Documentation ¶
Overview ¶
Code generated by "pipeline"; DO NOT EDIT.
Package simulation provide the functionality required to run one simulation
Index ¶
- func NewCore(seed int64, debug bool, cfg *info.ActionList) (*core.Core, error)
- func SetupCharactersInCore(core *core.Core, chars []info.CharacterProfile, initial keys.Char) error
- func SetupMisc(c *core.Core)
- func SetupResonance(s *core.Core)
- func SetupTargetsInCore(core *core.Core, p geometry.Point, r float64, targets []info.EnemyProfile) error
- type Simulation
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func SetupCharactersInCore ¶
func SetupResonance ¶
func SetupTargetsInCore ¶
Types ¶
type Simulation ¶
func New ¶
func New(cfg *info.ActionList, eval action.Evaluator, c *core.Core) (*Simulation, error)
func (*Simulation) CharacterDetails ¶
func (s *Simulation) CharacterDetails() []*model.Character
Source Files ¶
Click to show internal directories.
Click to hide internal directories.