Documentation
¶
Overview ¶
Code generated for package exports by go-bindata DO NOT EDIT. (@generated) sources: lodestone-data-exports/pack/achievement_table.bin lodestone-data-exports/pack/classjob_table.bin lodestone-data-exports/pack/deity_table.bin lodestone-data-exports/pack/gc_table.bin lodestone-data-exports/pack/item_table.bin lodestone-data-exports/pack/minion_table.bin lodestone-data-exports/pack/mount_table.bin lodestone-data-exports/pack/race_table.bin lodestone-data-exports/pack/reputation_table.bin lodestone-data-exports/pack/title_table.bin lodestone-data-exports/pack/town_table.bin lodestone-data-exports/pack/tribe_table.bin
Index ¶
- func AchievementAddId(builder *flatbuffers.Builder, id uint32)
- func AchievementAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)
- func AchievementAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)
- func AchievementAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)
- func AchievementAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)
- func AchievementEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func AchievementKeyCompare(o1, o2 flatbuffers.UOffsetT, buf []byte) bool
- func AchievementStart(builder *flatbuffers.Builder)
- func AchievementTableAddAchievements(builder *flatbuffers.Builder, achievements flatbuffers.UOffsetT)
- func AchievementTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func AchievementTableStart(builder *flatbuffers.Builder)
- func AchievementTableStartAchievementsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
- func Asset(name string) ([]byte, error)
- func AssetDir(name string) ([]string, error)
- func AssetInfo(name string) (os.FileInfo, error)
- func AssetNames() []string
- func ClassJobAddId(builder *flatbuffers.Builder, id uint32)
- func ClassJobAddJobIndex(builder *flatbuffers.Builder, jobIndex uint32)
- func ClassJobAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)
- func ClassJobAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)
- func ClassJobAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)
- func ClassJobAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)
- func ClassJobAddParent(builder *flatbuffers.Builder, parent uint32)
- func ClassJobEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func ClassJobKeyCompare(o1, o2 flatbuffers.UOffsetT, buf []byte) bool
- func ClassJobStart(builder *flatbuffers.Builder)
- func ClassJobTableAddClassJobs(builder *flatbuffers.Builder, classJobs flatbuffers.UOffsetT)
- func ClassJobTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func ClassJobTableStart(builder *flatbuffers.Builder)
- func ClassJobTableStartClassJobsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
- func DeityAddId(builder *flatbuffers.Builder, id uint32)
- func DeityAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)
- func DeityAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)
- func DeityAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)
- func DeityAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)
- func DeityEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func DeityKeyCompare(o1, o2 flatbuffers.UOffsetT, buf []byte) bool
- func DeityStart(builder *flatbuffers.Builder)
- func DeityTableAddDeities(builder *flatbuffers.Builder, deities flatbuffers.UOffsetT)
- func DeityTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func DeityTableStart(builder *flatbuffers.Builder)
- func DeityTableStartDeitiesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
- func FinishAchievementBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishAchievementTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishClassJobBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishClassJobTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishDeityBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishDeityTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishGrandCompanyBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishGrandCompanyTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishItemBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishItemTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishMinionBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishMinionTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishMountBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishMountTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishRaceBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishRaceTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishReputationBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishReputationTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedAchievementBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedAchievementTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedClassJobBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedClassJobTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedDeityBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedDeityTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedGrandCompanyBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedGrandCompanyTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedItemBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedItemTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedMinionBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedMinionTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedMountBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedMountTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedRaceBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedRaceTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedReputationBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedReputationTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedTitleBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedTitleTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedTownBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedTownTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedTribeBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishSizePrefixedTribeTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishTitleBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishTitleTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishTownBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishTownTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishTribeBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func FinishTribeTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
- func GrandCompanyAddId(builder *flatbuffers.Builder, id uint32)
- func GrandCompanyAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)
- func GrandCompanyAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)
- func GrandCompanyAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)
- func GrandCompanyAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)
- func GrandCompanyEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func GrandCompanyKeyCompare(o1, o2 flatbuffers.UOffsetT, buf []byte) bool
- func GrandCompanyStart(builder *flatbuffers.Builder)
- func GrandCompanyTableAddGrandCompanies(builder *flatbuffers.Builder, grandCompanies flatbuffers.UOffsetT)
- func GrandCompanyTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func GrandCompanyTableStart(builder *flatbuffers.Builder)
- func GrandCompanyTableStartGrandCompaniesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
- func ItemAddId(builder *flatbuffers.Builder, id uint32)
- func ItemAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)
- func ItemAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)
