s *ProjectSelect) StringX(ctx context.Context) string
- func (s *ProjectSelect) Strings(ctx context.Context) ([]string, error)
- func (s *ProjectSelect) StringsX(ctx context.Context) []string
- type ProjectUpdate
- func (pu *ProjectUpdate) ClearUser() *ProjectUpdate
- func (pu *ProjectUpdate) Exec(ctx context.Context) error
- func (pu *ProjectUpdate) ExecX(ctx context.Context)
- func (pu *ProjectUpdate) Mutation() *ProjectMutation
- func (pu *ProjectUpdate) Save(ctx context.Context) (int, error)
- func (pu *ProjectUpdate) SaveX(ctx context.Context) int
- func (pu *ProjectUpdate) SetCredentials(b []byte) *ProjectUpdate
- func (pu *ProjectUpdate) SetProjectID(s string) *ProjectUpdate
- func (pu *ProjectUpdate) SetProjectName(s string) *ProjectUpdate
- func (pu *ProjectUpdate) SetUser(u *User) *ProjectUpdate
- func (pu *ProjectUpdate) SetUserID(i int) *ProjectUpdate
- func (pu *ProjectUpdate) Where(ps ...predicate.Project) *ProjectUpdate
- type ProjectUpdateOne
- func (puo *ProjectUpdateOne) ClearUser() *ProjectUpdateOne
- func (puo *ProjectUpdateOne) Exec(ctx context.Context) error
- func (puo *ProjectUpdateOne) ExecX(ctx context.Context)
- func (puo *ProjectUpdateOne) Mutation() *ProjectMutation
- func (puo *ProjectUpdateOne) Save(ctx context.Context) (*Project, error)
- func (puo *ProjectUpdateOne) SaveX(ctx context.Context) *Project
- func (puo *ProjectUpdateOne) Select(field string, fields ...string) *ProjectUpdateOne
- func (puo *ProjectUpdateOne) SetCredentials(b []byte) *ProjectUpdateOne
- func (puo *ProjectUpdateOne) SetProjectID(s string) *ProjectUpdateOne
- func (puo *ProjectUpdateOne) SetProjectName(s string) *ProjectUpdateOne
- func (puo *ProjectUpdateOne) SetUser(u *User) *ProjectUpdateOne
- func (puo *ProjectUpdateOne) SetUserID(i int) *ProjectUpdateOne
- type Projects
- type Query
- type RollbackFunc
- type RollbackHook
- type Rollbacker
- type Tx
- type User
- type UserClient
- func (c *UserClient) Create() *UserCreate
- func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
- func (c *UserClient) Delete() *UserDelete
- func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
- func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
- func (c *UserClient) Get(ctx context.Context, id int) (*User, error)
- func (c *UserClient) GetX(ctx context.Context, id int) *User
- func (c *UserClient) Hooks() []Hook
- func (c *UserClient) Query() *UserQuery
- func (c *UserClient) QueryProjects(u *User) *ProjectQuery
- func (c *UserClient) Update() *UserUpdate
- func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
- func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
- func (c *UserClient) Use(hooks ...Hook)
- type UserCreate
- func (uc *UserCreate) AddProjectIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddProjects(p ...*Project) *UserCreate
- func (uc *UserCreate) Exec(ctx context.Context) error
- func (uc *UserCreate) ExecX(ctx context.Context)
- func (uc *UserCreate) Mutation() *UserMutation
- func (uc *UserCreate) Save(ctx context.Context) (*User, error)
- func (uc *UserCreate) SaveX(ctx context.Context) *User
- func (uc *UserCreate) SetIsApproved(b bool) *UserCreate
- func (uc *UserCreate) SetNillableIsApproved(b *bool) *UserCreate
- func (uc *UserCreate) SetPassword(s string) *UserCreate
- func (uc *UserCreate) SetUsername(s string) *UserCreate
- type UserCreateBulk
- type UserDelete
- type UserDeleteOne
- type UserEdges
- type UserGroupBy
- func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
- func (s *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (s *UserGroupBy) BoolX(ctx context.Context) bool
- func (s *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (s *UserGroupBy) BoolsX(ctx context.Context) []bool
- func (s *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (s *UserGroupBy) Float64X(ctx context.Context) float64
- func (s *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (s *UserGroupBy) Float64sX(ctx context.Context) []float64
- func (s *UserGroupBy) Int(ctx context.Context) (_ int, err error)
- func (s *UserGroupBy) IntX(ctx context.Context) int
- func (s *UserGroupBy) Ints(ctx context.Context) ([]int, error)
- func (s *UserGroupBy) IntsX(ctx context.Context) []int
- func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error
- func (s *UserGroupBy) ScanX(ctx context.Context, v interface{})
- func (s *UserGroupBy) String(ctx context.Context) (_ string, err error)
- func (s *UserGroupBy) StringX(ctx context.Context) string
- func (s *UserGroupBy) Strings(ctx context.Context) ([]string, error)
- func (s *UserGroupBy) StringsX(ctx context.Context) []string
- type UserMutation
- func (m *UserMutation) AddField(name string, value ent.Value) error
- func (m *UserMutation) AddProjectIDs(ids ...int)
- func (m *UserMutation) AddedEdges() []string
- func (m *UserMutation) AddedField(name string) (ent.Value, bool)
- func (m *UserMutation) AddedFields() []string
- func (m *UserMutation) AddedIDs(name string) []ent.Value
- func (m *UserMutation) ClearEdge(name string) error
- func (m *UserMutation) ClearField(name string) error
- func (m *UserMutation) ClearProjects()
- func (m *UserMutation) ClearedEdges() []string
- func (m *UserMutation) ClearedFields() []string
- func (m UserMutation) Client() *Client
- func (m *UserMutation) EdgeCleared(name string) bool
- func (m *UserMutation) Field(name string) (ent.Value, bool)
- func (m *UserMutation) FieldCleared(name string) bool
- func (m *UserMutation) Fields() []string
- func (m *UserMutation) ID() (id int, exists bool)
- func (m *UserMutation) IDs(ctx context.Context) ([]int, error)
- func (m *UserMutation) IsApproved() (r bool, exists bool)
- func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *UserMutation) OldIsApproved(ctx context.Context) (v bool, err error)
- func (m *UserMutation) OldPassword(ctx context.Context) (v string, err error)
- func (m *UserMutation) OldUsername(ctx context.Context) (v string, err error)
- func (m *UserMutation) Op() Op
- func (m *UserMutation) Password() (r string, exists bool)
- func (m *UserMutation) ProjectsCleared() bool
- func (m *UserMutation) ProjectsIDs() (ids []int)
- func (m *UserMutation) RemoveProjectIDs(ids ...int)
- func (m *UserMutation) RemovedEdges() []string
- func (m *UserMutation) RemovedIDs(name string) []ent.Value
- func (m *UserMutation) RemovedProjectsIDs() (ids []int)
- func (m *UserMutation) ResetEdge(name string) error
- func (m *UserMutation) ResetField(name string) error
- func (m *UserMutation) ResetIsApproved()
- func (m *UserMutation) ResetPassword()
- func (m *UserMutation) ResetProjects()
- func (m *UserMutation) ResetUsername()
- func (m *UserMutation) SetField(name string, value ent.Value) error
- func (m *UserMutation) SetIsApproved(b bool)
- func (m *UserMutation) SetPassword(s string)
- func (m *UserMutation) SetUsername(s string)
- func (m UserMutation) Tx() (*Tx, error)
- func (m *UserMutation) Type() string
- func (m *UserMutation) Username() (r string, exists bool)
- func (m *UserMutation) Where(ps ...predicate.User)
- type UserQuery
- func (uq *UserQuery) All(ctx context.Context) ([]*User, error)
- func (uq *UserQuery) AllX(ctx context.Context) []*User
- func (uq *UserQuery) Clone() *UserQuery
