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Constants ¶
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const ( APP = "glasswallCLI" CONFIGINI = "config.ini" XMLCONFIG = "config.xml" INPUT = "/tmp/glrebuild" MANAGED = "Managed" NONCONFORMING = "NonConforming" INPUTKEY = "inputLocation" OUTPUTKEY = "outputLocation" SECTION = "GWConfig" REBUILDINPUT = "input" REBUILDOUTPUT = "output" FILETYPEKEY = "fileType" )
Variables ¶
This section is empty.
Functions ¶
func CliExitStatus ¶ added in v0.3.0
func GetSdkVersion ¶ added in v0.3.0
func GetSdkVersion() string
func GetVersion ¶ added in v0.3.0
func GetVersion() string
func RandStringRunes ¶ added in v0.2.1
Types ¶
type GwRebuild ¶
type GwRebuild struct { File []byte FileId string FileName string FileType string RebuiltFile []byte ReportFile []byte LogFile []byte GwLogFile []byte Metadata []byte // contains filtered or unexported fields }
func (*GwRebuild) FileProcessed ¶
func (r *GwRebuild) FileProcessed()
func (*GwRebuild) GwparseLog ¶ added in v0.3.0
func (GwRebuild) PrintStatus ¶ added in v0.3.0
func (*GwRebuild) RebuildStatus ¶ added in v0.3.0
func (r *GwRebuild) RebuildStatus()
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