Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func NewGeneralSystem ¶ added in v1.3.0
func NewGeneralSystem() *generalSystem
func NewPlayerMoveSystem ¶
func NewPlayerMoveSystem() *playerMoveSystem
func NewProfileSystem ¶
func NewProfileSystem() *profileSystem
func NewRenderDebugTextSystem ¶
func NewRenderDebugTextSystem() *renderDebugTextSystem
func NewRenderHudSystem ¶
func NewRenderHudSystem() *renderHudSystem
Types ¶
type TickSystem ¶
type TickSystem struct{}
func NewTickSystem ¶
func NewTickSystem() *TickSystem
func (*TickSystem) Update ¶
func (s *TickSystem) Update(w engine.World)
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