Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Initialize ¶
func Initialize()
Types ¶
type GlobalMouse ¶
type GlobalMouse struct { CurrentMouse *ebiten.Image Enabled bool }
var Mouse *GlobalMouse
func (*GlobalMouse) Disable ¶
func (mouse *GlobalMouse) Disable()
func (*GlobalMouse) Draw ¶
func (mouse *GlobalMouse) Draw(screen *ebiten.Image)
func (*GlobalMouse) Enable ¶
func (mouse *GlobalMouse) Enable()
func (*GlobalMouse) SetImage ¶
func (mouse *GlobalMouse) SetImage(image *ebiten.Image)
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