- func (uq *UserQuery) Count(ctx context.Context) (int, error)
- func (uq *UserQuery) CountX(ctx context.Context) int
- func (uq *UserQuery) Exist(ctx context.Context) (bool, error)
- func (uq *UserQuery) ExistX(ctx context.Context) bool
- func (uq *UserQuery) First(ctx context.Context) (*User, error)
- func (uq *UserQuery) FirstID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) FirstIDX(ctx context.Context) int
- func (uq *UserQuery) FirstX(ctx context.Context) *User
- func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
- func (uq *UserQuery) IDs(ctx context.Context) ([]int, error)
- func (uq *UserQuery) IDsX(ctx context.Context) []int
- func (uq *UserQuery) Limit(limit int) *UserQuery
- func (uq *UserQuery) Offset(offset int) *UserQuery
- func (uq *UserQuery) Only(ctx context.Context) (*User, error)
- func (uq *UserQuery) OnlyID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) OnlyIDX(ctx context.Context) int
- func (uq *UserQuery) OnlyX(ctx context.Context) *User
- func (uq *UserQuery) Order(o ...OrderFunc) *UserQuery
- func (uq *UserQuery) QueryProjects() *ProjectQuery
- func (uq *UserQuery) Select(fields ...string) *UserSelect
- func (uq *UserQuery) Unique(unique bool) *UserQuery
- func (uq *UserQuery) Where(ps ...predicate.User) *UserQuery
- func (uq *UserQuery) WithProjects(opts ...func(*ProjectQuery)) *UserQuery
- type UserSelect
- func (s *UserSelect) Bool(ctx context.Context) (_ bool, err error)
- func (s *UserSelect) BoolX(ctx context.Context) bool
- func (s *UserSelect) Bools(ctx context.Context) ([]bool, error)
- func (s *UserSelect) BoolsX(ctx context.Context) []bool
- func (s *UserSelect) Float64(ctx context.Context) (_ float64, err error)
- func (s *UserSelect) Float64X(ctx context.Context) float64
- func (s *UserSelect) Float64s(ctx context.Context) ([]float64, error)
- func (s *UserSelect) Float64sX(ctx context.Context) []float64
- func (s *UserSelect) Int(ctx context.Context) (_ int, err error)
- func (s *UserSelect) IntX(ctx context.Context) int
- func (s *UserSelect) Ints(ctx context.Context) ([]int, error)
- func (s *UserSelect) IntsX(ctx context.Context) []int
- func (us *UserSelect) Scan(ctx context.Context, v interface{}) error
- func (s *UserSelect) ScanX(ctx context.Context, v interface{})
- func (s *UserSelect) String(ctx context.Context) (_ string, err error)
- func (s *UserSelect) StringX(ctx context.Context) string
- func (s *UserSelect) Strings(ctx context.Context) ([]string, error)
- func (s *UserSelect) StringsX(ctx context.Context) []string
- type UserUpdate
- func (uu *UserUpdate) AddProjectIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddProjects(p ...*Project) *UserUpdate
- func (uu *UserUpdate) ClearProjects() *UserUpdate
- func (uu *UserUpdate) Exec(ctx context.Context) error
- func (uu *UserUpdate) ExecX(ctx context.Context)
- func (uu *UserUpdate) Mutation() *UserMutation
- func (uu *UserUpdate) RemoveProjectIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveProjects(p ...*Project) *UserUpdate
- func (uu *UserUpdate) Save(ctx context.Context) (int, error)
- func (uu *UserUpdate) SaveX(ctx context.Context) int
- func (uu *UserUpdate) SetPassword(s string) *UserUpdate
- func (uu *UserUpdate) SetUsername(s string) *UserUpdate
- func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
- type UserUpdateOne
- func (uuo *UserUpdateOne) AddProjectIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddProjects(p ...*Project) *UserUpdateOne
- func (uuo *UserUpdateOne) ClearProjects() *UserUpdateOne
- func (uuo *UserUpdateOne) Exec(ctx context.Context) error
- func (uuo *UserUpdateOne) ExecX(ctx context.Context)
- func (uuo *UserUpdateOne) Mutation() *UserMutation
- func (uuo *UserUpdateOne) RemoveProjectIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveProjects(p ...*Project) *UserUpdateOne
- func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
- func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
- func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetPassword(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetUsername(s string) *UserUpdateOne
- type Users
- type ValidationError
- type Value
Constants ¶
const ( // Operation types. OpCreate = ent.OpCreate OpDelete = ent.OpDelete OpDeleteOne = ent.OpDeleteOne OpUpdate = ent.OpUpdate OpUpdateOne = ent.OpUpdateOne // Node types. TypeProject = "Project" TypeUser = "User" )
Variables ¶
This section is empty.
Functions ¶
func IsConstraintError ¶
IsConstraintError returns a boolean indicating whether the error is a constraint failure.
func IsNotFound ¶
IsNotFound returns a boolean indicating whether the error is a not found error.
func IsNotLoaded ¶
IsNotLoaded returns a boolean indicating whether the error is a not loaded error.
func IsNotSingular ¶
IsNotSingular returns a boolean indicating whether the error is a not singular error.
func IsValidationError ¶
IsValidationError returns a boolean indicating whether the error is a validation error.
func NewContext ¶
NewContext returns a new context with the given Client attached.
Types ¶
type AggregateFunc ¶
AggregateFunc applies an aggregation step on the group-by traversal/selector.
func As ¶
func As(fn AggregateFunc, end string) AggregateFunc
As is a pseudo aggregation function for renaming another other functions with custom names. For example:
GroupBy(field1, field2). Aggregate(ent.As(ent.Sum(field1), "sum_field1"), (ent.As(ent.Sum(field2), "sum_field2")). Scan(ctx, &v)
func Count ¶
func Count() AggregateFunc
Count applies the "count" aggregation function on each group.
func Max ¶
func Max(field string) AggregateFunc
Max applies the "max" aggregation function on the given field of each group.
func Mean ¶
func Mean(field string) AggregateFunc
Mean applies the "mean" aggregation function on the given field of each group.
func Min ¶
func Min(field string) AggregateFunc
Min applies the "min" aggregation function on the given field of each group.
func Sum ¶
func Sum(field string) AggregateFunc
Sum applies the "sum" aggregation function on the given field of each group.
type Client ¶
type Client struct { // Schema is the client for creating, migrating and dropping schema. Schema *migrate.Schema // Project is the client for interacting with the Project builders. Project *ProjectClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Client is the client that holds all ent builders.
func FromContext ¶
FromContext returns a Client stored inside a context, or nil if there isn't one.
func Open ¶
Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.
func (*Client) Debug ¶
Debug returns a new debug-client. It's used to get verbose logging on specific operations.
client.Debug(). Project. Query(). Count(ctx)
type CommitFunc ¶
The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.
type CommitHook ¶
CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:
hook := func(next ent.Committer) ent.Committer { return ent.CommitFunc(func(ctx context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Commit(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type ConstraintError ¶
type ConstraintError struct {
// contains filtered or unexported fields
}
ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.
