Documentation ¶
Index ¶
- Constants
- Variables
- type Config
- type Database
- type DestroyListener
- type ErrEntryNotFound
- type GobTranscoder
- type LifeTime
- type Marshaler
- type Session
- func (s *Session) Clear()
- func (s *Session) ClearFlashes()
- func (s *Session) Decrement(key string, n int) (newValue int)
- func (s *Session) Delete(key string) bool
- func (s *Session) DeleteFlash(key string)
- func (s *Session) Destroy()
- func (s *Session) Get(key string) interface{}
- func (s *Session) GetAll() map[string]interface{}
- func (s *Session) GetBoolean(key string) (bool, error)
- func (s *Session) GetBooleanDefault(key string, defaultValue bool) bool
- func (s *Session) GetFlash(key string) interface{}
- func (s *Session) GetFlashString(key string) string
- func (s *Session) GetFlashStringDefault(key string, defaultValue string) string
- func (s *Session) GetFlashes() map[string]interface{}
- func (s *Session) GetFloat32(key string) (float32, error)
- func (s *Session) GetFloat32Default(key string, defaultValue float32) float32
- func (s *Session) GetFloat64(key string) (float64, error)
- func (s *Session) GetFloat64Default(key string, defaultValue float64) float64
- func (s *Session) GetInt(key string) (int, error)
- func (s *Session) GetInt64(key string) (int64, error)
- func (s *Session) GetInt64Default(key string, defaultValue int64) int64
- func (s *Session) GetIntDefault(key string, defaultValue int) int
- func (s *Session) GetString(key string) string
- func (s *Session) GetStringDefault(key string, defaultValue string) string
- func (s *Session) GetUint64(key string) (uint64, error)
- func (s *Session) GetUint64Default(key string, defaultValue uint64) uint64
- func (s *Session) HasFlash() bool
- func (s *Session) ID() string
- func (s *Session) Increment(key string, n int) (newValue int)
- func (s *Session) IsNew() bool
- func (s *Session) Len() int
- func (s *Session) PeekFlash(key string) interface{}
- func (s *Session) Set(key string, value interface{})
- func (s *Session) SetFlash(key string, value interface{})
- func (s *Session) SetImmutable(key string, value interface{})
- func (s *Session) Visit(cb func(k string, v interface{}))
- type Sessions
- func (s *Sessions) Destroy(ctx *context.Context)
- func (s *Sessions) DestroyAll()
- func (s *Sessions) DestroyByID(sid string)
- func (s *Sessions) GetCookieOptions() []context.CookieOption
- func (s *Sessions) Handler(requestOptions ...context.CookieOption) context.Handler
- func (s *Sessions) OnDestroy(listeners ...DestroyListener)
- func (s *Sessions) ShiftExpiration(ctx *context.Context, cookieOptions ...context.CookieOption) error
- func (s *Sessions) Start(ctx *context.Context, cookieOptions ...context.CookieOption) *Session
- func (s *Sessions) StartWithPath(ctx *context.Context, path string) *Session
- func (s *Sessions) UpdateExpiration(ctx *context.Context, expires time.Duration, ...) error
- func (s *Sessions) UseDatabase(db Database)
- type Transcoder
- type Unmarshaler
Constants ¶
const (
// DefaultCookieName the secret cookie's name for sessions
DefaultCookieName = "irissessionid"
)
Variables ¶
var ErrNotFound = errors.New("session not found")
ErrNotFound may be returned from `UpdateExpiration` of a non-existing or invalid session entry from memory storage or databases. Usage:
if err != nil && err.Is(err, sessions.ErrNotFound) { [handle error...] }
var ErrNotImplemented = errors.New("not implemented yet")
ErrNotImplemented is returned when a particular feature is not yet implemented yet. It can be matched directly, i.e: `isNotImplementedError := sessions.ErrNotImplemented.Equal(err)`.
Functions ¶
This section is empty.
