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Constants ¶
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const ContextArgName = "caller_context_id"
Variables ¶
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Functions ¶
func NoEventContextError ¶
Types ¶
type Context ¶
type Context interface { Store(trace.Event) uint64 // store an invoke context Load(uint64) (trace.Event, bool) // loads an invoked event context Apply(trace.Event) (trace.Event, error) // apply an invoked event context (implicitly gets the event) }
Context is an interface for a struct used to store the triggering events context.
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