- func ItemAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)
- func ItemAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)
- func ItemEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func ItemKeyCompare(o1, o2 flatbuffers.UOffsetT, buf []byte) bool
- func ItemStart(builder *flatbuffers.Builder)
- func ItemTableAddItems(builder *flatbuffers.Builder, items flatbuffers.UOffsetT)
- func ItemTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func ItemTableStart(builder *flatbuffers.Builder)
- func ItemTableStartItemsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
- func MinionAddId(builder *flatbuffers.Builder, id uint32)
- func MinionAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)
- func MinionAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)
- func MinionAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)
- func MinionAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)
- func MinionEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func MinionKeyCompare(o1, o2 flatbuffers.UOffsetT, buf []byte) bool
- func MinionStart(builder *flatbuffers.Builder)
- func MinionTableAddMinions(builder *flatbuffers.Builder, minions flatbuffers.UOffsetT)
- func MinionTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func MinionTableStart(builder *flatbuffers.Builder)
- func MinionTableStartMinionsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
- func MountAddId(builder *flatbuffers.Builder, id uint32)
- func MountAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)
- func MountAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)
- func MountAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)
- func MountAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)
- func MountEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func MountKeyCompare(o1, o2 flatbuffers.UOffsetT, buf []byte) bool
- func MountStart(builder *flatbuffers.Builder)
- func MountTableAddMounts(builder *flatbuffers.Builder, mounts flatbuffers.UOffsetT)
- func MountTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func MountTableStart(builder *flatbuffers.Builder)
- func MountTableStartMountsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
- func MustAsset(name string) []byte
- func RaceAddId(builder *flatbuffers.Builder, id uint32)
- func RaceAddNameFeminineDe(builder *flatbuffers.Builder, nameFeminineDe flatbuffers.UOffsetT)
- func RaceAddNameFeminineEn(builder *flatbuffers.Builder, nameFeminineEn flatbuffers.UOffsetT)
- func RaceAddNameFeminineFr(builder *flatbuffers.Builder, nameFeminineFr flatbuffers.UOffsetT)
- func RaceAddNameFeminineJa(builder *flatbuffers.Builder, nameFeminineJa flatbuffers.UOffsetT)
- func RaceAddNameMasculineDe(builder *flatbuffers.Builder, nameMasculineDe flatbuffers.UOffsetT)
- func RaceAddNameMasculineEn(builder *flatbuffers.Builder, nameMasculineEn flatbuffers.UOffsetT)
- func RaceAddNameMasculineFr(builder *flatbuffers.Builder, nameMasculineFr flatbuffers.UOffsetT)
- func RaceAddNameMasculineJa(builder *flatbuffers.Builder, nameMasculineJa flatbuffers.UOffsetT)
- func RaceEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func RaceKeyCompare(o1, o2 flatbuffers.UOffsetT, buf []byte) bool
- func RaceStart(builder *flatbuffers.Builder)
- func RaceTableAddRaces(builder *flatbuffers.Builder, races flatbuffers.UOffsetT)
- func RaceTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func RaceTableStart(builder *flatbuffers.Builder)
- func RaceTableStartRacesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
- func ReputationAddId(builder *flatbuffers.Builder, id uint32)
- func ReputationAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)
- func ReputationAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)
- func ReputationAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)
- func ReputationAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)
- func ReputationEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func ReputationKeyCompare(o1, o2 flatbuffers.UOffsetT, buf []byte) bool
- func ReputationStart(builder *flatbuffers.Builder)
- func ReputationTableAddReputations(builder *flatbuffers.Builder, reputations flatbuffers.UOffsetT)
- func ReputationTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func ReputationTableStart(builder *flatbuffers.Builder)
- func ReputationTableStartReputationsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
- func RestoreAsset(dir, name string) error
- func RestoreAssets(dir, name string) error
- func TitleAddId(builder *flatbuffers.Builder, id uint32)
- func TitleAddIsPrefix(builder *flatbuffers.Builder, isPrefix bool)
- func TitleAddNameFeminineDe(builder *flatbuffers.Builder, nameFeminineDe flatbuffers.UOffsetT)
- func TitleAddNameFeminineEn(builder *flatbuffers.Builder, nameFeminineEn flatbuffers.UOffsetT)
- func TitleAddNameFeminineFr(builder *flatbuffers.Builder, nameFeminineFr flatbuffers.UOffsetT)
- func TitleAddNameFeminineJa(builder *flatbuffers.Builder, nameFeminineJa flatbuffers.UOffsetT)
- func TitleAddNameMasculineDe(builder *flatbuffers.Builder, nameMasculineDe flatbuffers.UOffsetT)
- func TitleAddNameMasculineEn(builder *flatbuffers.Builder, nameMasculineEn flatbuffers.UOffsetT)
- func TitleAddNameMasculineFr(builder *flatbuffers.Builder, nameMasculineFr flatbuffers.UOffsetT)
- func TitleAddNameMasculineJa(builder *flatbuffers.Builder, nameMasculineJa flatbuffers.UOffsetT)
- func TitleEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func TitleKeyCompare(o1, o2 flatbuffers.UOffsetT, buf []byte) bool
- func TitleStart(builder *flatbuffers.Builder)
- func TitleTableAddTitles(builder *flatbuffers.Builder, titles flatbuffers.UOffsetT)
- func TitleTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func TitleTableStart(builder *flatbuffers.Builder)
- func TitleTableStartTitlesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
- func TownAddId(builder *flatbuffers.Builder, id uint32)
- func TownAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)
- func TownAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)
- func TownAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)
- func TownAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)
- func TownEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func TownKeyCompare(o1, o2 flatbuffers.UOffsetT, buf []byte) bool
- func TownStart(builder *flatbuffers.Builder)
- func TownTableAddTowns(builder *flatbuffers.Builder, towns flatbuffers.UOffsetT)
- func TownTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func TownTableStart(builder *flatbuffers.Builder)
- func TownTableStartTownsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
- func TribeAddId(builder *flatbuffers.Builder, id uint32)
- func TribeAddNameFeminineDe(builder *flatbuffers.Builder, nameFeminineDe flatbuffers.UOffsetT)
- func TribeAddNameFeminineEn(builder *flatbuffers.Builder, nameFeminineEn flatbuffers.UOffsetT)
- func TribeAddNameFeminineFr(builder *flatbuffers.Builder, nameFeminineFr flatbuffers.UOffsetT)
- func TribeAddNameFeminineJa(builder *flatbuffers.Builder, nameFeminineJa flatbuffers.UOffsetT)
- func TribeAddNameMasculineDe(builder *flatbuffers.Builder, nameMasculineDe flatbuffers.UOffsetT)
- func TribeAddNameMasculineEn(builder *flatbuffers.Builder, nameMasculineEn flatbuffers.UOffsetT)
- func TribeAddNameMasculineFr(builder *flatbuffers.Builder, nameMasculineFr flatbuffers.UOffsetT)
- func TribeAddNameMasculineJa(builder *flatbuffers.Builder, nameMasculineJa flatbuffers.UOffsetT)
- func TribeEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func TribeKeyCompare(o1, o2 flatbuffers.UOffsetT, buf []byte) bool
- func TribeStart(builder *flatbuffers.Builder)