func (ConstraintError) Error ¶
func (e ConstraintError) Error() string
Error implements the error interface.
func (*ConstraintError) Unwrap ¶
func (e *ConstraintError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
type MutateFunc ¶
type MutateFunc = ent.MutateFunc
ent aliases to avoid import conflicts in user's code.
type NotFoundError ¶
type NotFoundError struct {
// contains filtered or unexported fields
}
NotFoundError returns when trying to fetch a specific entity and it was not found in the database.
func (*NotFoundError) Error ¶
func (e *NotFoundError) Error() string
Error implements the error interface.
type NotLoadedError ¶
type NotLoadedError struct {
// contains filtered or unexported fields
}
NotLoadedError returns when trying to get a node that was not loaded by the query.
func (*NotLoadedError) Error ¶
func (e *NotLoadedError) Error() string
Error implements the error interface.
type NotSingularError ¶
type NotSingularError struct {
// contains filtered or unexported fields
}
NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.
func (*NotSingularError) Error ¶
func (e *NotSingularError) Error() string
Error implements the error interface.
type Project ¶
type Project struct { // ID of the ent. ID int `json:"id,omitempty"` // CreatedAt holds the value of the "created_at" field. CreatedAt util.Datetime `json:"created_at,omitempty"` // UpdatedAt holds the value of the "updated_at" field. UpdatedAt util.Datetime `json:"updated_at,omitempty"` // ProjectName holds the value of the "project_name" field. ProjectName string `json:"project_name,omitempty"` // ProjectID holds the value of the "project_id" field. ProjectID string `json:"project_id,omitempty"` // Credentials holds the value of the "credentials" field. Credentials []byte `json:"credentials,omitempty"` // ClientKey holds the value of the "client_key" field. ClientKey string `json:"client_key,omitempty"` // UserID holds the value of the "user_id" field. UserID int `json:"-"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the ProjectQuery when eager-loading is set. Edges ProjectEdges `json:"edges"` // contains filtered or unexported fields }
Project is the model entity for the Project schema.
func (*Project) Unwrap ¶
Unwrap unwraps the Project entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*Project) Update ¶
func (pr *Project) Update() *ProjectUpdateOne
Update returns a builder for updating this Project. Note that you need to call Project.Unwrap() before calling this method if this Project was returned from a transaction, and the transaction was committed or rolled back.
type ProjectClient ¶
type ProjectClient struct {
// contains filtered or unexported fields
}
ProjectClient is a client for the Project schema.
func NewProjectClient ¶
func NewProjectClient(c config) *ProjectClient
NewProjectClient returns a client for the Project from the given config.
func (*ProjectClient) Create ¶
func (c *ProjectClient) Create() *ProjectCreate
Create returns a builder for creating a Project entity.
func (*ProjectClient) CreateBulk ¶
func (c *ProjectClient) CreateBulk(builders ...*ProjectCreate) *ProjectCreateBulk
CreateBulk returns a builder for creating a bulk of Project entities.
func (*ProjectClient) Delete ¶
func (c *ProjectClient) Delete() *ProjectDelete
Delete returns a delete builder for Project.
func (*ProjectClient) DeleteOne ¶
func (c *ProjectClient) DeleteOne(pr *Project) *ProjectDeleteOne
DeleteOne returns a builder for deleting the given entity.
func (*ProjectClient) DeleteOneID ¶
func (c *ProjectClient) DeleteOneID(id int) *ProjectDeleteOne
DeleteOne returns a builder for deleting the given entity by its id.
func (*ProjectClient) GetX ¶
func (c *ProjectClient) GetX(ctx context.Context, id int) *Project
GetX is like Get, but panics if an error occurs.
func (*ProjectClient) Hooks ¶
func (c *ProjectClient) Hooks() []Hook
Hooks returns the client hooks.
func (*ProjectClient) Query ¶
func (c *ProjectClient) Query() *ProjectQuery
Query returns a query builder for Project.
func (*ProjectClient) QueryUser ¶
func (c *ProjectClient) QueryUser(pr *Project) *UserQuery
QueryUser queries the user edge of a Project.
func (*ProjectClient) Update ¶
func (c *ProjectClient) Update() *ProjectUpdate
Update returns an update builder for Project.
func (*ProjectClient) UpdateOne ¶
func (c *ProjectClient) UpdateOne(pr *Project) *ProjectUpdateOne
UpdateOne returns an update builder for the given entity.
func (*ProjectClient) UpdateOneID ¶
func (c *ProjectClient) UpdateOneID(id int) *ProjectUpdateOne
UpdateOneID returns an update builder for the given id.
func (*ProjectClient) Use ¶
func (c *ProjectClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `project.Hooks(f(g(h())))`.
type ProjectCreate ¶
type ProjectCreate struct {
// contains filtered or unexported fields
}
ProjectCreate is the builder for creating a Project entity.
func (*ProjectCreate) Exec ¶
func (pc *ProjectCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*ProjectCreate) ExecX ¶
func (pc *ProjectCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*ProjectCreate) Mutation ¶
func (pc *ProjectCreate) Mutation() *ProjectMutation
Mutation returns the ProjectMutation object of the builder.
func (*ProjectCreate) Save ¶
func (pc *ProjectCreate) Save(ctx context.Context) (*Project, error)
Save creates the Project in the database.
func (*ProjectCreate) SaveX ¶
func (pc *ProjectCreate) SaveX(ctx context.Context) *Project
SaveX calls Save and panics if Save returns an error.
func (*ProjectCreate) SetClientKey ¶
func (pc *ProjectCreate) SetClientKey(s string) *ProjectCreate
SetClientKey sets the "client_key" field.
func (*ProjectCreate) SetCreatedAt ¶
func (pc *ProjectCreate) SetCreatedAt(u util.Datetime) *ProjectCreate
SetCreatedAt sets the "created_at" field.
func (*ProjectCreate) SetCredentials ¶
func (pc *ProjectCreate) SetCredentials(b []byte) *ProjectCreate
SetCredentials sets the "credentials" field.
func (*ProjectCreate) SetNillableClientKey ¶
func (pc *ProjectCreate) SetNillableClientKey(s *string) *ProjectCreate
SetNillableClientKey sets the "client_key" field if the given value is not nil.
func (*ProjectCreate) SetNillableCreatedAt ¶
func (pc *ProjectCreate) SetNillableCreatedAt(u *util.Datetime) *ProjectCreate
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*ProjectCreate) SetNillableUpdatedAt ¶
func (pc *ProjectCreate) SetNillableUpdatedAt(u *util.Datetime) *ProjectCreate
SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil.
func (*ProjectCreate) SetProjectID ¶
func (pc *ProjectCreate) SetProjectID(s string) *ProjectCreate
SetProjectID sets the "project_id" field.
func (*ProjectCreate) SetProjectName ¶
func (pc *ProjectCreate) SetProjectName(s string) *ProjectCreate
SetProjectName sets the "project_name" field.
func (*ProjectCreate) SetUpdatedAt ¶
func (pc *ProjectCreate) SetUpdatedAt(u util.Datetime) *ProjectCreate
SetUpdatedAt sets the "updated_at" field.
func (*ProjectCreate) SetUser ¶
func (pc *ProjectCreate) SetUser(u *User) *ProjectCreate
SetUser sets the "user" edge to the User entity.
