Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func InsertPool ¶
func InsertPools ¶
func RemovePool ¶
func UpdatePool ¶
Types ¶
type Pool ¶
type Pool struct { ID *int `json:"id"` TargetAssetID *int `json:"targetAssetId"` StrategyID *int `json:"strategyId"` AccountID *int `json:"accountId"` Name string `json:"name"` UUID string `json:"uuid"` AlternateName string `json:"alternateName"` StartDate *time.Time `json:"startDate"` EndDate *time.Time `json:"endDate"` Description string `json:"description"` ChainID *int `json:"chainId"` FrequencyID *int `json:"frequencyId"` CreatedBy string `json:"createdBy"` CreatedAt time.Time `json:"createdAt"` UpdatedBy string `json:"updatedBy"` UpdatedAt time.Time `json:"updatedAt"` }
func GetPoolsByStrategyID ¶ added in v1.0.3
func GetPoolsByUUIDs ¶
func GetTopTenStrategies ¶
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