fonts

package
v0.0.0-...-64ed9ee Latest Latest
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Published: Feb 24, 2025 License: BSD-3-Clause Imports: 6 Imported by: 0

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Constants

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Variables

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Functions

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Types

type ArmyViewFonts

type ArmyViewFonts struct {
	NormalFont  *font.Font
	SmallerFont *font.Font
	BigFont     *font.Font
}

func MakeArmyViewFonts

func MakeArmyViewFonts(cache *lbx.LbxCache) *ArmyViewFonts

type BuildScreenFonts

type BuildScreenFonts struct {
	TitleFont       *font.Font
	TitleFontWhite  *font.Font
	DescriptionFont *font.Font
	OkCancelFont    *font.Font
	SmallFont       *font.Font
	MediumFont      *font.Font
}

func MakeBuildScreenFonts

func MakeBuildScreenFonts(cache *lbx.LbxCache) *BuildScreenFonts

type CityViewFonts

type CityViewFonts struct {
	BigFont         *font.Font
	DescriptionFont *font.Font
	ProducingFont   *font.Font
	SmallFont       *font.Font
	RubbleFont      *font.Font
	CastFont        *font.Font
	BannerFonts     map[data.BannerType]*font.Font
}

func MakeCityViewFonts

func MakeCityViewFonts(cache *lbx.LbxCache) (*CityViewFonts, error)

type CityViewResourceFonts

type CityViewResourceFonts struct {
	HelpFont      *font.Font
	HelpTitleFont *font.Font
}

func MakeCityViewResourceFonts

func MakeCityViewResourceFonts(cache *lbx.LbxCache) *CityViewResourceFonts

type GameFonts

type GameFonts struct {
	InfoFontYellow *font.Font
	InfoFontRed    *font.Font
	WhiteFont      *font.Font
}

func MakeGameFonts

func MakeGameFonts(cache *lbx.LbxCache) *GameFonts

type GlobalEnchantmentFonts

type GlobalEnchantmentFonts struct {
	InfoFont *font.Font
}

func MakeGlobalEnchantmentFonts

func MakeGlobalEnchantmentFonts(cache *lbx.LbxCache) *GlobalEnchantmentFonts

type HeroLevelUpFonts

type HeroLevelUpFonts struct {
	TitleFont *font.Font
	SmallFont *font.Font
}

func MakeHeroLevelUpFonts

func MakeHeroLevelUpFonts(cache *lbx.LbxCache) *HeroLevelUpFonts

type HireHeroFonts

type HireHeroFonts struct {
	DescriptionFont *font.Font
	SmallFont       *font.Font
	MediumFont      *font.Font
	OkDismissFont   *font.Font
}

func MakeHireHeroFonts

func MakeHireHeroFonts(cache *lbx.LbxCache) *HireHeroFonts

type InputFonts

type InputFonts struct {
	NameFont  *font.Font
	TitleFont *font.Font
}

func MakeInputFonts

func MakeInputFonts(cache *lbx.LbxCache) *InputFonts

type MercenariesFonts

type MercenariesFonts struct {
	DescriptionFont *font.Font
	SmallFont       *font.Font
	MediumFont      *font.Font
	OkDismissFont   *font.Font
}

func MakeMercenariesFonts

func MakeMercenariesFonts(cache *lbx.LbxCache) *MercenariesFonts

type MerchantFonts

type MerchantFonts struct {
	LightFont *font.Font
}

func MakeMerchantFonts

func MakeMerchantFonts(cache *lbx.LbxCache) *MerchantFonts

type NewBuildingFonts

type NewBuildingFonts struct {
	BigFont *font.Font
}

func MakeNewBuildingFonts

func MakeNewBuildingFonts(cache *lbx.LbxCache) *NewBuildingFonts

type OutpostFonts

type OutpostFonts struct {
	BigFont *font.Font
}

func MakeOutpostFonts

func MakeOutpostFonts(cache *lbx.LbxCache) *OutpostFonts

type RandomEventFonts

type RandomEventFonts struct {
	BigFont *font.Font
}

func MakeRandomEventFonts

func MakeRandomEventFonts(cache *lbx.LbxCache) *RandomEventFonts

type ScrollFonts

type ScrollFonts struct {
	BigFont   *font.Font
	SmallFont *font.Font
}

func MakeScrollFonts

func MakeScrollFonts(cache *lbx.LbxCache) *ScrollFonts

type SettingsFonts

type SettingsFonts struct {
	OptionFont *font.Font
}

func MakeSettingsFonts

func MakeSettingsFonts(cache *lbx.LbxCache) *SettingsFonts

type SpellbookFonts

type SpellbookFonts struct {
	BigOrange *font.Font
}

func MakeSpellbookFonts

func MakeSpellbookFonts(cache *lbx.LbxCache) *SpellbookFonts

type SurveyorFonts

type SurveyorFonts struct {
	SurveyorFont *font.Font
	YellowFont   *font.Font
	WhiteFont    *font.Font
}

func MakeSurveyorFonts

func MakeSurveyorFonts(cache *lbx.LbxCache) *SurveyorFonts

type TreasureFonts

type TreasureFonts struct {
	TreasureFont *font.Font
}

func MakeTreasureFonts

func MakeTreasureFonts(cache *lbx.LbxCache) *TreasureFonts

type VaultFonts

type VaultFonts struct {
	ItemName     *font.Font
	PowerFont    *font.Font
	ResourceFont *font.Font
	SmallFont    *font.Font
}

func MakeVaultFonts

func MakeVaultFonts(cache *lbx.LbxCache) *VaultFonts

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