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Constants ¶
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const ( MoneyIn TowerAchieve = iota // MoneyOut // EquipIn // EquipOut // PotionIn // PotionOut // ScrollIn // ScrollOut // TowerAchieve_Count int = iota )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type TowerAchieve ¶
type TowerAchieve uint8
func String2TowerAchieve ¶
func String2TowerAchieve(s string) (TowerAchieve, bool)
func (TowerAchieve) CommentString ¶
func (e TowerAchieve) CommentString() string
func (TowerAchieve) String ¶
func (e TowerAchieve) String() string
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