Documentation ¶
Index ¶
- Constants
- func NewModsServiceHandler(svc ModsServiceHandler, opts ...connect_go.HandlerOption) (string, http.Handler)
- type ModsServiceClient
- type ModsServiceHandler
- type UnimplementedModsServiceHandler
- func (UnimplementedModsServiceHandler) AttachTeam(context.Context, *connect_go.Request[v1.AttachTeamRequest]) (*connect_go.Response[v1.AttachTeamResponse], error)
- func (UnimplementedModsServiceHandler) AttachUser(context.Context, *connect_go.Request[v1.AttachUserRequest]) (*connect_go.Response[v1.AttachUserResponse], error)
- func (UnimplementedModsServiceHandler) Create(context.Context, *connect_go.Request[v1.CreateRequest]) (*connect_go.Response[v1.CreateResponse], error)
- func (UnimplementedModsServiceHandler) Delete(context.Context, *connect_go.Request[v1.DeleteRequest]) (*connect_go.Response[v1.DeleteResponse], error)
- func (UnimplementedModsServiceHandler) DropTeam(context.Context, *connect_go.Request[v1.DropTeamRequest]) (*connect_go.Response[v1.DropTeamResponse], error)
- func (UnimplementedModsServiceHandler) DropUser(context.Context, *connect_go.Request[v1.DropUserRequest]) (*connect_go.Response[v1.DropUserResponse], error)
- func (UnimplementedModsServiceHandler) List(context.Context, *connect_go.Request[v1.ListRequest]) (*connect_go.Response[v1.ListResponse], error)
- func (UnimplementedModsServiceHandler) ListTeams(context.Context, *connect_go.Request[v1.ListTeamsRequest]) (*connect_go.Response[v1.ListTeamsResponse], error)
- func (UnimplementedModsServiceHandler) ListUsers(context.Context, *connect_go.Request[v1.ListUsersRequest]) (*connect_go.Response[v1.ListUsersResponse], error)
- func (UnimplementedModsServiceHandler) Show(context.Context, *connect_go.Request[v1.ShowRequest]) (*connect_go.Response[v1.ShowResponse], error)
- func (UnimplementedModsServiceHandler) Update(context.Context, *connect_go.Request[v1.UpdateRequest]) (*connect_go.Response[v1.UpdateResponse], error)
Constants ¶
const (
// ModsServiceName is the fully-qualified name of the ModsService service.
ModsServiceName = "mods.v1.ModsService"
)
Variables ¶
This section is empty.
Functions ¶
func NewModsServiceHandler ¶
func NewModsServiceHandler(svc ModsServiceHandler, opts ...connect_go.HandlerOption) (string, http.Handler)
NewModsServiceHandler builds an HTTP handler from the service implementation. It returns the path on which to mount the handler and the handler itself.
By default, handlers support the Connect, gRPC, and gRPC-Web protocols with the binary Protobuf and JSON codecs. They also support gzip compression.
Types ¶
type ModsServiceClient ¶
type ModsServiceClient interface { List(context.Context, *connect_go.Request[v1.ListRequest]) (*connect_go.Response[v1.ListResponse], error) Create(context.Context, *connect_go.Request[v1.CreateRequest]) (*connect_go.Response[v1.CreateResponse], error) Update(context.Context, *connect_go.Request[v1.UpdateRequest]) (*connect_go.Response[v1.UpdateResponse], error) Show(context.Context, *connect_go.Request[v1.ShowRequest]) (*connect_go.Response[v1.ShowResponse], error) Delete(context.Context, *connect_go.Request[v1.DeleteRequest]) (*connect_go.Response[v1.DeleteResponse], error) ListUsers(context.Context, *connect_go.Request[v1.ListUsersRequest]) (*connect_go.Response[v1.ListUsersResponse], error) AttachUser(context.Context, *connect_go.Request[v1.AttachUserRequest]) (*connect_go.Response[v1.AttachUserResponse], error) DropUser(context.Context, *connect_go.Request[v1.DropUserRequest]) (*connect_go.Response[v1.DropUserResponse], error) ListTeams(context.Context, *connect_go.Request[v1.ListTeamsRequest]) (*connect_go.Response[v1.ListTeamsResponse], error) AttachTeam(context.Context, *connect_go.Request[v1.AttachTeamRequest]) (*connect_go.Response[v1.AttachTeamResponse], error) DropTeam(context.Context, *connect_go.Request[v1.DropTeamRequest]) (*connect_go.Response[v1.DropTeamResponse], error) }
ModsServiceClient is a client for the mods.v1.ModsService service.
func NewModsServiceClient ¶
func NewModsServiceClient(httpClient connect_go.HTTPClient, baseURL string, opts ...connect_go.ClientOption) ModsServiceClient
NewModsServiceClient constructs a client for the mods.v1.ModsService service. By default, it uses the Connect protocol with the binary Protobuf Codec, asks for gzipped responses, and sends uncompressed requests. To use the gRPC or gRPC-Web protocols, supply the connect.WithGRPC() or connect.WithGRPCWeb() options.
