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Constants ¶
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const ( System ActiveObjType = iota // system created User // user created and client connected ActiveObjType_Count int = iota )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type ActiveObjType ¶
type ActiveObjType uint8
func String2ActiveObjType ¶
func String2ActiveObjType(s string) (ActiveObjType, bool)
func (ActiveObjType) CommentString ¶
func (e ActiveObjType) CommentString() string
func (ActiveObjType) String ¶
func (e ActiveObjType) String() string
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