func (*ProjectCreate) SetUserID ¶
func (pc *ProjectCreate) SetUserID(i int) *ProjectCreate
SetUserID sets the "user_id" field.
type ProjectCreateBulk ¶
type ProjectCreateBulk struct {
// contains filtered or unexported fields
}
ProjectCreateBulk is the builder for creating many Project entities in bulk.
func (*ProjectCreateBulk) Exec ¶
func (pcb *ProjectCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*ProjectCreateBulk) ExecX ¶
func (pcb *ProjectCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type ProjectDelete ¶
type ProjectDelete struct {
// contains filtered or unexported fields
}
ProjectDelete is the builder for deleting a Project entity.
func (*ProjectDelete) Exec ¶
func (pd *ProjectDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*ProjectDelete) ExecX ¶
func (pd *ProjectDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*ProjectDelete) Where ¶
func (pd *ProjectDelete) Where(ps ...predicate.Project) *ProjectDelete
Where appends a list predicates to the ProjectDelete builder.
type ProjectDeleteOne ¶
type ProjectDeleteOne struct {
// contains filtered or unexported fields
}
ProjectDeleteOne is the builder for deleting a single Project entity.
func (*ProjectDeleteOne) Exec ¶
func (pdo *ProjectDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*ProjectDeleteOne) ExecX ¶
func (pdo *ProjectDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type ProjectEdges ¶
type ProjectEdges struct { // User holds the value of the user edge. User *User `json:"user,omitempty"` // contains filtered or unexported fields }
ProjectEdges holds the relations/edges for other nodes in the graph.
func (ProjectEdges) UserOrErr ¶
func (e ProjectEdges) UserOrErr() (*User, error)
UserOrErr returns the User value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
type ProjectGroupBy ¶
type ProjectGroupBy struct {
// contains filtered or unexported fields
}
ProjectGroupBy is the group-by builder for Project entities.
func (*ProjectGroupBy) Aggregate ¶
func (pgb *ProjectGroupBy) Aggregate(fns ...AggregateFunc) *ProjectGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*ProjectGroupBy) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*ProjectGroupBy) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*ProjectGroupBy) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*ProjectGroupBy) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*ProjectGroupBy) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*ProjectGroupBy) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*ProjectGroupBy) Scan ¶
func (pgb *ProjectGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*ProjectGroupBy) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type ProjectMutation ¶
type ProjectMutation struct {
// contains filtered or unexported fields
}
ProjectMutation represents an operation that mutates the Project nodes in the graph.
func (*ProjectMutation) AddField ¶
func (m *ProjectMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*ProjectMutation) AddedEdges ¶
func (m *ProjectMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*ProjectMutation) AddedField ¶
func (m *ProjectMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*ProjectMutation) AddedFields ¶
func (m *ProjectMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*ProjectMutation) AddedIDs ¶
func (m *ProjectMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*ProjectMutation) ClearEdge ¶
func (m *ProjectMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*ProjectMutation) ClearField ¶
func (m *ProjectMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*ProjectMutation) ClearUser ¶
func (m *ProjectMutation) ClearUser()
ClearUser clears the "user" edge to the User entity.
func (*ProjectMutation) ClearedEdges ¶
func (m *ProjectMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*ProjectMutation) ClearedFields ¶
func (m *ProjectMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (ProjectMutation) Client ¶
func (m ProjectMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*ProjectMutation) ClientKey ¶
func (m *ProjectMutation) ClientKey() (r string, exists bool)
ClientKey returns the value of the "client_key" field in the mutation.
func (*ProjectMutation) CreatedAt ¶
func (m *ProjectMutation) CreatedAt() (r util.Datetime, exists bool)
CreatedAt returns the value of the "created_at" field in the mutation.
func (*ProjectMutation) Credentials ¶
func (m *ProjectMutation) Credentials() (r []byte, exists bool)
Credentials returns the value of the "credentials" field in the mutation.
func (*ProjectMutation) EdgeCleared ¶
func (m *ProjectMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*ProjectMutation) Field ¶
func (m *ProjectMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*ProjectMutation) FieldCleared ¶
func (m *ProjectMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*ProjectMutation) Fields ¶
func (m *ProjectMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*ProjectMutation) ID ¶
func (m *ProjectMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*ProjectMutation) IDs ¶
func (m *ProjectMutation) IDs(ctx context.Context) ([]int, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*ProjectMutation) OldClientKey ¶
func (m *ProjectMutation) OldClientKey(ctx context.Context) (v string, err error)
OldClientKey returns the old "client_key" field's value of the Project entity. If the Project object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ProjectMutation) OldCreatedAt ¶
OldCreatedAt returns the old "created_at" field's value of the Project entity. If the Project object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ProjectMutation) OldCredentials ¶
func (m *ProjectMutation) OldCredentials(ctx context.Context) (v []byte, err error)
OldCredentials returns the old "credentials" field's value of the Project entity. If the Project object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ProjectMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*ProjectMutation) OldProjectID ¶
func (m *ProjectMutation) OldProjectID(ctx context.Context) (v string, err error)
OldProjectID returns the old "project_id" field's value of the Project entity. If the Project object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ProjectMutation) OldProjectName ¶
func (m *ProjectMutation) OldProjectName(ctx context.Context) (v string, err error)
OldProjectName returns the old "project_name" field's value of the Project entity. If the Project object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ProjectMutation) OldUpdatedAt ¶
OldUpdatedAt returns the old "updated_at" field's value of the Project entity. If the Project object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ProjectMutation) OldUserID ¶
func (m *ProjectMutation) OldUserID(ctx context.Context) (v int, err error)
OldUserID returns the old "user_id" field's value of the Project entity. If the Project object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ProjectMutation) ProjectID ¶
func (m *ProjectMutation) ProjectID() (r string, exists bool)
ProjectID returns the value of the "project_id" field in the mutation.
func (*ProjectMutation) ProjectName ¶
func (m *ProjectMutation) ProjectName() (r string, exists bool)
ProjectName returns the value of the "project_name" field in the mutation.
func (*ProjectMutation) RemovedEdges ¶
func (m *ProjectMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*ProjectMutation) RemovedIDs ¶
func (m *ProjectMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*ProjectMutation) ResetClientKey ¶
func (m *ProjectMutation) ResetClientKey()
ResetClientKey resets all changes to the "client_key" field.
func (*ProjectMutation) ResetCreatedAt ¶
func (m *ProjectMutation) ResetCreatedAt()
ResetCreatedAt resets all changes to the "created_at" field.
func (*ProjectMutation) ResetCredentials ¶
func (m *ProjectMutation) ResetCredentials()
ResetCredentials resets all changes to the "credentials" field.
func (*ProjectMutation) ResetEdge ¶
func (m *ProjectMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*ProjectMutation) ResetField ¶
func (m *ProjectMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*ProjectMutation) ResetProjectID ¶
func (m *ProjectMutation) ResetProjectID()
ResetProjectID resets all changes to the "project_id" field.
func (*ProjectMutation) ResetProjectName ¶
func (m *ProjectMutation) ResetProjectName()
ResetProjectName resets all changes to the "project_name" field.
func (*ProjectMutation) ResetUpdatedAt ¶
func (m *ProjectMutation) ResetUpdatedAt()
ResetUpdatedAt resets all changes to the "updated_at" field.
func (*ProjectMutation) ResetUser ¶
func (m *ProjectMutation) ResetUser()
ResetUser resets all changes to the "user" edge.
