Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var Buttons = []struct { Value Button TSName string }{ {A, "A"}, {B, "B"}, {Start, "START"}, {Select, "SELECT"}, {Up, "UP"}, {Right, "RIGHT"}, {Down, "DOWN"}, {Left, "LEFT"}, }
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var DisplayEvents = []struct { Value RenderEvent TSName string }{ {Render, "RENDER"}, }
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var Joypads = []struct { Value Joypad TSName string }{ {Primary, "PRIMARY"}, {Secondary, "SECONDARY"}, }
Functions ¶
This section is empty.
Types ¶
type WebviewAudioDriver ¶
type WebviewAudioDriver struct{}
func NewWebviewAudioDriver ¶
func NewWebviewAudioDriver() *WebviewAudioDriver
type WebviewDisplayDriver ¶
func NewWebviewDisplayDriver ¶
func NewWebviewDisplayDriver() *WebviewDisplayDriver
type WebviewInputDriver ¶
type WebviewInputDriver struct {
// contains filtered or unexported fields
}
func NewWebviewInputDriver ¶
func NewWebviewInputDriver() *WebviewInputDriver
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