Documentation
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Overview ¶
Package physics implements a basic physics engine.
Package physics implements a basic physics engine.
Index ¶
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type GaussSeidel ¶
type GaussSeidel struct { Solver // contains filtered or unexported fields }
GaussSeidel equation solver. See https://en.wikipedia.org/wiki/Gauss-Seidel_method. The number of solver iterations determines the quality of the solution. More iterations yield a better solution but require more computation.
func NewGaussSeidel ¶
func NewGaussSeidel() *GaussSeidel
NewGaussSeidel creates and returns a pointer to a new GaussSeidel constraint equation solver.
func (*GaussSeidel) Reset ¶
func (gs *GaussSeidel) Reset(numBodies int)
type Solution ¶
type Solution struct { VelocityDeltas []math32.Vector3 AngularVelocityDeltas []math32.Vector3 Iterations int }
Solution represents a solver solution
type Solver ¶
type Solver struct { Solution // contains filtered or unexported fields }
Constraint equation solver base class.
func (*Solver) AddEquation ¶
AddEquation adds an equation to the solver.
func (*Solver) ClearEquations ¶
func (s *Solver) ClearEquations()
ClearEquations removes all equations from the solver.
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