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Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type AbsProjectPath ¶
type AbsProjectPath interface { // SetAbsProjectPath sets the project file location SetAbsProjectPath(string) }
AbsProjectPath allows the absolute project path to be set on an object
type Config ¶
type Config struct { // Repo is the go project package Repo string // AbsProjectPath is the absolute path to the project root, including the project directory. AbsProjectPath string // ProjectName is the operator's name, ex. app-operator ProjectName string }
Config configures the execution scaffold templates
type File ¶
type File interface { // GetInput returns the Input for creating a scaffold file GetInput() (Input, error) }
File is a scaffoldable file
type IfExistsAction ¶
type IfExistsAction int
IfExistsAction determines what to do if the scaffold file already exists
const ( // Overwrite truncates and overwrites the existing file (default) Overwrite IfExistsAction = iota // Error returns an error and stops processing Error // Skip skips the file and moves to the next one Skip )
type Input ¶
type Input struct { // Path is the file to write Path string // IfExistsAction determines what to do if the file exists IfExistsAction IfExistsAction // IsExec indicates whether the file should be written with executable // permissions. // Defaults to false IsExec bool // TemplateBody is the template body to execute TemplateBody string // TemplateFuncs are any funcs used in the template. These funcs must be // registered before execution. TemplateFuncs template.FuncMap // Repo is the go project package Repo string // AbsProjectPath is the absolute path to the project root, including the project directory. AbsProjectPath string // ProjectName is the operator's name, ex. app-operator ProjectName string // Delims is a slice of two strings representing the left and right delimiter // defaults to {{ }} Delims [2]string }
Input is the input for scaffoldig a file
func (*Input) SetAbsProjectPath ¶
SetAbsProjectPath sets the absolute project path
func (*Input) SetProjectName ¶
SetProjectName sets the project name
type ProjectName ¶
type ProjectName interface { // SetProjectName sets the project name SetProjectName(string) }
ProjectName allows the project name to be set on an object
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