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Version:
v0.0.0-...-69059c8
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Published: Jan 11, 2025
License: MIT
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Imports: 11
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Imported by: 0
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Documentation
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Code generated by "pipeline"; DO NOT EDIT.
After the wielder is healed, ATK will be increased by 24/30/36/42/48% for 8s.
This can be triggered even when the character is not on the field.
type Weapon struct {
Index int
}
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