The URL supplied here should be the base URL for the Connect or gRPC server (for example, http://api.acme.com or https://acme.com/grpc).
type ModsServiceHandler ¶
type ModsServiceHandler interface { List(context.Context, *connect_go.Request[v1.ListRequest]) (*connect_go.Response[v1.ListResponse], error) Create(context.Context, *connect_go.Request[v1.CreateRequest]) (*connect_go.Response[v1.CreateResponse], error) Update(context.Context, *connect_go.Request[v1.UpdateRequest]) (*connect_go.Response[v1.UpdateResponse], error) Show(context.Context, *connect_go.Request[v1.ShowRequest]) (*connect_go.Response[v1.ShowResponse], error) Delete(context.Context, *connect_go.Request[v1.DeleteRequest]) (*connect_go.Response[v1.DeleteResponse], error) ListUsers(context.Context, *connect_go.Request[v1.ListUsersRequest]) (*connect_go.Response[v1.ListUsersResponse], error) AttachUser(context.Context, *connect_go.Request[v1.AttachUserRequest]) (*connect_go.Response[v1.AttachUserResponse], error) DropUser(context.Context, *connect_go.Request[v1.DropUserRequest]) (*connect_go.Response[v1.DropUserResponse], error) ListTeams(context.Context, *connect_go.Request[v1.ListTeamsRequest]) (*connect_go.Response[v1.ListTeamsResponse], error) AttachTeam(context.Context, *connect_go.Request[v1.AttachTeamRequest]) (*connect_go.Response[v1.AttachTeamResponse], error) DropTeam(context.Context, *connect_go.Request[v1.DropTeamRequest]) (*connect_go.Response[v1.DropTeamResponse], error) }
ModsServiceHandler is an implementation of the mods.v1.ModsService service.
type UnimplementedModsServiceHandler ¶
type UnimplementedModsServiceHandler struct{}
UnimplementedModsServiceHandler returns CodeUnimplemented from all methods.
func (UnimplementedModsServiceHandler) AttachTeam ¶
func (UnimplementedModsServiceHandler) AttachTeam(context.Context, *connect_go.Request[v1.AttachTeamRequest]) (*connect_go.Response[v1.AttachTeamResponse], error)
func (UnimplementedModsServiceHandler) AttachUser ¶
func (UnimplementedModsServiceHandler) AttachUser(context.Context, *connect_go.Request[v1.AttachUserRequest]) (*connect_go.Response[v1.AttachUserResponse], error)
func (UnimplementedModsServiceHandler) Create ¶
func (UnimplementedModsServiceHandler) Create(context.Context, *connect_go.Request[v1.CreateRequest]) (*connect_go.Response[v1.CreateResponse], error)
func (UnimplementedModsServiceHandler) Delete ¶
func (UnimplementedModsServiceHandler) Delete(context.Context, *connect_go.Request[v1.DeleteRequest]) (*connect_go.Response[v1.DeleteResponse], error)
func (UnimplementedModsServiceHandler) DropTeam ¶
func (UnimplementedModsServiceHandler) DropTeam(context.Context, *connect_go.Request[v1.DropTeamRequest]) (*connect_go.Response[v1.DropTeamResponse], error)
func (UnimplementedModsServiceHandler) DropUser ¶
func (UnimplementedModsServiceHandler) DropUser(context.Context, *connect_go.Request[v1.DropUserRequest]) (*connect_go.Response[v1.DropUserResponse], error)
func (UnimplementedModsServiceHandler) List ¶
func (UnimplementedModsServiceHandler) List(context.Context, *connect_go.Request[v1.ListRequest]) (*connect_go.Response[v1.ListResponse], error)
func (UnimplementedModsServiceHandler) ListTeams ¶
func (UnimplementedModsServiceHandler) ListTeams(context.Context, *connect_go.Request[v1.ListTeamsRequest]) (*connect_go.Response[v1.ListTeamsResponse], error)
func (UnimplementedModsServiceHandler) ListUsers ¶
func (UnimplementedModsServiceHandler) ListUsers(context.Context, *connect_go.Request[v1.ListUsersRequest]) (*connect_go.Response[v1.ListUsersResponse], error)
func (UnimplementedModsServiceHandler) Show ¶
func (UnimplementedModsServiceHandler) Show(context.Context, *connect_go.Request[v1.ShowRequest]) (*connect_go.Response[v1.ShowResponse], error)
func (UnimplementedModsServiceHandler) Update ¶
func (UnimplementedModsServiceHandler) Update(context.Context, *connect_go.Request[v1.UpdateRequest]) (*connect_go.Response[v1.UpdateResponse], error)