Documentation ¶
Overview ¶
*Copyright (c) 2023, kaydxh * *Permission is hereby granted, free of charge, to any person obtaining a copy *of this software and associated documentation files (the "Software"), to deal *in the Software without restriction, including without limitation the rights *to use, copy, modify, merge, publish, distribute, sublicense, and/or sell *copies of the Software, and to permit persons to whom the Software is *furnished to do so, subject to the following conditions: * *The above copyright notice and this permission notice shall be included in all *copies or substantial portions of the Software. * *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR *IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE *AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER *LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, *OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE *SOFTWARE.
Index ¶
- func CosineDistance[T constraints.Integer | constraints.Float](l, r []T) float64
- func CreateNormalizedVector[T constraints.Integer | constraints.Float](dim int) []T
- func EuclideanDistance[T constraints.Integer | constraints.Float](l, r []T) float64
- type Vector
- func (v *Vector[T]) Append(t T)
- func (v *Vector[T]) Assign(data []byte) error
- func (v Vector[T]) Bytes() ([]byte, error)
- func (v Vector[T]) CosineDistance(r *Vector[T]) float64
- func (v *Vector[T]) Data() []T
- func (v *Vector[T]) Dims() int
- func (v Vector[T]) EuclideanDistance(r *Vector[T]) float64
- func (v *Vector[T]) Len() int
- func (v *Vector[T]) Norm()
- func (v Vector[T]) String() (string, error)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func CosineDistance ¶ added in v0.0.124
func CosineDistance[T constraints.Integer | constraints.Float](l, r []T) float64
func CreateNormalizedVector ¶ added in v0.0.124
func CreateNormalizedVector[T constraints.Integer | constraints.Float](dim int) []T
func EuclideanDistance ¶ added in v0.0.124
func EuclideanDistance[T constraints.Integer | constraints.Float](l, r []T) float64
Types ¶
type Vector ¶
type Vector[T constraints.Integer | constraints.Float] struct { // contains filtered or unexported fields }
func NewVector ¶
func NewVector[T constraints.Integer | constraints.Float](data ...T) *Vector[T]