Types ¶
type Config ¶
type Config struct { // Cookie string, the session's client cookie name, for example: "mysessionid" // // Defaults to "irissessionid". Cookie string // CookieSecureTLS set to true if server is running over TLS // and you need the session's cookie "Secure" field to be set true. // Defaults to false. CookieSecureTLS bool // AllowReclaim will allow to // Destroy and Start a session in the same request handler. // All it does is that it removes the cookie for both `Request` and `ResponseWriter` while `Destroy` // or add a new cookie to `Request` while `Start`. // // Defaults to false. AllowReclaim bool // Encoding should encodes and decodes // authenticated and optionally encrypted cookie values. // // Defaults to nil. Encoding context.SecureCookie // Expires the duration of which the cookie must expires (created_time.Add(Expires)). // If you want to delete the cookie when the browser closes, set it to -1. // // 0 means no expire, (24 years) // -1 means when browser closes // > 0 is the time.Duration which the session cookies should expire. // // Defaults to infinitive/unlimited life duration(0). Expires time.Duration // SessionIDGenerator can be set to a function which // return a unique session id. // By default we will use a uuid impl package to generate // that, but developers can change that with simple assignment. SessionIDGenerator func(ctx *context.Context) string // DisableSubdomainPersistence set it to true in order dissallow your subdomains to have access to the session cookie // // Defaults to false. DisableSubdomainPersistence bool }
Config is the configuration for sessions. Please read it before using sessions.
type Database ¶
type Database interface { // Acquire receives a session's lifetime from the database, // if the return value is LifeTime{} then the session manager sets the life time based on the expiration duration lives in configuration. Acquire(sid string, expires time.Duration) LifeTime // OnUpdateExpiration should re-set the expiration (ttl) of the session entry inside the database, // it is fired on `ShiftExpiration` and `UpdateExpiration`. // If the database does not support change of ttl then the session entry will be cloned to another one // and the old one will be removed, it depends on the chosen database storage. // // Check of error is required, if error returned then the rest session's keys are not proceed. // // If a database does not support this feature then an `ErrNotImplemented` will be returned instead. OnUpdateExpiration(sid string, newExpires time.Duration) error // Set sets a key value of a specific session. // The "immutable" input argument depends on the store, it may not implement it at all. Set(sid string, lifetime LifeTime, key string, value interface{}, immutable bool) // Get retrieves a session value based on the key. Get(sid string, key string) interface{} // Visit loops through all session keys and values. Visit(sid string, cb func(key string, value interface{})) // Len returns the length of the session's entries (keys). Len(sid string) int // Delete removes a session key value based on its key. Delete(sid string, key string) (deleted bool) // Clear removes all session key values but it keeps the session entry. Clear(sid string) // Release destroys the session, it clears and removes the session entry, // session manager will create a new session ID on the next request after this call. Release(sid string) }
Database is the interface which all session databases should implement By design it doesn't support any type of cookie session like other frameworks. I want to protect you, believe me. The scope of the database is to store somewhere the sessions in order to keep them after restarting the server, nothing more.
Synchronization are made automatically, you can register one using `UseDatabase`.
Look the `sessiondb` folder for databases implementations.
type DestroyListener ¶
type DestroyListener func(sid string)
DestroyListener is the form of a destroy listener. Look `OnDestroy` for more.
type ErrEntryNotFound ¶
type ErrEntryNotFound struct { Err *memstore.ErrEntryNotFound Value interface{} }
ErrEntryNotFound similar to core/memstore#ErrEntryNotFound but adds the value (if found) matched to the requested key-value pair of the session's memory storage.
func (*ErrEntryNotFound) As ¶
func (e *ErrEntryNotFound) As(target interface{}) bool
As method implements the dynamic As interface of the std errors package. As should be NOT used directly, use `errors.As` instead.
func (*ErrEntryNotFound) Error ¶
func (e *ErrEntryNotFound) Error() string
func (*ErrEntryNotFound) Unwrap ¶
func (e *ErrEntryNotFound) Unwrap() error
Unwrap method implements the dynamic Unwrap interface of the std errors package.
type GobTranscoder ¶
type GobTranscoder struct{}
GobTranscoder can be set to `DefaultTranscoder` to modify the database(s) transcoder.
func (GobTranscoder) Marshal ¶
func (GobTranscoder) Marshal(value interface{}) ([]byte, error)
Marshal returns the gob encoding of "value".
