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Constants ¶
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const ( Success ReturnCode = iota // MoveBlockedByActiveObj // MoveBlockedByTile // InsufficientSP // FailByDeath // InvalidDirection // ActionProhibited // ObjectNotFound // ActionChanged // ActionCanceled // ReturnCode_Count int = iota )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type ReturnCode ¶
type ReturnCode uint8
func String2ReturnCode ¶
func String2ReturnCode(s string) (ReturnCode, bool)
func (ReturnCode) CommentString ¶
func (e ReturnCode) CommentString() string
func (ReturnCode) String ¶
func (e ReturnCode) String() string
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