func (*ProjectMutation) ResetUserID ¶
func (m *ProjectMutation) ResetUserID()
ResetUserID resets all changes to the "user_id" field.
func (*ProjectMutation) SetClientKey ¶
func (m *ProjectMutation) SetClientKey(s string)
SetClientKey sets the "client_key" field.
func (*ProjectMutation) SetCreatedAt ¶
func (m *ProjectMutation) SetCreatedAt(u util.Datetime)
SetCreatedAt sets the "created_at" field.
func (*ProjectMutation) SetCredentials ¶
func (m *ProjectMutation) SetCredentials(b []byte)
SetCredentials sets the "credentials" field.
func (*ProjectMutation) SetField ¶
func (m *ProjectMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*ProjectMutation) SetProjectID ¶
func (m *ProjectMutation) SetProjectID(s string)
SetProjectID sets the "project_id" field.
func (*ProjectMutation) SetProjectName ¶
func (m *ProjectMutation) SetProjectName(s string)
SetProjectName sets the "project_name" field.
func (*ProjectMutation) SetUpdatedAt ¶
func (m *ProjectMutation) SetUpdatedAt(u util.Datetime)
SetUpdatedAt sets the "updated_at" field.
func (*ProjectMutation) SetUserID ¶
func (m *ProjectMutation) SetUserID(i int)
SetUserID sets the "user_id" field.
func (ProjectMutation) Tx ¶
func (m ProjectMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*ProjectMutation) Type ¶
func (m *ProjectMutation) Type() string
Type returns the node type of this mutation (Project).
func (*ProjectMutation) UpdatedAt ¶
func (m *ProjectMutation) UpdatedAt() (r util.Datetime, exists bool)
UpdatedAt returns the value of the "updated_at" field in the mutation.
func (*ProjectMutation) UserCleared ¶
func (m *ProjectMutation) UserCleared() bool
UserCleared reports if the "user" edge to the User entity was cleared.
func (*ProjectMutation) UserID ¶
func (m *ProjectMutation) UserID() (r int, exists bool)
UserID returns the value of the "user_id" field in the mutation.
func (*ProjectMutation) UserIDs ¶
func (m *ProjectMutation) UserIDs() (ids []int)
UserIDs returns the "user" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use UserID instead. It exists only for internal usage by the builders.
func (*ProjectMutation) Where ¶
func (m *ProjectMutation) Where(ps ...predicate.Project)
Where appends a list predicates to the ProjectMutation builder.
type ProjectQuery ¶
type ProjectQuery struct {
// contains filtered or unexported fields
}
ProjectQuery is the builder for querying Project entities.
func (*ProjectQuery) All ¶
func (pq *ProjectQuery) All(ctx context.Context) ([]*Project, error)
All executes the query and returns a list of Projects.
func (*ProjectQuery) AllX ¶
func (pq *ProjectQuery) AllX(ctx context.Context) []*Project
AllX is like All, but panics if an error occurs.
func (*ProjectQuery) Clone ¶
func (pq *ProjectQuery) Clone() *ProjectQuery
Clone returns a duplicate of the ProjectQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*ProjectQuery) Count ¶
func (pq *ProjectQuery) Count(ctx context.Context) (int, error)
Count returns the count of the given query.
func (*ProjectQuery) CountX ¶
func (pq *ProjectQuery) CountX(ctx context.Context) int
CountX is like Count, but panics if an error occurs.
func (*ProjectQuery) Exist ¶
func (pq *ProjectQuery) Exist(ctx context.Context) (bool, error)
Exist returns true if the query has elements in the graph.
func (*ProjectQuery) ExistX ¶
func (pq *ProjectQuery) ExistX(ctx context.Context) bool
ExistX is like Exist, but panics if an error occurs.
func (*ProjectQuery) First ¶
func (pq *ProjectQuery) First(ctx context.Context) (*Project, error)
First returns the first Project entity from the query. Returns a *NotFoundError when no Project was found.
func (*ProjectQuery) FirstID ¶
func (pq *ProjectQuery) FirstID(ctx context.Context) (id int, err error)
FirstID returns the first Project ID from the query. Returns a *NotFoundError when no Project ID was found.
func (*ProjectQuery) FirstIDX ¶
func (pq *ProjectQuery) FirstIDX(ctx context.Context) int
FirstIDX is like FirstID, but panics if an error occurs.
func (*ProjectQuery) FirstX ¶
func (pq *ProjectQuery) FirstX(ctx context.Context) *Project
FirstX is like First, but panics if an error occurs.
func (*ProjectQuery) GroupBy ¶
func (pq *ProjectQuery) GroupBy(field string, fields ...string) *ProjectGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { CreatedAt util.Datetime `json:"created_at,omitempty"` Count int `json:"count,omitempty"` } client.Project.Query(). GroupBy(project.FieldCreatedAt). Aggregate(ent.Count()). Scan(ctx, &v)
func (*ProjectQuery) IDs ¶
func (pq *ProjectQuery) IDs(ctx context.Context) ([]int, error)
IDs executes the query and returns a list of Project IDs.
func (*ProjectQuery) IDsX ¶
func (pq *ProjectQuery) IDsX(ctx context.Context) []int
IDsX is like IDs, but panics if an error occurs.
func (*ProjectQuery) Limit ¶
func (pq *ProjectQuery) Limit(limit int) *ProjectQuery
Limit adds a limit step to the query.
func (*ProjectQuery) Offset ¶
func (pq *ProjectQuery) Offset(offset int) *ProjectQuery
Offset adds an offset step to the query.
func (*ProjectQuery) Only ¶
func (pq *ProjectQuery) Only(ctx context.Context) (*Project, error)
Only returns a single Project entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Project entity is found. Returns a *NotFoundError when no Project entities are found.
func (*ProjectQuery) OnlyID ¶
func (pq *ProjectQuery) OnlyID(ctx context.Context) (id int, err error)
OnlyID is like Only, but returns the only Project ID in the query. Returns a *NotSingularError when more than one Project ID is found. Returns a *NotFoundError when no entities are found.
func (*ProjectQuery) OnlyIDX ¶
func (pq *ProjectQuery) OnlyIDX(ctx context.Context) int
OnlyIDX is like OnlyID, but panics if an error occurs.
func (*ProjectQuery) OnlyX ¶
func (pq *ProjectQuery) OnlyX(ctx context.Context) *Project
OnlyX is like Only, but panics if an error occurs.
func (*ProjectQuery) Order ¶
func (pq *ProjectQuery) Order(o ...OrderFunc) *ProjectQuery
Order adds an order step to the query.
func (*ProjectQuery) QueryUser ¶
func (pq *ProjectQuery) QueryUser() *UserQuery
QueryUser chains the current query on the "user" edge.
func (*ProjectQuery) Select ¶
func (pq *ProjectQuery) Select(fields ...string) *ProjectSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { CreatedAt util.Datetime `json:"created_at,omitempty"` } client.Project.Query(). Select(project.FieldCreatedAt). Scan(ctx, &v)
func (*ProjectQuery) Unique ¶
func (pq *ProjectQuery) Unique(unique bool) *ProjectQuery
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
func (*ProjectQuery) Where ¶
func (pq *ProjectQuery) Where(ps ...predicate.Project) *ProjectQuery
Where adds a new predicate for the ProjectQuery builder.