func (GobTranscoder) Unmarshal ¶
func (GobTranscoder) Unmarshal(b []byte, outPtr interface{}) error
Unmarshal parses the gob-encoded data "b" and stores the result in the value pointed to by "outPtr".
type LifeTime ¶
type LifeTime struct { // Remember, tip for the future: // No need of gob.Register, because we embed the time.Time. // And serious bug which has a result of me spending my whole evening: // Because of gob encoding it doesn't encodes/decodes the other fields if time.Time is embedded // (this should be a bug(go1.9-rc1) or not. We don't care atm) time.Time // contains filtered or unexported fields }
LifeTime controls the session expiration datetime.
func (*LifeTime) Begin ¶
Begin will begin the life based on the time.Now().Add(d). Use `Continue` to continue from a stored time(database-based session does that).
func (*LifeTime) DurationUntilExpiration ¶
DurationUntilExpiration returns the duration until expires, it can return negative number if expired, a call to `HasExpired` may be useful before calling this `Dur` function.
func (*LifeTime) ExpireNow ¶
func (lt *LifeTime) ExpireNow()
ExpireNow reduce the lifetime completely.
func (*LifeTime) HasExpired ¶
HasExpired reports whether "lt" represents is expired.
type Session ¶
type Session struct { // Lifetime it contains the expiration data, use it for read-only information. // See `Sessions.UpdateExpiration` too. Lifetime LifeTime // Man is the sessions manager that this session created of. Man *Sessions // contains filtered or unexported fields }
Session should expose the Sessions's end-user API. It is the session's storage controller which you can save or retrieve values based on a key.
This is what will be returned when sess := sessions.Start().
func Get ¶
Get returns a *Session from the same request life cycle, can be used inside a chain of handlers of a route.
The `Sessions.Start` should be called previously, e.g. register the `Sessions.Handler` as middleware. Then call `Get` package-level function as many times as you want. Note: It will return nil if the session got destroyed by the same request. If you need to destroy and start a new session in the same request you need to call sessions manager's `Start` method after Destroy.
func (*Session) ClearFlashes ¶
func (s *Session) ClearFlashes()
ClearFlashes removes all flash messages.
func (*Session) Decrement ¶
Decrement decrements the stored int value saved as "key" by -"n". If value doesn't exist on that "key" then it creates one with the "n" as its value. It returns the new, decremented, value even if it's less than zero.
func (*Session) Delete ¶
Delete removes an entry by its key, returns true if actually something was removed.
func (*Session) DeleteFlash ¶
DeleteFlash removes a flash message by its key.
func (*Session) Destroy ¶
func (s *Session) Destroy()
Destroy destroys this session, it removes its session values and any flashes. This session entry will be removed from the server, the registered session databases will be notified for this deletion as well.
Note that this method does NOT remove the client's cookie, although it should be reseted if new session is attached to that (client).
Use the session's manager `Destroy(ctx)` in order to remove the cookie instead.
func (*Session) GetBoolean ¶
GetBoolean same as `Get` but returns its boolean representation, if key doesn't exist then it returns false and a non-nil error.
func (*Session) GetBooleanDefault ¶
GetBooleanDefault same as `Get` but returns its boolean representation, if key doesn't exist then it returns the "defaultValue".
func (*Session) GetFlash ¶
GetFlash returns a stored flash message based on its "key" which will be removed on the next request.
To check for flash messages we use the HasFlash() Method and to obtain the flash message we use the GetFlash() Method. There is also a method GetFlashes() to fetch all the messages.
Fetching a message deletes it from the session. This means that a message is meant to be displayed only on the first page served to the user.
func (*Session) GetFlashString ¶
GetFlashString same as `GetFlash` but returns its string representation, if key doesn't exist then it returns an empty string.
func (*Session) GetFlashStringDefault ¶
GetFlashStringDefault same as `GetFlash` but returns its string representation, if key doesn't exist then it returns the "defaultValue".
func (*Session) GetFlashes ¶
GetFlashes returns all flash messages as map[string](key) and interface{} value NOTE: this will cause at remove all current flash messages on the next request of the same user.
func (*Session) GetFloat32 ¶
GetFloat32 same as `Get` but returns its float32 representation, if key doesn't exist then it returns -1 and a non-nil error.
