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Constants ¶
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Variables ¶
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var DefaultCardValidations = []valdy.CreateRuleFunc[value.Card]{ validations.NotEmptyCardFront, validations.NotEmptyCardBack, }
Functions ¶
This section is empty.
Types ¶
type Card ¶
type Card interface { GetDeck() Deck GetValue() value.Card Front() string SetFront(val string) error Back() string SetBack(val string) error Update(front, back string) error PutInDeck(deck Deck) error Delete() error }
Card describes flashcard, stored in some deck.
type Deck ¶
type Deck interface { GetValue() value.Deck GetName() string Rename(newName string) error ListAllCards() ([]Card, error) Count() (int, error) FilterCards(filterFunc func(value.Card) bool) ([]Card, error) FindCards(front, back string) ([]Card, error) FindCardsByFront(front string) ([]Card, error) AddCard(front, back string) (Card, error) Clear() error Delete() error }
Deck is an interface that describes all opertions that deck of flashcards can do.
type DeckManager ¶
type DeckManager interface { ListAllDecks() ([]Deck, error) Count() (int, error) CreateDeck(name string) (Deck, error) FindDeckByName(name string) (Deck, error) FilterDecks(filterFunc func(value.Deck) bool) ([]Deck, error) }
DeckManager is an interface that describes deck management.
func NewManager ¶ added in v0.3.1
func NewManager(storage storage.Storage) DeckManager
NewManager creates new deckManager with passed storage.
func NewManagerWithService ¶ added in v0.3.1
func NewManagerWithService(service service.FlashcardService) DeckManager
NewManagerWithService creates new deckManager with passed service.
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