compound

package
v0.0.0-...-69059c8 Latest Latest
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Published: Jan 11, 2025 License: MIT Imports: 13 Imported by: 0

Documentation

Overview

Code generated by "pipeline"; DO NOT EDIT.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func NewWeapon

func NewWeapon(c *core.Core, char *character.CharWrapper, p info.WeaponProfile) (info.Weapon, error)

Types

type Weapon

type Weapon struct {
	Index int
}

* Normal Attack and Charged Attack hits increase ATK by 4/5/6/7/8% and Normal ATK SPD by * 1.2/1.5/1.8/2.1/2.4% for 6s. Max 4 stacks. Can only occur once every 0.3s.

func (*Weapon) Data

func (x *Weapon) Data() *model.WeaponData

func (*Weapon) Init

func (w *Weapon) Init() error

func (*Weapon) SetIndex

func (w *Weapon) SetIndex(idx int)

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