Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
View Source
var ( TitleBackground *ebiten.Image SelectBackground *ebiten.Image SkyBackground *ebiten.Image )
background
View Source
var ( TilePrairie *ebiten.Image Grass1 *ebiten.Image Grass2 *ebiten.Image Grass3 *ebiten.Image MountainNear *ebiten.Image MountainFar *ebiten.Image CloudNear *ebiten.Image CloudFar *ebiten.Image )
field parts
View Source
var ( KuronaStanding *ebiten.Image KomaStanding *ebiten.Image ShishimaruStanding *ebiten.Image )
character standing image
View Source
var ( KuronaAnimation []*ebiten.Image KomaAnimation []*ebiten.Image ShishimaruAnimation []*ebiten.Image )
character animation
Functions ¶
Types ¶
This section is empty.
Source Files ¶
- animation.go
- background.go
- cloud_far.go
- cloud_near.go
- field_parts.go
- grass1.go
- grass2.go
- grass3.go
- images.go
- koma_00.go
- koma_01.go
- koma_02.go
- koma_03.go
- koma_04.go
- koma_05.go
- koma_taiki.go
- kurona_00.go
- kurona_01.go
- kurona_02.go
- kurona_03.go
- kurona_04.go
- kurona_05.go
- kurona_taiki.go
- mountain_far.go
- mountain_near.go
- select_bg.go
- shishimaru_00.go
- shishimaru_01.go
- shishimaru_02.go
- shishimaru_03.go
- shishimaru_04.go
- shishimaru_05.go
- shishimaru_taiki.go
- sky_bg.go
- standing.go
- tilePrairie.go
- title_bg.go
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