- func TribeTableAddTribes(builder *flatbuffers.Builder, tribes flatbuffers.UOffsetT)
- func TribeTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func TribeTableStart(builder *flatbuffers.Builder)
- func TribeTableStartTribesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
- type Achievement
- func (rcv *Achievement) Id() uint32
- func (rcv *Achievement) Init(buf []byte, i flatbuffers.UOffsetT)
- func (rcv *Achievement) LookupByKey(key uint32, vectorLocation flatbuffers.UOffsetT, buf []byte) bool
- func (rcv *Achievement) MutateId(n uint32) bool
- func (rcv *Achievement) NameDe() []byte
- func (rcv *Achievement) NameEn() []byte
- func (rcv *Achievement) NameFr() []byte
- func (rcv *Achievement) NameJa() []byte
- func (rcv *Achievement) Table() flatbuffers.Table
- type AchievementTable
- func (rcv *AchievementTable) Achievements(obj *Achievement, j int) bool
- func (rcv *AchievementTable) AchievementsByKey(obj *Achievement, key uint32) bool
- func (rcv *AchievementTable) AchievementsLength() int
- func (rcv *AchievementTable) Init(buf []byte, i flatbuffers.UOffsetT)
- func (rcv *AchievementTable) Table() flatbuffers.Table
- type ClassJob
- func (rcv *ClassJob) Id() uint32
- func (rcv *ClassJob) Init(buf []byte, i flatbuffers.UOffsetT)
- func (rcv *ClassJob) JobIndex() uint32
- func (rcv *ClassJob) LookupByKey(key uint32, vectorLocation flatbuffers.UOffsetT, buf []byte) bool
- func (rcv *ClassJob) MutateId(n uint32) bool
- func (rcv *ClassJob) MutateJobIndex(n uint32) bool
- func (rcv *ClassJob) MutateParent(n uint32) bool
- func (rcv *ClassJob) NameDe() []byte
- func (rcv *ClassJob) NameEn() []byte
- func (rcv *ClassJob) NameFr() []byte
- func (rcv *ClassJob) NameJa() []byte
- func (rcv *ClassJob) Parent() uint32
- func (rcv *ClassJob) Table() flatbuffers.Table
- type ClassJobTable
- func (rcv *ClassJobTable) ClassJobs(obj *ClassJob, j int) bool
- func (rcv *ClassJobTable) ClassJobsByKey(obj *ClassJob, key uint32) bool
- func (rcv *ClassJobTable) ClassJobsLength() int
- func (rcv *ClassJobTable) Init(buf []byte, i flatbuffers.UOffsetT)
- func (rcv *ClassJobTable) Table() flatbuffers.Table
- type Deity
- func (rcv *Deity) Id() uint32
- func (rcv *Deity) Init(buf []byte, i flatbuffers.UOffsetT)
- func (rcv *Deity) LookupByKey(key uint32, vectorLocation flatbuffers.UOffsetT, buf []byte) bool
- func (rcv *Deity) MutateId(n uint32) bool
- func (rcv *Deity) NameDe() []byte
- func (rcv *Deity) NameEn() []byte
- func (rcv *Deity) NameFr() []byte
- func (rcv *Deity) NameJa() []byte
- func (rcv *Deity) Table() flatbuffers.Table
- type DeityTable
- type GrandCompany
- func (rcv *GrandCompany) Id() uint32
- func (rcv *GrandCompany) Init(buf []byte, i flatbuffers.UOffsetT)
- func (rcv *GrandCompany) LookupByKey(key uint32, vectorLocation flatbuffers.UOffsetT, buf []byte) bool
- func (rcv *GrandCompany) MutateId(n uint32) bool
- func (rcv *GrandCompany) NameDe() []byte
- func (rcv *GrandCompany) NameEn() []byte
- func (rcv *GrandCompany) NameFr() []byte
- func (rcv *GrandCompany) NameJa() []byte
- func (rcv *GrandCompany) Table() flatbuffers.Table
- type GrandCompanyTable
- func (rcv *GrandCompanyTable) GrandCompanies(obj *GrandCompany, j int) bool
- func (rcv *GrandCompanyTable) GrandCompaniesByKey(obj *GrandCompany, key uint32) bool
- func (rcv *GrandCompanyTable) GrandCompaniesLength() int
- func (rcv *GrandCompanyTable) Init(buf []byte, i flatbuffers.UOffsetT)
- func (rcv *GrandCompanyTable) Table() flatbuffers.Table
- type Item
- func (rcv *Item) Id() uint32
- func (rcv *Item) Init(buf []byte, i flatbuffers.UOffsetT)
- func (rcv *Item) LookupByKey(key uint32, vectorLocation flatbuffers.UOffsetT, buf []byte) bool
- func (rcv *Item) MutateId(n uint32) bool
- func (rcv *Item) NameDe() []byte
- func (rcv *Item) NameEn() []byte
- func (rcv *Item) NameFr() []byte
- func (rcv *Item) NameJa() []byte
- func (rcv *Item) Table() flatbuffers.Table
- type ItemTable
- type Minion
- func (rcv *Minion) Id() uint32
- func (rcv *Minion) Init(buf []byte, i flatbuffers.UOffsetT)
- func (rcv *Minion) LookupByKey(key uint32, vectorLocation flatbuffers.UOffsetT, buf []byte) bool
- func (rcv *Minion) MutateId(n uint32) bool
- func (rcv *Minion) NameDe() []byte
- func (rcv *Minion) NameEn() []byte
- func (rcv *Minion) NameFr() []byte
- func (rcv *Minion) NameJa() []byte
- func (rcv *Minion) Table() flatbuffers.Table
- type MinionTable
- type Mount
- func (rcv *Mount) Id() uint32
- func (rcv *Mount) Init(buf []byte, i flatbuffers.UOffsetT)
- func (rcv *Mount) LookupByKey(key uint32, vectorLocation flatbuffers.UOffsetT, buf []byte) bool
- func (rcv *Mount) MutateId(n uint32) bool
- func (rcv *Mount) NameDe() []byte
- func (rcv *Mount) NameEn() []byte
- func (rcv *Mount) NameFr() []byte
- func (rcv *Mount) NameJa() []byte
- func (rcv *Mount) Table() flatbuffers.Table
- type MountTable
- type Race
- func (rcv *Race) Id() uint32
- func (rcv *Race) Init(buf []byte, i flatbuffers.UOffsetT)
- func (rcv *Race) LookupByKey(key uint32, vectorLocation flatbuffers.UOffsetT, buf []byte) bool
- func (rcv *Race) MutateId(n uint32) bool
- func (rcv *Race) NameFeminineDe() []byte
- func (rcv *Race) NameFeminineEn() []byte
- func (rcv *Race) NameFeminineFr() []byte
- func (rcv *Race) NameFeminineJa() []byte
- func (rcv *Race) NameMasculineDe() []byte
- func (rcv *Race) NameMasculineEn() []byte
- func (rcv *Race) NameMasculineFr() []byte
- func (rcv *Race) NameMasculineJa() []byte
- func (rcv *Race) Table() flatbuffers.Table
- type RaceTable
- type Reputation
- func (rcv *Reputation) Id() uint32
- func (rcv *Reputation) Init(buf []byte, i flatbuffers.UOffsetT)
- func (rcv *Reputation) LookupByKey(key uint32, vectorLocation flatbuffers.UOffsetT, buf []byte) bool
- func (rcv *Reputation) MutateId(n uint32) bool
- func (rcv *Reputation) NameDe() []byte
- func (rcv *Reputation) NameEn() []byte
- func (rcv *Reputation) NameFr() []byte
- func (rcv *Reputation) NameJa() []byte
- func (rcv *Reputation) Table() flatbuffers.Table
- type ReputationTable
- func (rcv *ReputationTable) Init(buf []byte, i flatbuffers.UOffsetT)
- func (rcv *ReputationTable) Reputations(obj *Reputation, j int) bool
- func (rcv *ReputationTable) ReputationsByKey(obj *Reputation, key uint32) bool
- func (rcv *ReputationTable) ReputationsLength() int
- func (rcv *ReputationTable) Table() flatbuffers.Table
- type Title
- func (rcv *Title) Id() uint32
- func (rcv *Title) Init(buf []byte, i flatbuffers.UOffsetT)
- func (rcv *Title) IsPrefix() bool
- func (rcv *Title) LookupByKey(key uint32, vectorLocation flatbuffers.UOffsetT, buf []byte) bool
- func (rcv *Title) MutateId(n uint32) bool
- func (rcv *Title) MutateIsPrefix(n bool) bool
- func (rcv *Title) NameFeminineDe() []byte
- func (rcv *Title) NameFeminineEn() []byte
- func (rcv *Title) NameFeminineFr() []byte
- func (rcv *Title) NameFeminineJa() []byte
- func (rcv *Title) NameMasculineDe() []byte
- func (rcv *Title) NameMasculineEn() []byte
- func (rcv *Title) NameMasculineFr() []byte
- func (rcv *Title) NameMasculineJa() []byte
- func (rcv *Title) Table() flatbuffers.Table
- type TitleTable
- type Town
- func (rcv *Town) Id() uint32
- func (rcv *Town) Init(buf []byte, i flatbuffers.UOffsetT)
- func (rcv *Town) LookupByKey(key uint32, vectorLocation flatbuffers.UOffsetT, buf []byte) bool
- func (rcv *Town) MutateId(n uint32) bool
- func (rcv *Town) NameDe() []byte
- func (rcv *Town) NameEn() []byte
- func (rcv *Town) NameFr() []byte
- func (rcv *Town) NameJa() []byte
- func (rcv *Town) Table() flatbuffers.Table
- type TownTable
- type Tribe
- func (rcv *Tribe) Id() uint32
- func (rcv *Tribe) Init(buf []byte, i flatbuffers.UOffsetT)
