README ¶
WebSocket - Go
A simple WebSocket server that performs the HTTP upgrade and prints log messages on all standardized WebSocket events, such as open
, message
, close
and error
. The server is written in Golang and uses the Gorilla WebSocket library.
Before you begin
- A Kubernetes cluster with Knative installed and DNS configured. See Install Knative Serving.
- ko or Docker installed and running on your local machine, and a Docker Hub account configured (we'll use it for a container registry).
The sample code.
-
If you look in
cmd/server/main.go
, you will themain
function setting ahandleWebSocket
function and starting the web server on the/ws
context:func main() { http.HandleFunc("/ws", handleWebSocket) fmt.Println("Starting server on :8080...") if err := http.ListenAndServe(":8080", nil); err != nil { log.Fatalf("Server error: %v", err) } }
-
The
handleWebSocket
performs the protocol upgrade and assigns various websocket handler functions, such asOnOpen
orOnMessage
:func handleWebSocket(w http.ResponseWriter, r *http.Request) { conn, err := upgrader.Upgrade(w, r, nil) if err != nil { log.Printf("Error upgrading to websocket: %v", err) return } handlers.OnOpen(conn) go func() { defer handlers.OnClose(conn) for { messageType, message, err := conn.ReadMessage() if err != nil { handlers.OnError(conn, err) break } handlers.OnMessage(conn, messageType, message) } }() }
-
The WebSocket application logic is located in the
pkg/handlers/handlers.go
file and contains callbacks for each WebSocket event:func OnOpen(conn *websocket.Conn) { log.Printf("WebSocket connection opened: %v", conn.RemoteAddr()) } func OnMessage(conn *websocket.Conn, messageType int, message []byte) { log.Printf("Received message from %v: %s", conn.RemoteAddr(), string(message)) if err := conn.WriteMessage(messageType, message); err != nil { log.Printf("Error sending message: %v", err) } } func OnClose(conn *websocket.Conn) { log.Printf("WebSocket connection closed: %v", conn.RemoteAddr()) conn.Close() } func OnError(conn *websocket.Conn, err error) { log.Printf("WebSocket error from %v: %v", conn.RemoteAddr(), err) }
Build the application
Dockerfile
- If you look in
Dockerfile
, you will see a method for pulling in the dependencies and building a small Go container based on Alpine. You can build and push this to your registry of choice via:
# Build and push the container on your local machine.
docker buildx build --platform linux/arm64,linux/amd64 -t "<image>" --push .
ko
- You can use
ko
to build and push just the image with:
ko publish github.com/knative/docs/code-samples/serving/websockets-go
However, if you use ko
for the next step, this is not necessary.
Deploy the application
yaml (with Dockerfile)
- If you look in
service.yaml
, take the<image>
name you used earlier and insert it into theimage:
field, then run:
kubectl apply -f config/service.yaml
yaml (with ko)
- If using
ko
to build and push:
ko apply -f config/service.yaml
Testing the WebSocket server
Get the URL for your Service with:
kubectl get ksvc
NAME URL LATESTCREATED LATESTREADY READY REASON
websocket-server http://websockets-server.default.svc.cluster.local websockets-server-00001 websocket-server-00001 True
Now run a container with the wscat CLI and point it to the WebSocket application ws://websocket-server.default.svc.cluster.local/ws
, like:
kubectl run --rm -i --tty wscat --image=monotykamary/wscat --restart=Never -- -c ws://websockets-server.default.svc.cluster.local/ws
Afterward you can chat with the WebSocket server like:
```If you don't see a command prompt, try pressing enter.
```connected (press CTRL+C to quit)
```> Hello
```< Hello
```>
The above is scaling to exactly one pod, since only one client was connected. Since Knative Serving allows you a dynamic scalling, a certain number of concurrent connections lead to a number of pods.
NOTE: Depending on the target annotation you have (
autoscaling.knative.dev/target
) you can scale based on num of connections.