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Constants ¶
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const ( Equip CarryingObjectType = iota // Money // Potion // Scroll // CarryingObjectType_Count int = iota )
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type CarryingObjectType ¶
type CarryingObjectType uint8
func String2CarryingObjectType ¶
func String2CarryingObjectType(s string) (CarryingObjectType, bool)
func (CarryingObjectType) CommentString ¶
func (e CarryingObjectType) CommentString() string
func (CarryingObjectType) String ¶
func (e CarryingObjectType) String() string
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