- func (rcv *Tribe) LookupByKey(key uint32, vectorLocation flatbuffers.UOffsetT, buf []byte) bool
- func (rcv *Tribe) MutateId(n uint32) bool
- func (rcv *Tribe) NameFeminineDe() []byte
- func (rcv *Tribe) NameFeminineEn() []byte
- func (rcv *Tribe) NameFeminineFr() []byte
- func (rcv *Tribe) NameFeminineJa() []byte
- func (rcv *Tribe) NameMasculineDe() []byte
- func (rcv *Tribe) NameMasculineEn() []byte
- func (rcv *Tribe) NameMasculineFr() []byte
- func (rcv *Tribe) NameMasculineJa() []byte
- func (rcv *Tribe) Table() flatbuffers.Table
- type TribeTable
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func AchievementAddId ¶
func AchievementAddId(builder *flatbuffers.Builder, id uint32)
func AchievementAddNameDe ¶
func AchievementAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)
func AchievementAddNameEn ¶
func AchievementAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)
func AchievementAddNameFr ¶
func AchievementAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)
func AchievementAddNameJa ¶
func AchievementAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)
func AchievementEnd ¶
func AchievementEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func AchievementKeyCompare ¶ added in v1.10.0
func AchievementKeyCompare(o1, o2 flatbuffers.UOffsetT, buf []byte) bool
func AchievementStart ¶
func AchievementStart(builder *flatbuffers.Builder)
func AchievementTableAddAchievements ¶
func AchievementTableAddAchievements(builder *flatbuffers.Builder, achievements flatbuffers.UOffsetT)
func AchievementTableEnd ¶
func AchievementTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func AchievementTableStart ¶
func AchievementTableStart(builder *flatbuffers.Builder)
func AchievementTableStartAchievementsVector ¶
func AchievementTableStartAchievementsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
func AssetInfo ¶
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func ClassJobAddId ¶
func ClassJobAddId(builder *flatbuffers.Builder, id uint32)
func ClassJobAddJobIndex ¶ added in v1.5.0
func ClassJobAddJobIndex(builder *flatbuffers.Builder, jobIndex uint32)
func ClassJobAddNameDe ¶
func ClassJobAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)
func ClassJobAddNameEn ¶
func ClassJobAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)
func ClassJobAddNameFr ¶
func ClassJobAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)
func ClassJobAddNameJa ¶
func ClassJobAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)
func ClassJobAddParent ¶ added in v1.5.0
func ClassJobAddParent(builder *flatbuffers.Builder, parent uint32)
func ClassJobEnd ¶
func ClassJobEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func ClassJobKeyCompare ¶ added in v1.10.0
func ClassJobKeyCompare(o1, o2 flatbuffers.UOffsetT, buf []byte) bool
func ClassJobStart ¶
func ClassJobStart(builder *flatbuffers.Builder)
func ClassJobTableAddClassJobs ¶
func ClassJobTableAddClassJobs(builder *flatbuffers.Builder, classJobs flatbuffers.UOffsetT)
func ClassJobTableEnd ¶
func ClassJobTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func ClassJobTableStart ¶
func ClassJobTableStart(builder *flatbuffers.Builder)
func ClassJobTableStartClassJobsVector ¶
func ClassJobTableStartClassJobsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
func DeityAddId ¶
func DeityAddId(builder *flatbuffers.Builder, id uint32)
func DeityAddNameDe ¶
func DeityAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)
func DeityAddNameEn ¶
func DeityAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)
func DeityAddNameFr ¶
func DeityAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)
func DeityAddNameJa ¶
func DeityAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)
func DeityEnd ¶
func DeityEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func DeityKeyCompare ¶ added in v1.10.0
func DeityKeyCompare(o1, o2 flatbuffers.UOffsetT, buf []byte) bool
func DeityStart ¶
func DeityStart(builder *flatbuffers.Builder)
func DeityTableAddDeities ¶
func DeityTableAddDeities(builder *flatbuffers.Builder, deities flatbuffers.UOffsetT)
func DeityTableEnd ¶
func DeityTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func DeityTableStart ¶
func DeityTableStart(builder *flatbuffers.Builder)
func DeityTableStartDeitiesVector ¶
func DeityTableStartDeitiesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
func FinishAchievementBuffer ¶ added in v1.10.0
func FinishAchievementBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishAchievementTableBuffer ¶ added in v1.10.0
func FinishAchievementTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishClassJobBuffer ¶ added in v1.10.0
func FinishClassJobBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishClassJobTableBuffer ¶ added in v1.10.0
func FinishClassJobTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishDeityBuffer ¶ added in v1.10.0
func FinishDeityBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishDeityTableBuffer ¶ added in v1.10.0
func FinishDeityTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishGrandCompanyBuffer ¶ added in v1.10.0
func FinishGrandCompanyBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishGrandCompanyTableBuffer ¶ added in v1.10.0
func FinishGrandCompanyTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishItemBuffer ¶ added in v1.10.0
func FinishItemBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishItemTableBuffer ¶ added in v1.10.0
func FinishItemTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishMinionBuffer ¶ added in v1.10.0
func FinishMinionBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishMinionTableBuffer ¶ added in v1.10.0
func FinishMinionTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishMountBuffer ¶ added in v1.10.0
func FinishMountBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishMountTableBuffer ¶ added in v1.10.0
func FinishMountTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishRaceBuffer ¶ added in v1.10.0
func FinishRaceBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishRaceTableBuffer ¶ added in v1.10.0
func FinishRaceTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishReputationBuffer ¶ added in v1.10.0
func FinishReputationBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishReputationTableBuffer ¶ added in v1.10.0
func FinishReputationTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedAchievementBuffer ¶ added in v1.10.0
func FinishSizePrefixedAchievementBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedAchievementTableBuffer ¶ added in v1.10.0
func FinishSizePrefixedAchievementTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedClassJobBuffer ¶ added in v1.10.0
func FinishSizePrefixedClassJobBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedClassJobTableBuffer ¶ added in v1.10.0
func FinishSizePrefixedClassJobTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedDeityBuffer ¶ added in v1.10.0
func FinishSizePrefixedDeityBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedDeityTableBuffer ¶ added in v1.10.0
func FinishSizePrefixedDeityTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedGrandCompanyBuffer ¶ added in v1.10.0
func FinishSizePrefixedGrandCompanyBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedGrandCompanyTableBuffer ¶ added in v1.10.0
func FinishSizePrefixedGrandCompanyTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedItemBuffer ¶ added in v1.10.0
func FinishSizePrefixedItemBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedItemTableBuffer ¶ added in v1.10.0
func FinishSizePrefixedItemTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedMinionBuffer ¶ added in v1.10.0
func FinishSizePrefixedMinionBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedMinionTableBuffer ¶ added in v1.10.0
func FinishSizePrefixedMinionTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedMountBuffer ¶ added in v1.10.0
func FinishSizePrefixedMountBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedMountTableBuffer ¶ added in v1.10.0
func FinishSizePrefixedMountTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedRaceBuffer ¶ added in v1.10.0
func FinishSizePrefixedRaceBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedRaceTableBuffer ¶ added in v1.10.0
func FinishSizePrefixedRaceTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedReputationBuffer ¶ added in v1.10.0
func FinishSizePrefixedReputationBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedReputationTableBuffer ¶ added in v1.10.0
func FinishSizePrefixedReputationTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedTitleBuffer ¶ added in v1.10.0
func FinishSizePrefixedTitleBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedTitleTableBuffer ¶ added in v1.10.0
func FinishSizePrefixedTitleTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedTownBuffer ¶ added in v1.10.0
func FinishSizePrefixedTownBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedTownTableBuffer ¶ added in v1.10.0
func FinishSizePrefixedTownTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedTribeBuffer ¶ added in v1.10.0
func FinishSizePrefixedTribeBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishSizePrefixedTribeTableBuffer ¶ added in v1.10.0
func FinishSizePrefixedTribeTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishTitleBuffer ¶ added in v1.10.0
func FinishTitleBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishTitleTableBuffer ¶ added in v1.10.0
func FinishTitleTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishTownBuffer ¶ added in v1.10.0
func FinishTownBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishTownTableBuffer ¶ added in v1.10.0
func FinishTownTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishTribeBuffer ¶ added in v1.10.0
func FinishTribeBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func FinishTribeTableBuffer ¶ added in v1.10.0
func FinishTribeTableBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT)
func GrandCompanyAddId ¶
func GrandCompanyAddId(builder *flatbuffers.Builder, id uint32)
func GrandCompanyAddNameDe ¶
func GrandCompanyAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)
func GrandCompanyAddNameEn ¶
func GrandCompanyAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)
func GrandCompanyAddNameFr ¶
func GrandCompanyAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)
func GrandCompanyAddNameJa ¶
func GrandCompanyAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)
func GrandCompanyEnd ¶
func GrandCompanyEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func GrandCompanyKeyCompare ¶ added in v1.10.0
func GrandCompanyKeyCompare(o1, o2 flatbuffers.UOffsetT, buf []byte) bool
func GrandCompanyStart ¶
func GrandCompanyStart(builder *flatbuffers.Builder)
func GrandCompanyTableAddGrandCompanies ¶
func GrandCompanyTableAddGrandCompanies(builder *flatbuffers.Builder, grandCompanies flatbuffers.UOffsetT)
func GrandCompanyTableEnd ¶
func GrandCompanyTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func GrandCompanyTableStart ¶
func GrandCompanyTableStart(builder *flatbuffers.Builder)
func GrandCompanyTableStartGrandCompaniesVector ¶
func GrandCompanyTableStartGrandCompaniesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
func ItemAddId ¶
func ItemAddId(builder *flatbuffers.Builder, id uint32)
func ItemAddNameDe ¶
func ItemAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)
func ItemAddNameEn ¶
func ItemAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)
func ItemAddNameFr ¶
func ItemAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)
func ItemAddNameJa ¶
func ItemAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)
func ItemEnd ¶
func ItemEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func ItemKeyCompare ¶ added in v1.10.0
func ItemKeyCompare(o1, o2 flatbuffers.UOffsetT, buf []byte) bool
func ItemStart ¶
func ItemStart(builder *flatbuffers.Builder)
func ItemTableAddItems ¶
func ItemTableAddItems(builder *flatbuffers.Builder, items flatbuffers.UOffsetT)
func ItemTableEnd ¶
func ItemTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func ItemTableStart ¶
func ItemTableStart(builder *flatbuffers.Builder)
func ItemTableStartItemsVector ¶
func ItemTableStartItemsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
func MinionAddId ¶
func MinionAddId(builder *flatbuffers.Builder, id uint32)
func MinionAddNameDe ¶
func MinionAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)
func MinionAddNameEn ¶
func MinionAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)
func MinionAddNameFr ¶
func MinionAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)
func MinionAddNameJa ¶
func MinionAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)
func MinionEnd ¶
func MinionEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func MinionKeyCompare ¶ added in v1.10.0
func MinionKeyCompare(o1, o2 flatbuffers.UOffsetT, buf []byte) bool
func MinionStart ¶
func MinionStart(builder *flatbuffers.Builder)
func MinionTableAddMinions ¶
func MinionTableAddMinions(builder *flatbuffers.Builder, minions flatbuffers.UOffsetT)
func MinionTableEnd ¶
func MinionTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func MinionTableStart ¶
func MinionTableStart(builder *flatbuffers.Builder)
func MinionTableStartMinionsVector ¶
func MinionTableStartMinionsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
func MountAddId ¶
func MountAddId(builder *flatbuffers.Builder, id uint32)
func MountAddNameDe ¶
func MountAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)
func MountAddNameEn ¶
func MountAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)
func MountAddNameFr ¶
func MountAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)
func MountAddNameJa ¶
func MountAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)
func MountEnd ¶
func MountEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func MountKeyCompare ¶ added in v1.10.0
func MountKeyCompare(o1, o2 flatbuffers.UOffsetT, buf []byte) bool
func MountStart ¶
func MountStart(builder *flatbuffers.Builder)
func MountTableAddMounts ¶
func MountTableAddMounts(builder *flatbuffers.Builder, mounts flatbuffers.UOffsetT)
func MountTableEnd ¶
func MountTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func MountTableStart ¶
func MountTableStart(builder *flatbuffers.Builder)
func MountTableStartMountsVector ¶
func MountTableStartMountsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
func MustAsset ¶
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func RaceAddId ¶
func RaceAddId(builder *flatbuffers.Builder, id uint32)
func RaceAddNameFeminineDe ¶
func RaceAddNameFeminineDe(builder *flatbuffers.Builder, nameFeminineDe flatbuffers.UOffsetT)
func RaceAddNameFeminineEn ¶
func RaceAddNameFeminineEn(builder *flatbuffers.Builder, nameFeminineEn flatbuffers.UOffsetT)
func RaceAddNameFeminineFr ¶
func RaceAddNameFeminineFr(builder *flatbuffers.Builder, nameFeminineFr flatbuffers.UOffsetT)
func RaceAddNameFeminineJa ¶
func RaceAddNameFeminineJa(builder *flatbuffers.Builder, nameFeminineJa flatbuffers.UOffsetT)
func RaceAddNameMasculineDe ¶
func RaceAddNameMasculineDe(builder *flatbuffers.Builder, nameMasculineDe flatbuffers.UOffsetT)
func RaceAddNameMasculineEn ¶
func RaceAddNameMasculineEn(builder *flatbuffers.Builder, nameMasculineEn flatbuffers.UOffsetT)
func RaceAddNameMasculineFr ¶
func RaceAddNameMasculineFr(builder *flatbuffers.Builder, nameMasculineFr flatbuffers.UOffsetT)
