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Constants ¶
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const ( // ControllerName is the controller name that will be used when reporting events. ControllerName = "execution-controller" // WorkSuspendDispatchingConditionMessage is the condition and event message when dispatching is suspended. WorkSuspendDispatchingConditionMessage = "Work dispatching is in a suspended state." // WorkDispatchingConditionMessage is the condition and event message when dispatching is not suspended. WorkDispatchingConditionMessage = "Work is being dispatched to member clusters." )
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Controller ¶
type Controller struct { client.Client // used to operate Work resources. EventRecorder record.EventRecorder RESTMapper meta.RESTMapper ObjectWatcher objectwatcher.ObjectWatcher PredicateFunc predicate.Predicate InformerManager genericmanager.MultiClusterInformerManager RatelimiterOptions ratelimiterflag.Options }
Controller is to sync Work.
func (*Controller) Reconcile ¶
func (c *Controller) Reconcile(ctx context.Context, req controllerruntime.Request) (controllerruntime.Result, error)
Reconcile performs a full reconciliation for the object referred to by the Request. The Controller will requeue the Request to be processed again if an error is non-nil or Result.Requeue is true, otherwise upon completion it will remove the work from the queue.
func (*Controller) SetupWithManager ¶
func (c *Controller) SetupWithManager(mgr controllerruntime.Manager) error
SetupWithManager creates a controller and register to controller manager.
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