func (*ProjectQuery) WithUser ¶
func (pq *ProjectQuery) WithUser(opts ...func(*UserQuery)) *ProjectQuery
WithUser tells the query-builder to eager-load the nodes that are connected to the "user" edge. The optional arguments are used to configure the query builder of the edge.
type ProjectSelect ¶
type ProjectSelect struct { *ProjectQuery // contains filtered or unexported fields }
ProjectSelect is the builder for selecting fields of Project entities.
func (*ProjectSelect) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*ProjectSelect) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*ProjectSelect) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*ProjectSelect) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*ProjectSelect) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*ProjectSelect) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*ProjectSelect) Scan ¶
func (ps *ProjectSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scans the result into the given value.
func (*ProjectSelect) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type ProjectUpdate ¶
type ProjectUpdate struct {
// contains filtered or unexported fields
}
ProjectUpdate is the builder for updating Project entities.
func (*ProjectUpdate) ClearUser ¶
func (pu *ProjectUpdate) ClearUser() *ProjectUpdate
ClearUser clears the "user" edge to the User entity.
func (*ProjectUpdate) Exec ¶
func (pu *ProjectUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*ProjectUpdate) ExecX ¶
func (pu *ProjectUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*ProjectUpdate) Mutation ¶
func (pu *ProjectUpdate) Mutation() *ProjectMutation
Mutation returns the ProjectMutation object of the builder.
func (*ProjectUpdate) Save ¶
func (pu *ProjectUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*ProjectUpdate) SaveX ¶
func (pu *ProjectUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*ProjectUpdate) SetCredentials ¶
func (pu *ProjectUpdate) SetCredentials(b []byte) *ProjectUpdate
SetCredentials sets the "credentials" field.
func (*ProjectUpdate) SetProjectID ¶
func (pu *ProjectUpdate) SetProjectID(s string) *ProjectUpdate
SetProjectID sets the "project_id" field.
func (*ProjectUpdate) SetProjectName ¶
func (pu *ProjectUpdate) SetProjectName(s string) *ProjectUpdate
SetProjectName sets the "project_name" field.
func (*ProjectUpdate) SetUser ¶
func (pu *ProjectUpdate) SetUser(u *User) *ProjectUpdate
SetUser sets the "user" edge to the User entity.
func (*ProjectUpdate) SetUserID ¶
func (pu *ProjectUpdate) SetUserID(i int) *ProjectUpdate
SetUserID sets the "user_id" field.
func (*ProjectUpdate) Where ¶
func (pu *ProjectUpdate) Where(ps ...predicate.Project) *ProjectUpdate
Where appends a list predicates to the ProjectUpdate builder.
type ProjectUpdateOne ¶
type ProjectUpdateOne struct {
// contains filtered or unexported fields
}
ProjectUpdateOne is the builder for updating a single Project entity.
func (*ProjectUpdateOne) ClearUser ¶
func (puo *ProjectUpdateOne) ClearUser() *ProjectUpdateOne
ClearUser clears the "user" edge to the User entity.
func (*ProjectUpdateOne) Exec ¶
func (puo *ProjectUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*ProjectUpdateOne) ExecX ¶
func (puo *ProjectUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*ProjectUpdateOne) Mutation ¶
func (puo *ProjectUpdateOne) Mutation() *ProjectMutation
Mutation returns the ProjectMutation object of the builder.
func (*ProjectUpdateOne) Save ¶
func (puo *ProjectUpdateOne) Save(ctx context.Context) (*Project, error)
Save executes the query and returns the updated Project entity.
func (*ProjectUpdateOne) SaveX ¶
func (puo *ProjectUpdateOne) SaveX(ctx context.Context) *Project
SaveX is like Save, but panics if an error occurs.
func (*ProjectUpdateOne) Select ¶
func (puo *ProjectUpdateOne) Select(field string, fields ...string) *ProjectUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*ProjectUpdateOne) SetCredentials ¶
func (puo *ProjectUpdateOne) SetCredentials(b []byte) *ProjectUpdateOne
SetCredentials sets the "credentials" field.
func (*ProjectUpdateOne) SetProjectID ¶
func (puo *ProjectUpdateOne) SetProjectID(s string) *ProjectUpdateOne
SetProjectID sets the "project_id" field.
func (*ProjectUpdateOne) SetProjectName ¶
func (puo *ProjectUpdateOne) SetProjectName(s string) *ProjectUpdateOne
SetProjectName sets the "project_name" field.
func (*ProjectUpdateOne) SetUser ¶
func (puo *ProjectUpdateOne) SetUser(u *User) *ProjectUpdateOne
SetUser sets the "user" edge to the User entity.
func (*ProjectUpdateOne) SetUserID ¶
func (puo *ProjectUpdateOne) SetUserID(i int) *ProjectUpdateOne
SetUserID sets the "user_id" field.
type RollbackFunc ¶
The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.
type RollbackHook ¶
type RollbackHook func(Rollbacker) Rollbacker
RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:
hook := func(next ent.Rollbacker) ent.Rollbacker { return ent.RollbackFunc(func(ctx context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Rollback(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type Rollbacker ¶
Rollbacker is the interface that wraps the Rollback method.
type Tx ¶
type Tx struct { // Project is the client for interacting with the Project builders. Project *ProjectClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Tx is a transactional client that is created by calling Client.Tx().
func TxFromContext ¶
TxFromContext returns a Tx stored inside a context, or nil if there isn't one.
func (*Tx) OnRollback ¶
func (tx *Tx) OnRollback(f RollbackHook)
OnRollback adds a hook to call on rollback.
type User ¶
type User struct { // ID of the ent. ID int `json:"id,omitempty"` // Username holds the value of the "username" field. Username string `json:"username,omitempty"` // Password holds the value of the "password" field. Password string `json:"-"` // IsApproved holds the value of the "is_approved" field. IsApproved bool `json:"-"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the UserQuery when eager-loading is set. Edges UserEdges `json:"edges"` // contains filtered or unexported fields }
User is the model entity for the User schema.
func (*User) QueryProjects ¶
func (u *User) QueryProjects() *ProjectQuery
QueryProjects queries the "projects" edge of the User entity.
func (*User) Unwrap ¶
Unwrap unwraps the User entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*User) Update ¶
func (u *User) Update() *UserUpdateOne
Update returns a builder for updating this User. Note that you need to call User.Unwrap() before calling this method if this User was returned from a transaction, and the transaction was committed or rolled back.
type UserClient ¶
type UserClient struct {
// contains filtered or unexported fields
}
UserClient is a client for the User schema.
func NewUserClient ¶
func NewUserClient(c config) *UserClient
NewUserClient returns a client for the User from the given config.
func (*UserClient) Create ¶
func (c *UserClient) Create() *UserCreate
Create returns a builder for creating a User entity.
func (*UserClient) CreateBulk ¶
func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
CreateBulk returns a builder for creating a bulk of User entities.
func (*UserClient) Delete ¶
func (c *UserClient) Delete() *UserDelete
Delete returns a delete builder for User.
func (*UserClient) DeleteOne ¶
func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
DeleteOne returns a builder for deleting the given entity.
func (*UserClient) DeleteOneID ¶
func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
DeleteOne returns a builder for deleting the given entity by its id.
func (*UserClient) GetX ¶
func (c *UserClient) GetX(ctx context.Context, id int) *User
GetX is like Get, but panics if an error occurs.
func (*UserClient) Query ¶
func (c *UserClient) Query() *UserQuery
Query returns a query builder for User.
