Documentation ¶
Index ¶
Constants ¶
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const ScreenHeight = 200
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const ScreenWidth = 320
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type BannerType ¶
type BannerType int
const ( BannerGreen BannerType = iota BannerBlue BannerRed BannerPurple BannerYellow BannerBrown )
func (BannerType) String ¶
func (banner BannerType) String() string
type BonusType ¶
type BonusType int
func (BonusType) PowerBonus ¶
func (BonusType) UnitReductionBonus ¶
returns a percent that unit costs are reduced by, 10 -> -10%
type DifficultySetting ¶
type DifficultySetting int
const ( DifficultyIntro DifficultySetting = iota DifficultyEasy DifficultyAverage DifficultyHard DifficultyExtreme DifficultyImpossible )
type Enchantment ¶
type Enchantment int
const ( EnchantmentNone Enchantment = iota EnchantmentAwareness EnchantmentDetectMagic EnchantmentCharmOfLife EnchantmentCrusade EnchantmentHolyArms EnchantmentJustCause EnchantmentLifeForce EnchantmentPlanarSeal EnchantmentTranquility EnchantmentHerbMastery EnchantmentNatureAwareness EnchantmentNaturesWrath EnchantmentAuraOfMajesty EnchantmentSuppressMagic EnchantmentTimeStop EnchantmentWindMastery EnchantmentArmageddon EnchantmentChaosSurge EnchantmentDoomMastery EnchantmentGreatWasting EnchantmentMeteorStorm EnchantmentEternalNight EnchantmentEvilOmens EnchantmentZombieMastery )
type MagicSetting ¶
type MagicSetting int
const ( MagicSettingWeak MagicSetting = iota MagicSettingNormal MagicSettingPowerful )
type Race ¶
type Race int
func ArcanianRaces ¶
func ArcanianRaces() []Race
func MyrranRaces ¶
func MyrranRaces() []Race
type TreatyType ¶
type TreatyType int
const ( TreatyNone TreatyType = iota TreatyPact TreatyAlliance TreatyWar )
func (TreatyType) String ¶
func (treaty TreatyType) String() string
type UnitEnchantment ¶
type UnitEnchantment int
const ( UnitEnchantmentNone UnitEnchantment = iota UnitEnchantmentGiantStrength UnitEnchantmentLionHeart )
func (UnitEnchantment) Color ¶
func (enchantment UnitEnchantment) Color() color.Color
func (UnitEnchantment) LbxFile ¶
func (enchantment UnitEnchantment) LbxFile() string
func (UnitEnchantment) LbxIndex ¶
func (enchantment UnitEnchantment) LbxIndex() int
func (UnitEnchantment) Name ¶
func (enchantment UnitEnchantment) Name() string
type WeaponBonus ¶
type WeaponBonus int
const ( WeaponNone WeaponBonus = iota WeaponMagic WeaponMythril WeaponAdamantium )
type WizardBase ¶
type WizardBase int
const ( WizardMerlin WizardBase = iota WizardRaven WizardLoPan WizardJafar WizardOberic WizardRjak WizardSssra WizardTauron WizardFreya WizardHorus WizardAriel WizardTlaloc WizardKali )
type WizardBook ¶
the number of books a wizard has of a specific magic type
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