func (*Session) GetFloat32Default ¶
GetFloat32Default same as `Get` but returns its float32 representation, if key doesn't exist then it returns the "defaultValue".
func (*Session) GetFloat64 ¶
GetFloat64 same as `Get` but returns its float64 representation, if key doesn't exist then it returns -1 and a non-nil error.
func (*Session) GetFloat64Default ¶
GetFloat64Default same as `Get` but returns its float64 representation, if key doesn't exist then it returns the "defaultValue".
func (*Session) GetInt ¶
GetInt same as `Get` but returns its int representation, if key doesn't exist then it returns -1 and a non-nil error.
func (*Session) GetInt64 ¶
GetInt64 same as `Get` but returns its int64 representation, if key doesn't exist then it returns -1 and a non-nil error.
func (*Session) GetInt64Default ¶
GetInt64Default same as `Get` but returns its int64 representation, if key doesn't exist it returns the "defaultValue".
func (*Session) GetIntDefault ¶
GetIntDefault same as `Get` but returns its int representation, if key doesn't exist then it returns the "defaultValue".
func (*Session) GetString ¶
GetString same as Get but returns its string representation, if key doesn't exist then it returns an empty string.
func (*Session) GetStringDefault ¶
GetStringDefault same as Get but returns its string representation, if key doesn't exist then it returns the "defaultValue".
func (*Session) GetUint64 ¶
GetUint64 same as `Get` but returns as uint64, if key doesn't exist then it returns 0 and a non-nil error.
func (*Session) GetUint64Default ¶
GetUint64Default same as `Get` but returns as uint64, if key doesn't exist it returns the "defaultValue".
func (*Session) Increment ¶
Increment increments the stored int value saved as "key" by +"n". If value doesn't exist on that "key" then it creates one with the "n" as its value. It returns the new, incremented, value.
func (*Session) IsNew ¶
IsNew returns true if this session is created by the current application's process.
func (*Session) PeekFlash ¶
PeekFlash returns a stored flash message based on its "key". Unlike GetFlash, this will keep the message valid for the next requests, until GetFlashes or GetFlash("key").
func (*Session) SetFlash ¶
SetFlash sets a flash message by its key.
A flash message is used in order to keep a message in session through one or several requests of the same user. It is removed from session after it has been displayed to the user. Flash messages are usually used in combination with HTTP redirections, because in this case there is no view, so messages can only be displayed in the request that follows redirection.
A flash message has a name and a content (AKA key and value). It is an entry of an associative array. The name is a string: often "notice", "success", or "error", but it can be anything. The content is usually a string. You can put HTML tags in your message if you display it raw. You can also set the message value to a number or an array: it will be serialized and kept in session like a string.
Flash messages can be set using the SetFlash() Method For example, if you would like to inform the user that his changes were successfully saved, you could add the following line to your Handler:
SetFlash("success", "Data saved!");
In this example we used the key 'success'. If you want to define more than one flash messages, you will have to use different keys.
func (*Session) SetImmutable ¶
SetImmutable fills the session with an entry "value", based on its "key". Unlike `Set`, the output value cannot be changed by the caller later on (when .Get) An Immutable entry should be only changed with a `SetImmutable`, simple `Set` will not work if the entry was immutable, for your own safety. Use it consistently, it's far slower than `Set`. Read more about muttable and immutable go types: https://stackoverflow.com/a/8021081
type Sessions ¶
type Sessions struct {
// contains filtered or unexported fields
}
A Sessions manager should be responsible to Start/Get a sesion, based on a Context, which returns a *Session, type. It performs automatic memory cleanup on expired sessions. It can accept a `Database` for persistence across server restarts. A session can set temporary values (flash messages).
func New ¶
New returns a new fast, feature-rich sessions manager it can be adapted to an iris station
func (*Sessions) Destroy ¶
Destroy removes the session data, the associated cookie and the Context's session value. Next calls of `sessions.Get` will occur to a nil Session, use `Sessions#Start` method for renewal or use the Session's Destroy method which does keep the session entry with its values cleared.
func (*Sessions) DestroyAll ¶
func (s *Sessions) DestroyAll()
DestroyAll removes all sessions from the server-side memory (and database if registered). Client's session cookie will still exist but it will be reseted on the next request.
func (*Sessions) DestroyByID ¶
DestroyByID removes the session entry from the server-side memory (and database if registered). Client's session cookie will still exist but it will be reseted on the next request.