func RaceAddNameMasculineJa ¶
func RaceAddNameMasculineJa(builder *flatbuffers.Builder, nameMasculineJa flatbuffers.UOffsetT)
func RaceEnd ¶
func RaceEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func RaceKeyCompare ¶ added in v1.10.0
func RaceKeyCompare(o1, o2 flatbuffers.UOffsetT, buf []byte) bool
func RaceStart ¶
func RaceStart(builder *flatbuffers.Builder)
func RaceTableAddRaces ¶
func RaceTableAddRaces(builder *flatbuffers.Builder, races flatbuffers.UOffsetT)
func RaceTableEnd ¶
func RaceTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func RaceTableStart ¶
func RaceTableStart(builder *flatbuffers.Builder)
func RaceTableStartRacesVector ¶
func RaceTableStartRacesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
func ReputationAddId ¶
func ReputationAddId(builder *flatbuffers.Builder, id uint32)
func ReputationAddNameDe ¶
func ReputationAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)
func ReputationAddNameEn ¶
func ReputationAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)
func ReputationAddNameFr ¶
func ReputationAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)
func ReputationAddNameJa ¶
func ReputationAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)
func ReputationEnd ¶
func ReputationEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func ReputationKeyCompare ¶ added in v1.10.0
func ReputationKeyCompare(o1, o2 flatbuffers.UOffsetT, buf []byte) bool
func ReputationStart ¶
func ReputationStart(builder *flatbuffers.Builder)
func ReputationTableAddReputations ¶
func ReputationTableAddReputations(builder *flatbuffers.Builder, reputations flatbuffers.UOffsetT)
func ReputationTableEnd ¶
func ReputationTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func ReputationTableStart ¶
func ReputationTableStart(builder *flatbuffers.Builder)
func ReputationTableStartReputationsVector ¶
func ReputationTableStartReputationsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
func RestoreAsset ¶
RestoreAsset restores an asset under the given directory
func RestoreAssets ¶
RestoreAssets restores an asset under the given directory recursively
func TitleAddId ¶
func TitleAddId(builder *flatbuffers.Builder, id uint32)
func TitleAddIsPrefix ¶
func TitleAddIsPrefix(builder *flatbuffers.Builder, isPrefix bool)
func TitleAddNameFeminineDe ¶
func TitleAddNameFeminineDe(builder *flatbuffers.Builder, nameFeminineDe flatbuffers.UOffsetT)
func TitleAddNameFeminineEn ¶
func TitleAddNameFeminineEn(builder *flatbuffers.Builder, nameFeminineEn flatbuffers.UOffsetT)
func TitleAddNameFeminineFr ¶
func TitleAddNameFeminineFr(builder *flatbuffers.Builder, nameFeminineFr flatbuffers.UOffsetT)
func TitleAddNameFeminineJa ¶
func TitleAddNameFeminineJa(builder *flatbuffers.Builder, nameFeminineJa flatbuffers.UOffsetT)
func TitleAddNameMasculineDe ¶
func TitleAddNameMasculineDe(builder *flatbuffers.Builder, nameMasculineDe flatbuffers.UOffsetT)
func TitleAddNameMasculineEn ¶
func TitleAddNameMasculineEn(builder *flatbuffers.Builder, nameMasculineEn flatbuffers.UOffsetT)
func TitleAddNameMasculineFr ¶
func TitleAddNameMasculineFr(builder *flatbuffers.Builder, nameMasculineFr flatbuffers.UOffsetT)
func TitleAddNameMasculineJa ¶
func TitleAddNameMasculineJa(builder *flatbuffers.Builder, nameMasculineJa flatbuffers.UOffsetT)
func TitleEnd ¶
func TitleEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func TitleKeyCompare ¶ added in v1.10.0
func TitleKeyCompare(o1, o2 flatbuffers.UOffsetT, buf []byte) bool
func TitleStart ¶
func TitleStart(builder *flatbuffers.Builder)
func TitleTableAddTitles ¶
func TitleTableAddTitles(builder *flatbuffers.Builder, titles flatbuffers.UOffsetT)
func TitleTableEnd ¶
func TitleTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func TitleTableStart ¶
func TitleTableStart(builder *flatbuffers.Builder)
func TitleTableStartTitlesVector ¶
func TitleTableStartTitlesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
func TownAddId ¶
func TownAddId(builder *flatbuffers.Builder, id uint32)
func TownAddNameDe ¶
func TownAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)
func TownAddNameEn ¶
func TownAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)
func TownAddNameFr ¶
func TownAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)
func TownAddNameJa ¶
func TownAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)
func TownEnd ¶
func TownEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func TownKeyCompare ¶ added in v1.10.0
func TownKeyCompare(o1, o2 flatbuffers.UOffsetT, buf []byte) bool
func TownStart ¶
func TownStart(builder *flatbuffers.Builder)
func TownTableAddTowns ¶
func TownTableAddTowns(builder *flatbuffers.Builder, towns flatbuffers.UOffsetT)
func TownTableEnd ¶
func TownTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func TownTableStart ¶
func TownTableStart(builder *flatbuffers.Builder)
func TownTableStartTownsVector ¶
func TownTableStartTownsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
func TribeAddId ¶
func TribeAddId(builder *flatbuffers.Builder, id uint32)
func TribeAddNameFeminineDe ¶
func TribeAddNameFeminineDe(builder *flatbuffers.Builder, nameFeminineDe flatbuffers.UOffsetT)
func TribeAddNameFeminineEn ¶
func TribeAddNameFeminineEn(builder *flatbuffers.Builder, nameFeminineEn flatbuffers.UOffsetT)
func TribeAddNameFeminineFr ¶
func TribeAddNameFeminineFr(builder *flatbuffers.Builder, nameFeminineFr flatbuffers.UOffsetT)
func TribeAddNameFeminineJa ¶
func TribeAddNameFeminineJa(builder *flatbuffers.Builder, nameFeminineJa flatbuffers.UOffsetT)
func TribeAddNameMasculineDe ¶
func TribeAddNameMasculineDe(builder *flatbuffers.Builder, nameMasculineDe flatbuffers.UOffsetT)
func TribeAddNameMasculineEn ¶
func TribeAddNameMasculineEn(builder *flatbuffers.Builder, nameMasculineEn flatbuffers.UOffsetT)
func TribeAddNameMasculineFr ¶
func TribeAddNameMasculineFr(builder *flatbuffers.Builder, nameMasculineFr flatbuffers.UOffsetT)
func TribeAddNameMasculineJa ¶
func TribeAddNameMasculineJa(builder *flatbuffers.Builder, nameMasculineJa flatbuffers.UOffsetT)
func TribeEnd ¶
func TribeEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func TribeKeyCompare ¶ added in v1.10.0
func TribeKeyCompare(o1, o2 flatbuffers.UOffsetT, buf []byte) bool
func TribeStart ¶
func TribeStart(builder *flatbuffers.Builder)
func TribeTableAddTribes ¶
func TribeTableAddTribes(builder *flatbuffers.Builder, tribes flatbuffers.UOffsetT)
func TribeTableEnd ¶
func TribeTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func TribeTableStart ¶
func TribeTableStart(builder *flatbuffers.Builder)
func TribeTableStartTribesVector ¶
func TribeTableStartTribesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
Types ¶
type Achievement ¶
type Achievement struct {
// contains filtered or unexported fields
}
func GetRootAsAchievement ¶
func GetRootAsAchievement(buf []byte, offset flatbuffers.UOffsetT) *Achievement
func GetSizePrefixedRootAsAchievement ¶ added in v1.7.0
func GetSizePrefixedRootAsAchievement(buf []byte, offset flatbuffers.UOffsetT) *Achievement
func (*Achievement) Id ¶
func (rcv *Achievement) Id() uint32
func (*Achievement) Init ¶
func (rcv *Achievement) Init(buf []byte, i flatbuffers.UOffsetT)
func (*Achievement) LookupByKey ¶ added in v1.10.0
func (rcv *Achievement) LookupByKey(key uint32, vectorLocation flatbuffers.UOffsetT, buf []byte) bool
func (*Achievement) MutateId ¶
func (rcv *Achievement) MutateId(n uint32) bool
func (*Achievement) NameDe ¶
func (rcv *Achievement) NameDe() []byte
func (*Achievement) NameEn ¶
func (rcv *Achievement) NameEn() []byte
func (*Achievement) NameFr ¶
func (rcv *Achievement) NameFr() []byte
func (*Achievement) NameJa ¶