func (*UserClient) QueryProjects ¶
func (c *UserClient) QueryProjects(u *User) *ProjectQuery
QueryProjects queries the projects edge of a User.
func (*UserClient) Update ¶
func (c *UserClient) Update() *UserUpdate
Update returns an update builder for User.
func (*UserClient) UpdateOne ¶
func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
UpdateOne returns an update builder for the given entity.
func (*UserClient) UpdateOneID ¶
func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
UpdateOneID returns an update builder for the given id.
func (*UserClient) Use ¶
func (c *UserClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.
type UserCreate ¶
type UserCreate struct {
// contains filtered or unexported fields
}
UserCreate is the builder for creating a User entity.
func (*UserCreate) AddProjectIDs ¶
func (uc *UserCreate) AddProjectIDs(ids ...int) *UserCreate
AddProjectIDs adds the "projects" edge to the Project entity by IDs.
func (*UserCreate) AddProjects ¶
func (uc *UserCreate) AddProjects(p ...*Project) *UserCreate
AddProjects adds the "projects" edges to the Project entity.
func (*UserCreate) Exec ¶
func (uc *UserCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserCreate) ExecX ¶
func (uc *UserCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserCreate) Mutation ¶
func (uc *UserCreate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserCreate) Save ¶
func (uc *UserCreate) Save(ctx context.Context) (*User, error)
Save creates the User in the database.
func (*UserCreate) SaveX ¶
func (uc *UserCreate) SaveX(ctx context.Context) *User
SaveX calls Save and panics if Save returns an error.
func (*UserCreate) SetIsApproved ¶
func (uc *UserCreate) SetIsApproved(b bool) *UserCreate
SetIsApproved sets the "is_approved" field.
func (*UserCreate) SetNillableIsApproved ¶
func (uc *UserCreate) SetNillableIsApproved(b *bool) *UserCreate
SetNillableIsApproved sets the "is_approved" field if the given value is not nil.
func (*UserCreate) SetPassword ¶
func (uc *UserCreate) SetPassword(s string) *UserCreate
SetPassword sets the "password" field.
func (*UserCreate) SetUsername ¶
func (uc *UserCreate) SetUsername(s string) *UserCreate
SetUsername sets the "username" field.
type UserCreateBulk ¶
type UserCreateBulk struct {
// contains filtered or unexported fields
}
UserCreateBulk is the builder for creating many User entities in bulk.
func (*UserCreateBulk) Exec ¶
func (ucb *UserCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*UserCreateBulk) ExecX ¶
func (ucb *UserCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type UserDelete ¶
type UserDelete struct {
// contains filtered or unexported fields
}
UserDelete is the builder for deleting a User entity.
func (*UserDelete) Exec ¶
func (ud *UserDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*UserDelete) ExecX ¶
func (ud *UserDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*UserDelete) Where ¶
func (ud *UserDelete) Where(ps ...predicate.User) *UserDelete
Where appends a list predicates to the UserDelete builder.
type UserDeleteOne ¶
type UserDeleteOne struct {
// contains filtered or unexported fields
}
UserDeleteOne is the builder for deleting a single User entity.
func (*UserDeleteOne) Exec ¶
func (udo *UserDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*UserDeleteOne) ExecX ¶
func (udo *UserDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type UserEdges ¶
type UserEdges struct { // Projects holds the value of the projects edge. Projects []*Project `json:"projects,omitempty"` // contains filtered or unexported fields }
UserEdges holds the relations/edges for other nodes in the graph.
func (UserEdges) ProjectsOrErr ¶
ProjectsOrErr returns the Projects value or an error if the edge was not loaded in eager-loading.
type UserGroupBy ¶
type UserGroupBy struct {
// contains filtered or unexported fields
}
UserGroupBy is the group-by builder for User entities.
func (*UserGroupBy) Aggregate ¶
func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*UserGroupBy) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Scan ¶
func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*UserGroupBy) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type UserMutation ¶
type UserMutation struct {
// contains filtered or unexported fields
}
UserMutation represents an operation that mutates the User nodes in the graph.
func (*UserMutation) AddField ¶
func (m *UserMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) AddProjectIDs ¶
func (m *UserMutation) AddProjectIDs(ids ...int)
AddProjectIDs adds the "projects" edge to the Project entity by ids.
func (*UserMutation) AddedEdges ¶
func (m *UserMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*UserMutation) AddedField ¶
func (m *UserMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) AddedFields ¶
func (m *UserMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*UserMutation) AddedIDs ¶
func (m *UserMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*UserMutation) ClearEdge ¶
func (m *UserMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*UserMutation) ClearField ¶
func (m *UserMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ClearProjects ¶
func (m *UserMutation) ClearProjects()
ClearProjects clears the "projects" edge to the Project entity.
func (*UserMutation) ClearedEdges ¶
func (m *UserMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*UserMutation) ClearedFields ¶
func (m *UserMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (UserMutation) Client ¶
func (m UserMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*UserMutation) EdgeCleared ¶
func (m *UserMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*UserMutation) Field ¶
func (m *UserMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) FieldCleared ¶
func (m *UserMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*UserMutation) Fields ¶
func (m *UserMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*UserMutation) ID ¶
func (m *UserMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*UserMutation) IDs ¶
func (m *UserMutation) IDs(ctx context.Context) ([]int, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*UserMutation) IsApproved ¶
func (m *UserMutation) IsApproved() (r bool, exists bool)
IsApproved returns the value of the "is_approved" field in the mutation.
func (*UserMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*UserMutation) OldIsApproved ¶
func (m *UserMutation) OldIsApproved(ctx context.Context) (v bool, err error)
OldIsApproved returns the old "is_approved" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldPassword ¶
func (m *UserMutation) OldPassword(ctx context.Context) (v string, err error)
OldPassword returns the old "password" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldUsername ¶
func (m *UserMutation) OldUsername(ctx context.Context) (v string, err error)
OldUsername returns the old "username" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) Password ¶
func (m *UserMutation) Password() (r string, exists bool)
Password returns the value of the "password" field in the mutation.
func (*UserMutation) ProjectsCleared ¶
func (m *UserMutation) ProjectsCleared() bool
ProjectsCleared reports if the "projects" edge to the Project entity was cleared.
func (*UserMutation) ProjectsIDs ¶
func (m *UserMutation) ProjectsIDs() (ids []int)
ProjectsIDs returns the "projects" edge IDs in the mutation.
func (*UserMutation) RemoveProjectIDs ¶
func (m *UserMutation) RemoveProjectIDs(ids ...int)
RemoveProjectIDs removes the "projects" edge to the Project entity by IDs.
func (*UserMutation) RemovedEdges ¶
func (m *UserMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*UserMutation) RemovedIDs ¶
func (m *UserMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*UserMutation) RemovedProjectsIDs ¶
func (m *UserMutation) RemovedProjectsIDs() (ids []int)
RemovedProjects returns the removed IDs of the "projects" edge to the Project entity.
func (*UserMutation) ResetEdge ¶
func (m *UserMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*UserMutation) ResetField ¶
func (m *UserMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ResetIsApproved ¶
func (m *UserMutation) ResetIsApproved()
ResetIsApproved resets all changes to the "is_approved" field.
func (*UserMutation) ResetPassword ¶
func (m *UserMutation) ResetPassword()
ResetPassword resets all changes to the "password" field.
func (*UserMutation) ResetProjects ¶
func (m *UserMutation) ResetProjects()
ResetProjects resets all changes to the "projects" edge.
