Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type CheatEngine ¶
type CheatEngine struct {
// contains filtered or unexported fields
}
func NewCheatEngine ¶
func NewCheatEngine() *CheatEngine
func (*CheatEngine) AddCheat ¶
func (c *CheatEngine) AddCheat(str string, cb func(g *Game))
func (*CheatEngine) Update ¶
func (c *CheatEngine) Update(g *Game)
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