Documentation ¶
Overview ¶
Code generated by "pipeline"; DO NOT EDIT.
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func NewWeapon ¶
func NewWeapon(c *core.Core, char *character.CharWrapper, p info.WeaponProfile) (info.Weapon, error)
Within 8s after the character's Elemental Skill hits an opponent or the character triggers an Elemental Reaction, their ATK and Elemental Mastery will be increased by 12%/15%/18%/21%/24% and 48/60/72/84/96 respectively.
Types ¶
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