func (*UserMutation) ResetUsername ¶
func (m *UserMutation) ResetUsername()
ResetUsername resets all changes to the "username" field.
func (*UserMutation) SetField ¶
func (m *UserMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) SetIsApproved ¶
func (m *UserMutation) SetIsApproved(b bool)
SetIsApproved sets the "is_approved" field.
func (*UserMutation) SetPassword ¶
func (m *UserMutation) SetPassword(s string)
SetPassword sets the "password" field.
func (*UserMutation) SetUsername ¶
func (m *UserMutation) SetUsername(s string)
SetUsername sets the "username" field.
func (UserMutation) Tx ¶
func (m UserMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*UserMutation) Type ¶
func (m *UserMutation) Type() string
Type returns the node type of this mutation (User).
func (*UserMutation) Username ¶
func (m *UserMutation) Username() (r string, exists bool)
Username returns the value of the "username" field in the mutation.
func (*UserMutation) Where ¶
func (m *UserMutation) Where(ps ...predicate.User)
Where appends a list predicates to the UserMutation builder.
type UserQuery ¶
type UserQuery struct {
// contains filtered or unexported fields
}
UserQuery is the builder for querying User entities.
func (*UserQuery) Clone ¶
Clone returns a duplicate of the UserQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*UserQuery) First ¶
First returns the first User entity from the query. Returns a *NotFoundError when no User was found.
func (*UserQuery) FirstID ¶
FirstID returns the first User ID from the query. Returns a *NotFoundError when no User ID was found.
func (*UserQuery) GroupBy ¶
func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Username string `json:"username,omitempty"` Count int `json:"count,omitempty"` } client.User.Query(). GroupBy(user.FieldUsername). Aggregate(ent.Count()). Scan(ctx, &v)
func (*UserQuery) Only ¶
Only returns a single User entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one User entity is found. Returns a *NotFoundError when no User entities are found.
func (*UserQuery) OnlyID ¶
OnlyID is like Only, but returns the only User ID in the query. Returns a *NotSingularError when more than one User ID is found. Returns a *NotFoundError when no entities are found.
func (*UserQuery) QueryProjects ¶
func (uq *UserQuery) QueryProjects() *ProjectQuery
QueryProjects chains the current query on the "projects" edge.
func (*UserQuery) Select ¶
func (uq *UserQuery) Select(fields ...string) *UserSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Username string `json:"username,omitempty"` } client.User.Query(). Select(user.FieldUsername). Scan(ctx, &v)
func (*UserQuery) Unique ¶
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
func (*UserQuery) WithProjects ¶
func (uq *UserQuery) WithProjects(opts ...func(*ProjectQuery)) *UserQuery
WithProjects tells the query-builder to eager-load the nodes that are connected to the "projects" edge. The optional arguments are used to configure the query builder of the edge.
type UserSelect ¶
type UserSelect struct { *UserQuery // contains filtered or unexported fields }
UserSelect is the builder for selecting fields of User entities.
func (*UserSelect) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*UserSelect) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*UserSelect) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*UserSelect) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*UserSelect) Scan ¶
func (us *UserSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scans the result into the given value.
func (*UserSelect) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type UserUpdate ¶
type UserUpdate struct {
// contains filtered or unexported fields
}
UserUpdate is the builder for updating User entities.
func (*UserUpdate) AddProjectIDs ¶
func (uu *UserUpdate) AddProjectIDs(ids ...int) *UserUpdate
AddProjectIDs adds the "projects" edge to the Project entity by IDs.
func (*UserUpdate) AddProjects ¶
func (uu *UserUpdate) AddProjects(p ...*Project) *UserUpdate
AddProjects adds the "projects" edges to the Project entity.
func (*UserUpdate) ClearProjects ¶
func (uu *UserUpdate) ClearProjects() *UserUpdate
ClearProjects clears all "projects" edges to the Project entity.
func (*UserUpdate) Exec ¶
func (uu *UserUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserUpdate) ExecX ¶
func (uu *UserUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdate) Mutation ¶
func (uu *UserUpdate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdate) RemoveProjectIDs ¶
func (uu *UserUpdate) RemoveProjectIDs(ids ...int) *UserUpdate
RemoveProjectIDs removes the "projects" edge to Project entities by IDs.
func (*UserUpdate) RemoveProjects ¶
func (uu *UserUpdate) RemoveProjects(p ...*Project) *UserUpdate
RemoveProjects removes "projects" edges to Project entities.
func (*UserUpdate) Save ¶
func (uu *UserUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*UserUpdate) SaveX ¶
func (uu *UserUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*UserUpdate) SetPassword ¶
func (uu *UserUpdate) SetPassword(s string) *UserUpdate
SetPassword sets the "password" field.
func (*UserUpdate) SetUsername ¶
func (uu *UserUpdate) SetUsername(s string) *UserUpdate
SetUsername sets the "username" field.
func (*UserUpdate) Where ¶
func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
Where appends a list predicates to the UserUpdate builder.
type UserUpdateOne ¶
type UserUpdateOne struct {
// contains filtered or unexported fields
}
UserUpdateOne is the builder for updating a single User entity.
func (*UserUpdateOne) AddProjectIDs ¶
func (uuo *UserUpdateOne) AddProjectIDs(ids ...int) *UserUpdateOne
AddProjectIDs adds the "projects" edge to the Project entity by IDs.
func (*UserUpdateOne) AddProjects ¶
func (uuo *UserUpdateOne) AddProjects(p ...*Project) *UserUpdateOne
AddProjects adds the "projects" edges to the Project entity.
func (*UserUpdateOne) ClearProjects ¶
func (uuo *UserUpdateOne) ClearProjects() *UserUpdateOne
ClearProjects clears all "projects" edges to the Project entity.
func (*UserUpdateOne) Exec ¶
func (uuo *UserUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*UserUpdateOne) ExecX ¶
func (uuo *UserUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdateOne) Mutation ¶
func (uuo *UserUpdateOne) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdateOne) RemoveProjectIDs ¶
func (uuo *UserUpdateOne) RemoveProjectIDs(ids ...int) *UserUpdateOne
RemoveProjectIDs removes the "projects" edge to Project entities by IDs.
func (*UserUpdateOne) RemoveProjects ¶
func (uuo *UserUpdateOne) RemoveProjects(p ...*Project) *UserUpdateOne
RemoveProjects removes "projects" edges to Project entities.
func (*UserUpdateOne) Save ¶
func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
Save executes the query and returns the updated User entity.
func (*UserUpdateOne) SaveX ¶
func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
SaveX is like Save, but panics if an error occurs.
func (*UserUpdateOne) Select ¶
func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*UserUpdateOne) SetPassword ¶
func (uuo *UserUpdateOne) SetPassword(s string) *UserUpdateOne
SetPassword sets the "password" field.
func (*UserUpdateOne) SetUsername ¶
func (uuo *UserUpdateOne) SetUsername(s string) *UserUpdateOne
SetUsername sets the "username" field.
type ValidationError ¶
type ValidationError struct { Name string // Field or edge name. // contains filtered or unexported fields }
ValidationError returns when validating a field or edge fails.
func (*ValidationError) Error ¶
func (e *ValidationError) Error() string
Error implements the error interface.
func (*ValidationError) Unwrap ¶
func (e *ValidationError) Unwrap() error
Unwrap implements the errors.Wrapper interface.