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Constants ¶
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const ( Ice ResourceType = iota // Water // Fire // Soil // Stone // Fog // Plant // ResourceType_Count int = iota )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type ResourceType ¶
type ResourceType uint8
func String2ResourceType ¶
func String2ResourceType(s string) (ResourceType, bool)
func (ResourceType) CommentString ¶
func (e ResourceType) CommentString() string
func (ResourceType) String ¶
func (e ResourceType) String() string
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