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Overview ¶
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Constants ¶
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Variables ¶
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Functions ¶
Types ¶
type Weapon ¶
type Weapon struct {
Index int
}
When a Normal, Charged, or Plunging Attack hits an opponent, it will whip up a Hewing Gale, dealing AoE DMG equal to 180% of ATK and increasing ATK by 15% for 8s. This effect can be triggered once every 8s.
func (*Weapon) Data ¶
func (x *Weapon) Data() *model.WeaponData
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