func (rcv *Achievement) NameJa() []byte
func (*Achievement) Table ¶
func (rcv *Achievement) Table() flatbuffers.Table
type AchievementTable ¶
type AchievementTable struct {
// contains filtered or unexported fields
}
func GetRootAsAchievementTable ¶
func GetRootAsAchievementTable(buf []byte, offset flatbuffers.UOffsetT) *AchievementTable
func GetSizePrefixedRootAsAchievementTable ¶ added in v1.7.0
func GetSizePrefixedRootAsAchievementTable(buf []byte, offset flatbuffers.UOffsetT) *AchievementTable
func (*AchievementTable) Achievements ¶
func (rcv *AchievementTable) Achievements(obj *Achievement, j int) bool
func (*AchievementTable) AchievementsByKey ¶ added in v1.10.0
func (rcv *AchievementTable) AchievementsByKey(obj *Achievement, key uint32) bool
func (*AchievementTable) AchievementsLength ¶
func (rcv *AchievementTable) AchievementsLength() int
func (*AchievementTable) Init ¶
func (rcv *AchievementTable) Init(buf []byte, i flatbuffers.UOffsetT)
func (*AchievementTable) Table ¶
func (rcv *AchievementTable) Table() flatbuffers.Table
type ClassJob ¶
type ClassJob struct {
// contains filtered or unexported fields
}
func GetRootAsClassJob ¶
func GetRootAsClassJob(buf []byte, offset flatbuffers.UOffsetT) *ClassJob
func GetSizePrefixedRootAsClassJob ¶ added in v1.7.0
func GetSizePrefixedRootAsClassJob(buf []byte, offset flatbuffers.UOffsetT) *ClassJob
func (*ClassJob) LookupByKey ¶ added in v1.10.0
func (*ClassJob) MutateJobIndex ¶ added in v1.5.0
func (*ClassJob) MutateParent ¶ added in v1.5.0
func (*ClassJob) Table ¶
func (rcv *ClassJob) Table() flatbuffers.Table
type ClassJobTable ¶
type ClassJobTable struct {
// contains filtered or unexported fields
}
func GetRootAsClassJobTable ¶
func GetRootAsClassJobTable(buf []byte, offset flatbuffers.UOffsetT) *ClassJobTable
func GetSizePrefixedRootAsClassJobTable ¶ added in v1.7.0
func GetSizePrefixedRootAsClassJobTable(buf []byte, offset flatbuffers.UOffsetT) *ClassJobTable
func (*ClassJobTable) ClassJobsByKey ¶ added in v1.10.0
func (rcv *ClassJobTable) ClassJobsByKey(obj *ClassJob, key uint32) bool
func (*ClassJobTable) ClassJobsLength ¶
func (rcv *ClassJobTable) ClassJobsLength() int
func (*ClassJobTable) Init ¶
func (rcv *ClassJobTable) Init(buf []byte, i flatbuffers.UOffsetT)
func (*ClassJobTable) Table ¶
func (rcv *ClassJobTable) Table() flatbuffers.Table
type Deity ¶
type Deity struct {
// contains filtered or unexported fields
}
func GetRootAsDeity ¶
func GetRootAsDeity(buf []byte, offset flatbuffers.UOffsetT) *Deity
func GetSizePrefixedRootAsDeity ¶ added in v1.7.0
func GetSizePrefixedRootAsDeity(buf []byte, offset flatbuffers.UOffsetT) *Deity
func (*Deity) LookupByKey ¶ added in v1.10.0
func (*Deity) Table ¶
func (rcv *Deity) Table() flatbuffers.Table
type DeityTable ¶
type DeityTable struct {
// contains filtered or unexported fields
}
func GetRootAsDeityTable ¶
func GetRootAsDeityTable(buf []byte, offset flatbuffers.UOffsetT) *DeityTable
func GetSizePrefixedRootAsDeityTable ¶ added in v1.7.0
func GetSizePrefixedRootAsDeityTable(buf []byte, offset flatbuffers.UOffsetT) *DeityTable
func (*DeityTable) DeitiesByKey ¶ added in v1.10.0
func (rcv *DeityTable) DeitiesByKey(obj *Deity, key uint32) bool
func (*DeityTable) DeitiesLength ¶
func (rcv *DeityTable) DeitiesLength() int
func (*DeityTable) Init ¶
func (rcv *DeityTable) Init(buf []byte, i flatbuffers.UOffsetT)
func (*DeityTable) Table ¶
func (rcv *DeityTable) Table() flatbuffers.Table
type GrandCompany ¶
type GrandCompany struct {
// contains filtered or unexported fields
}
func GetRootAsGrandCompany ¶
func GetRootAsGrandCompany(buf []byte, offset flatbuffers.UOffsetT) *GrandCompany
func GetSizePrefixedRootAsGrandCompany ¶ added in v1.7.0
func GetSizePrefixedRootAsGrandCompany(buf []byte, offset flatbuffers.UOffsetT) *GrandCompany
func (*GrandCompany) Id ¶
func (rcv *GrandCompany) Id() uint32
func (*GrandCompany) Init ¶
func (rcv *GrandCompany) Init(buf []byte, i flatbuffers.UOffsetT)
func (*GrandCompany) LookupByKey ¶ added in v1.10.0
func (rcv *GrandCompany) LookupByKey(key uint32, vectorLocation flatbuffers.UOffsetT, buf []byte) bool
func (*GrandCompany) MutateId ¶
func (rcv *GrandCompany) MutateId(n uint32) bool
func (*GrandCompany) NameDe ¶
func (rcv *GrandCompany) NameDe() []byte
func (*GrandCompany) NameEn ¶
func (rcv *GrandCompany) NameEn() []byte
func (*GrandCompany) NameFr ¶
func (rcv *GrandCompany) NameFr() []byte
func (*GrandCompany) NameJa ¶
func (rcv *GrandCompany) NameJa() []byte
func (*GrandCompany) Table ¶
func (rcv *GrandCompany) Table() flatbuffers.Table
type GrandCompanyTable ¶
type GrandCompanyTable struct {
// contains filtered or unexported fields
}
func GetRootAsGrandCompanyTable ¶
func GetRootAsGrandCompanyTable(buf []byte, offset flatbuffers.UOffsetT) *GrandCompanyTable
func GetSizePrefixedRootAsGrandCompanyTable ¶ added in v1.7.0
func GetSizePrefixedRootAsGrandCompanyTable(buf []byte, offset flatbuffers.UOffsetT) *GrandCompanyTable
func (*GrandCompanyTable) GrandCompanies ¶
func (rcv *GrandCompanyTable) GrandCompanies(obj *GrandCompany, j int) bool
func (*GrandCompanyTable) GrandCompaniesByKey ¶ added in v1.10.0
func (rcv *GrandCompanyTable) GrandCompaniesByKey(obj *GrandCompany, key uint32) bool
func (*GrandCompanyTable) GrandCompaniesLength ¶
func (rcv *GrandCompanyTable) GrandCompaniesLength() int
func (*GrandCompanyTable) Init ¶
func (rcv *GrandCompanyTable) Init(buf []byte, i flatbuffers.UOffsetT)
func (*GrandCompanyTable) Table ¶
func (rcv *GrandCompanyTable) Table() flatbuffers.Table
type Item ¶
type Item struct {
// contains filtered or unexported fields
}
func GetRootAsItem ¶
func GetRootAsItem(buf []byte, offset flatbuffers.UOffsetT) *Item
func GetSizePrefixedRootAsItem ¶ added in v1.7.0
func GetSizePrefixedRootAsItem(buf []byte, offset flatbuffers.UOffsetT) *Item
func (*Item) LookupByKey ¶ added in v1.10.0
func (*Item) Table ¶
func (rcv *Item) Table() flatbuffers.Table
type ItemTable ¶
type ItemTable struct {
// contains filtered or unexported fields
}
func GetRootAsItemTable ¶
func GetRootAsItemTable(buf []byte, offset flatbuffers.UOffsetT) *ItemTable
func GetSizePrefixedRootAsItemTable ¶ added in v1.7.0
func GetSizePrefixedRootAsItemTable(buf []byte, offset flatbuffers.UOffsetT) *ItemTable
func (*ItemTable) ItemsByKey ¶ added in v1.10.0
func (*ItemTable) ItemsLength ¶
func (*ItemTable) Table ¶
func (rcv *ItemTable) Table() flatbuffers.Table
type Minion ¶
type Minion struct {
// contains filtered or unexported fields
}
func GetRootAsMinion ¶
func GetRootAsMinion(buf []byte, offset flatbuffers.UOffsetT) *Minion
func GetSizePrefixedRootAsMinion ¶ added in v1.7.0
func GetSizePrefixedRootAsMinion(buf []byte, offset flatbuffers.UOffsetT) *Minion
func (*Minion) LookupByKey ¶ added in v1.10.0
func (*Minion) Table ¶
func (rcv *Minion) Table() flatbuffers.Table
type MinionTable ¶
type MinionTable struct {
// contains filtered or unexported fields
}
func GetRootAsMinionTable ¶
func GetRootAsMinionTable(buf []byte, offset flatbuffers.UOffsetT) *MinionTable
func GetSizePrefixedRootAsMinionTable ¶ added in v1.7.0
func GetSizePrefixedRootAsMinionTable(buf []byte, offset flatbuffers.UOffsetT) *MinionTable
func (*MinionTable) Init ¶
func (rcv *MinionTable) Init(buf []byte, i flatbuffers.UOffsetT)
func (*MinionTable) MinionsByKey ¶ added in v1.10.0
func (rcv *MinionTable) MinionsByKey(obj *Minion, key uint32) bool
func (*MinionTable) MinionsLength ¶
func (rcv *MinionTable) MinionsLength() int
func (*MinionTable) Table ¶
func (rcv *MinionTable) Table() flatbuffers.Table
type Mount ¶
type Mount struct {
// contains filtered or unexported fields
}
func GetRootAsMount ¶