It's safe to use it even if you are not sure if a session with that id exists.
Note: the sid should be the original one (i.e: fetched by a store ) it's not decoded.
func (*Sessions) GetCookieOptions ¶
func (s *Sessions) GetCookieOptions() []context.CookieOption
GetCookieOptions returns the cookie options registered for this sessions manager based on the configuration.
func (*Sessions) Handler ¶
func (s *Sessions) Handler(requestOptions ...context.CookieOption) context.Handler
Handler returns a sessions middleware to register on application routes. To return the request's Session call the `Get(ctx)` package-level function.
Call `Handler()` once per sessions manager.
func (*Sessions) OnDestroy ¶
func (s *Sessions) OnDestroy(listeners ...DestroyListener)
OnDestroy registers one or more destroy listeners. A destroy listener is fired when a session has been removed entirely from the server (the entry) and client-side (the cookie). Note that if a destroy listener is blocking, then the session manager will delay respectfully, use a goroutine inside the listener to avoid that behavior.
func (*Sessions) ShiftExpiration ¶
func (s *Sessions) ShiftExpiration(ctx *context.Context, cookieOptions ...context.CookieOption) error
ShiftExpiration move the expire date of a session to a new date by using session default timeout configuration. It will return `ErrNotImplemented` if a database is used and it does not support this feature, yet.
func (*Sessions) Start ¶
Start creates or retrieves an existing session for the particular request. Note that `Start` method will not respect configuration's `AllowReclaim`, `DisableSubdomainPersistence`, `CookieSecureTLS`, and `Encoding` settings. Register sessions as a middleware through the `Handler` method instead, which provides automatic resolution of a *sessions.Session input argument on MVC and APIContainer as well.
NOTE: Use `app.Use(sess.Handler())` instead, avoid using `Start` manually.
func (*Sessions) StartWithPath ¶
StartWithPath same as `Start` but it explicitly accepts the cookie path option.
func (*Sessions) UpdateExpiration ¶
func (s *Sessions) UpdateExpiration(ctx *context.Context, expires time.Duration, cookieOptions ...context.CookieOption) error
UpdateExpiration change expire date of a session to a new date by using timeout value passed by `expires` receiver. It will return `ErrNotFound` when trying to update expiration on a non-existence or not valid session entry. It will return `ErrNotImplemented` if a database is used and it does not support this feature, yet.
func (*Sessions) UseDatabase ¶
UseDatabase adds a session database to the manager's provider, a session db doesn't have write access
type Transcoder ¶
type Transcoder interface { Marshaler Unmarshaler }
Transcoder is the interface that transcoders should implement, it includes just the `Marshaler` and the `Unmarshaler`.
var ( // DefaultTranscoder is the default transcoder across databases (when `UseDatabase` is used). // // The default database's values encoder and decoder // calls the value's `Marshal/Unmarshal` methods (if any) // otherwise JSON is selected, // the JSON format can be stored to any database and // it supports both builtin language types(e.g. string, int) and custom struct values. // Also, and the most important, the values can be // retrieved/logged/monitored by a third-party program // written in any other language as well. // // You can change this behavior by registering a custom `Transcoder`. // Iris provides a `GobTranscoder` which is mostly suitable // if your session values are going to be custom Go structs. // Select this if you always retrieving values through Go. // Don't forget to initialize a call of gob.Register when necessary. // Read https://golang.org/pkg/encoding/gob/ for more. // // You can also implement your own `sessions.Transcoder` and use it, // i.e: a transcoder which will allow(on Marshal: return its byte representation and nil error) // or dissalow(on Marshal: return non nil error) certain types. // // sessions.DefaultTranscoder = sessions.GobTranscoder{} DefaultTranscoder Transcoder = defaultTranscoder{} )
type Unmarshaler ¶
Unmarshaler is the common unmarshaler interface, used by transcoder.