Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func GetRoomNames ¶
func GetRoomNames() (names []string)
Types ¶
type EntityDef ¶
type EntityDef struct { Actor string OnCreate actors.CreateFunc OnInteract actors.InteractFunc }
type EntityDefs ¶
type Room ¶
type Room struct {
// contains filtered or unexported fields
}
func (*Room) ToGameRoom ¶
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