kingssquire

package
v0.0.0-...-dff1495 Latest Latest
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Published: Dec 9, 2024 License: MIT Imports: 14 Imported by: 0

Documentation

Overview

Code generated by "pipeline"; DO NOT EDIT.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func NewWeapon

func NewWeapon(c *core.Core, char *character.CharWrapper, p info.WeaponProfile) (info.Weapon, error)

Obtain the Teachings of the Forest effect when unleashing Elemental Skills and Bursts, increasing Elemental Mastery by 60/80/100/120/140 for 12s. This effect will be removed when switching characters. When the Teachings of the Forest effect ends or is removed, it will deal 100/120/140/160/180% of ATK as DMG to 1 nearby opponent. The Teachings of the Forest effect can be triggered once every 20s.

Types

type Weapon

type Weapon struct {
	Index int
}

func (*Weapon) Data

func (x *Weapon) Data() *model.WeaponData

func (*Weapon) Init

func (w *Weapon) Init() error

func (*Weapon) SetIndex

func (w *Weapon) SetIndex(idx int)

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