Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type ActiveObjEnterTower ¶
type ActiveObjEnterTower struct { ActiveObj gamei.ActiveObjectI RspCh chan<- error }
func (ActiveObjEnterTower) String ¶
func (cet ActiveObjEnterTower) String() string
type ActiveObjLeaveTower ¶
func (ActiveObjLeaveTower) String ¶
func (cet ActiveObjLeaveTower) String() string
type ActiveObjRebirth ¶
type ActiveObjRebirth struct {
ActiveObj gamei.ActiveObjectI
}
func (ActiveObjRebirth) String ¶
func (pk ActiveObjRebirth) String() string
type ActiveObjResumeTower ¶
type ActiveObjResumeTower struct { ActiveObj gamei.ActiveObjectI RspCh chan<- error }
func (ActiveObjResumeTower) String ¶
func (cet ActiveObjResumeTower) String() string
type ActiveObjSuspendFromTower ¶
type ActiveObjSuspendFromTower struct { ActiveObj gamei.ActiveObjectI RspCh chan<- error }
func (ActiveObjSuspendFromTower) String ¶
func (cet ActiveObjSuspendFromTower) String() string
type ActiveObjTrapTeleport ¶
type ActiveObjTrapTeleport struct { ActiveObj gamei.ActiveObjectI SrcFloor gamei.FloorI DstFloorName string }
type ActiveObjUsePortal ¶
type ActiveObjUsePortal struct { ActiveObj gamei.ActiveObjectI SrcFloor gamei.FloorI P1, P2 *fieldobject.FieldObject }
func (ActiveObjUsePortal) String ¶
func (pk ActiveObjUsePortal) String() string
type AdminFloorMove ¶
type AdminFloorMove struct { ActiveObj gamei.ActiveObjectI RecvPacket *c2t_obj.ReqAdminFloorMove_data RspCh chan<- c2t_error.ErrorCode }
func (AdminFloorMove) String ¶
func (cet AdminFloorMove) String() string
type AdminTowerCmd ¶
type AdminTowerCmd struct { ActiveObj gamei.ActiveObjectI RecvPacket *c2t_obj.ReqAdminTowerCmd_data RspCh chan<- c2t_error.ErrorCode }
func (AdminTowerCmd) String ¶
func (cet AdminTowerCmd) String() string
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