func GetRootAsMount(buf []byte, offset flatbuffers.UOffsetT) *Mount
func GetSizePrefixedRootAsMount ¶ added in v1.7.0
func GetSizePrefixedRootAsMount(buf []byte, offset flatbuffers.UOffsetT) *Mount
func (*Mount) LookupByKey ¶ added in v1.10.0
func (*Mount) Table ¶
func (rcv *Mount) Table() flatbuffers.Table
type MountTable ¶
type MountTable struct {
// contains filtered or unexported fields
}
func GetRootAsMountTable ¶
func GetRootAsMountTable(buf []byte, offset flatbuffers.UOffsetT) *MountTable
func GetSizePrefixedRootAsMountTable ¶ added in v1.7.0
func GetSizePrefixedRootAsMountTable(buf []byte, offset flatbuffers.UOffsetT) *MountTable
func (*MountTable) Init ¶
func (rcv *MountTable) Init(buf []byte, i flatbuffers.UOffsetT)
func (*MountTable) MountsByKey ¶ added in v1.10.0
func (rcv *MountTable) MountsByKey(obj *Mount, key uint32) bool
func (*MountTable) MountsLength ¶
func (rcv *MountTable) MountsLength() int
func (*MountTable) Table ¶
func (rcv *MountTable) Table() flatbuffers.Table
type Race ¶
type Race struct {
// contains filtered or unexported fields
}
func GetRootAsRace ¶
func GetRootAsRace(buf []byte, offset flatbuffers.UOffsetT) *Race
func GetSizePrefixedRootAsRace ¶ added in v1.7.0
func GetSizePrefixedRootAsRace(buf []byte, offset flatbuffers.UOffsetT) *Race
func (*Race) LookupByKey ¶ added in v1.10.0
func (*Race) NameFeminineDe ¶
func (*Race) NameFeminineEn ¶
func (*Race) NameFeminineFr ¶
func (*Race) NameFeminineJa ¶
func (*Race) NameMasculineDe ¶
func (*Race) NameMasculineEn ¶
func (*Race) NameMasculineFr ¶
func (*Race) NameMasculineJa ¶
func (*Race) Table ¶
func (rcv *Race) Table() flatbuffers.Table
type RaceTable ¶
type RaceTable struct {
// contains filtered or unexported fields
}
func GetRootAsRaceTable ¶
func GetRootAsRaceTable(buf []byte, offset flatbuffers.UOffsetT) *RaceTable
func GetSizePrefixedRootAsRaceTable ¶ added in v1.7.0
func GetSizePrefixedRootAsRaceTable(buf []byte, offset flatbuffers.UOffsetT) *RaceTable
func (*RaceTable) RacesByKey ¶ added in v1.10.0
func (*RaceTable) RacesLength ¶
func (*RaceTable) Table ¶
func (rcv *RaceTable) Table() flatbuffers.Table
type Reputation ¶
type Reputation struct {
// contains filtered or unexported fields
}
func GetRootAsReputation ¶
func GetRootAsReputation(buf []byte, offset flatbuffers.UOffsetT) *Reputation
func GetSizePrefixedRootAsReputation ¶ added in v1.7.0
func GetSizePrefixedRootAsReputation(buf []byte, offset flatbuffers.UOffsetT) *Reputation
func (*Reputation) Id ¶
func (rcv *Reputation) Id() uint32
func (*Reputation) Init ¶
func (rcv *Reputation) Init(buf []byte, i flatbuffers.UOffsetT)
func (*Reputation) LookupByKey ¶ added in v1.10.0
func (rcv *Reputation) LookupByKey(key uint32, vectorLocation flatbuffers.UOffsetT, buf []byte) bool
func (*Reputation) MutateId ¶
func (rcv *Reputation) MutateId(n uint32) bool
func (*Reputation) NameDe ¶
func (rcv *Reputation) NameDe() []byte
func (*Reputation) NameEn ¶
func (rcv *Reputation) NameEn() []byte
func (*Reputation) NameFr ¶
func (rcv *Reputation) NameFr() []byte
func (*Reputation) NameJa ¶
func (rcv *Reputation) NameJa() []byte
func (*Reputation) Table ¶
func (rcv *Reputation) Table() flatbuffers.Table
type ReputationTable ¶
type ReputationTable struct {
// contains filtered or unexported fields
}
func GetRootAsReputationTable ¶
func GetRootAsReputationTable(buf []byte, offset flatbuffers.UOffsetT) *ReputationTable
func GetSizePrefixedRootAsReputationTable ¶ added in v1.7.0
func GetSizePrefixedRootAsReputationTable(buf []byte, offset flatbuffers.UOffsetT) *ReputationTable
func (*ReputationTable) Init ¶
func (rcv *ReputationTable) Init(buf []byte, i flatbuffers.UOffsetT)
func (*ReputationTable) Reputations ¶
func (rcv *ReputationTable) Reputations(obj *Reputation, j int) bool
func (*ReputationTable) ReputationsByKey ¶ added in v1.10.0
func (rcv *ReputationTable) ReputationsByKey(obj *Reputation, key uint32) bool
func (*ReputationTable) ReputationsLength ¶
func (rcv *ReputationTable) ReputationsLength() int
func (*ReputationTable) Table ¶
func (rcv *ReputationTable) Table() flatbuffers.Table
type Title ¶
type Title struct {
// contains filtered or unexported fields
}
func GetRootAsTitle ¶
func GetRootAsTitle(buf []byte, offset flatbuffers.UOffsetT) *Title
func GetSizePrefixedRootAsTitle ¶ added in v1.7.0
func GetSizePrefixedRootAsTitle(buf []byte, offset flatbuffers.UOffsetT) *Title
func (*Title) LookupByKey ¶ added in v1.10.0
func (*Title) MutateIsPrefix ¶
func (*Title) NameFeminineDe ¶
func (*Title) NameFeminineEn ¶
func (*Title) NameFeminineFr ¶
func (*Title) NameFeminineJa ¶
func (*Title) NameMasculineDe ¶
func (*Title) NameMasculineEn ¶
func (*Title) NameMasculineFr ¶
func (*Title) NameMasculineJa ¶
func (*Title) Table ¶
func (rcv *Title) Table() flatbuffers.Table
type TitleTable ¶
type TitleTable struct {
// contains filtered or unexported fields
}
func GetRootAsTitleTable ¶
func GetRootAsTitleTable(buf []byte, offset flatbuffers.UOffsetT) *TitleTable
func GetSizePrefixedRootAsTitleTable ¶ added in v1.7.0
func GetSizePrefixedRootAsTitleTable(buf []byte, offset flatbuffers.UOffsetT) *TitleTable
func (*TitleTable) Init ¶
func (rcv *TitleTable) Init(buf []byte, i flatbuffers.UOffsetT)
func (*TitleTable) Table ¶
func (rcv *TitleTable) Table() flatbuffers.Table
func (*TitleTable) TitlesByKey ¶ added in v1.10.0
func (rcv *TitleTable) TitlesByKey(obj *Title, key uint32) bool
func (*TitleTable) TitlesLength ¶
func (rcv *TitleTable) TitlesLength() int
type Town ¶
type Town struct {
// contains filtered or unexported fields
}
func GetRootAsTown ¶
func GetRootAsTown(buf []byte, offset flatbuffers.UOffsetT) *Town
func GetSizePrefixedRootAsTown ¶ added in v1.7.0
func GetSizePrefixedRootAsTown(buf []byte, offset flatbuffers.UOffsetT) *Town
func (*Town) LookupByKey ¶ added in v1.10.0
func (*Town) Table ¶
func (rcv *Town) Table() flatbuffers.Table
type TownTable ¶
type TownTable struct {
// contains filtered or unexported fields
}
func GetRootAsTownTable ¶
func GetRootAsTownTable(buf []byte, offset flatbuffers.UOffsetT) *TownTable
func GetSizePrefixedRootAsTownTable ¶ added in v1.7.0
func GetSizePrefixedRootAsTownTable(buf []byte, offset flatbuffers.UOffsetT) *TownTable
func (*TownTable) Table ¶
func (rcv *TownTable) Table() flatbuffers.Table
func (*TownTable) TownsByKey ¶ added in v1.10.0
func (*TownTable) TownsLength ¶
type Tribe ¶
type Tribe struct {
// contains filtered or unexported fields
}
func GetRootAsTribe ¶
func GetRootAsTribe(buf []byte, offset flatbuffers.UOffsetT) *Tribe
func GetSizePrefixedRootAsTribe ¶ added in v1.7.0
func GetSizePrefixedRootAsTribe(buf []byte, offset flatbuffers.UOffsetT) *Tribe
func (*Tribe) LookupByKey ¶ added in v1.10.0
func (*Tribe) NameFeminineDe ¶
func (*Tribe) NameFeminineEn ¶
func (*Tribe) NameFeminineFr ¶
func (*Tribe) NameFeminineJa ¶
func (*Tribe) NameMasculineDe ¶
func (*Tribe) NameMasculineEn ¶
func (*Tribe) NameMasculineFr ¶
func (*Tribe) NameMasculineJa ¶
func (*Tribe) Table ¶
func (rcv *Tribe) Table() flatbuffers.Table
type TribeTable ¶
type TribeTable struct {
// contains filtered or unexported fields
}
func GetRootAsTribeTable ¶
func GetRootAsTribeTable(buf []byte, offset flatbuffers.UOffsetT) *TribeTable
func GetSizePrefixedRootAsTribeTable ¶ added in v1.7.0
func GetSizePrefixedRootAsTribeTable(buf []byte, offset flatbuffers.UOffsetT) *TribeTable
func (*TribeTable) Init ¶
func (rcv *TribeTable) Init(buf []byte, i flatbuffers.UOffsetT)
func (*TribeTable) Table ¶
func (rcv *TribeTable) Table() flatbuffers.Table
func (*TribeTable) TribesByKey ¶ added in v1.10.0
func (rcv *TribeTable) TribesByKey(obj *Tribe, key uint32) bool
func (*TribeTable) TribesLength ¶
func (rcv *TribeTable) TribesLength() int